Player Matchup

Arachne
Arachne
AsadoViolento__
Arachne
Level 67
God Stats
7W - 13L
1,406 SR
Queue Stats
229W - 276L
1,448 Elo+
Party 2
Charybdis
Charybdis
Keyslas
Charybdis
Level 127
God Stats
8W - 9L
1,436 SR
Queue Stats
369W - 414L
1,449 Elo+
Party 2
Zhong Kui
Zhong Kui
Kimo0602
Zhong Kui
Level 81
God Stats
4W - 5L
1,538 SR
Queue Stats
165W - 197L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Lord_Farquatt
Cthulhu
Level 109
God Stats
1W - 1L
1,762 SR
Queue Stats
383W - 420L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
Vanellope-VSch
Nu Wa
Level 127
God Stats
14W - 15L
1,490 SR
Queue Stats
227W - 237L
1,449 Elo+
Solo
Team Averages
Level 102
1,526 SR
1,476 Elo+

VS

Team Averages
Level 80
1,559 SR
1,589 Elo+
Serqet
Serqet
 
Serqet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BLMerlyn
Ra
Level 154
God Stats
2W - 1L
1,838 SR
Queue Stats
144W - 126L
1,578 Elo+
Party 1
Ymir
Ymir
IWαntToKill
Ymir
Level 11
God Stats
4W - 0L
1,582 SR
Queue Stats
19W - 3L
1,777 Elo+
Party 1
King Arthur
King Arthur
danterNEO
King Arthur
Level 62
God Stats
2W - 4L
1,374 SR
Queue Stats
150W - 91L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,234
523
3,094
5,487
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Keyslas
Charybdis
10
3 / 4 / 0
5,775
578
4,898
5,591
1,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Kimo0602
Zhong Kui
9
1 / 3 / 0
5,174
517
3,018
5,616
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
8
0 / 2 / 4
5,163
516
2,668
7,600
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 1
4,159
416
2,819
5,085
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 1 / 1
6,473
647
6,162
7,703
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
 
Artemis
10
2 / 3 / 3
5,811
581
3,566
5,256
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 0 / 1
6,080
608
3,911
3,962
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 5
5,593
559
4,770
6,378
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
danterNEO
King Arthur
11
1 / 1 / 1
6,041
604
1,843
6,032
2,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
15
15
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
1
5.5
W
Artemis
 
Artemis
2
3
3
1.17
L
2
1
0
2
W
6
0
1
6.5
W
1
1
5
3.5
L
Charybdis
Keyslas
Charybdis
3
4
0
0.75
L
Zhong Kui
Kimo0602
Zhong Kui
1
3
0
0.33
L
Cthulhu
0
2
4
1
L
0
5
1
0.1
W
King Arthur
danterNEO
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
20,252
29,379
Taken
29,331
12,407
Mitigated
11,802
7,024
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,162
2,145
0
2,508
7,703
2,510
0
2,813
4,808
0
35,046
W
Artemis
 
Artemis
3,566
1,565
0
1,194
5,256
1,753
772
922
4,264
0
29,487
L
3,094
2,029
0
1,973
5,487
1,894
0
1,352
3,965
0
21,037
W
3,911
145
641
1,660
3,962
1,213
430
1,027
2,873
30,637
0
W
4,770
1,348
0
1,320
6,378
3,615
0
1,240
5,065
26,470
0
L
Charybdis
Keyslas
Charybdis
4,898
3,637
0
891
5,591
1,536
0
1,345
4,058
0
29,996
L
Zhong Kui
Kimo0602
Zhong Kui
3,018
266
0
1,650
5,616
2,704
0
0
5,309
24,906
0
L
Cthulhu
2,668
357
0
1,726
7,600
4,930
0
2,514
4,990
14,806
0
L
2,819
930
0
784
5,085
1,343
0
3,153
1,785
17,051
0
W
King Arthur
danterNEO
King Arthur
1,843
296
0
1,978
6,032
2,711
0
2,186
3,816
0
31,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
29,998
224
Minions Killed
323
0
Camps Cleared
0
925,450
Distance Traveled
1,029,313
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,473
647
65
7
0
237,410
3
W
Artemis
5,811
581
61
6
0
150,675
1
L
Arachne
5,234
523
48
5
0
243,677
0
W
Ra
6,080
608
62
6
0
222,439
4
W
Ymir
5,593
559
57
6
0
204,278
0
L
Charybdis
5,775
578
62
6
0
162,650
3
L
Zhong Kui
5,174
517
62
6
0
168,010
3
L
Cthulhu
5,163
516
25
3
0
194,895
3
L
Nu Wa
4,159
416
27
3
0
156,218
0
W
King Arthur
6,041
604
78
8
0
214,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role