Player Matchup

Khepri
Khepri
SirMud
Khepri
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 192L
1,561 Elo+
Party 2
Artemis
Artemis
Synicus
Artemis
Level 129
God Stats
2W - 4L
1,591 SR
Queue Stats
107W - 95L
1,557 Elo+
Party 1
Chaac
Chaac
TAMTheGreat
Chaac
Level 57
God Stats
2W - 1L
1,510 SR
Queue Stats
226W - 209L
1,645 Elo+
Party 2
Bacchus
Bacchus
THIZZSAUCE
Bacchus
Level 123
God Stats
4W - 2L
1,384 SR
Queue Stats
100W - 100L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
phandy2012
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 70
1,497 SR
1,553 Elo+

VS

Team Averages
Level 98
1,628 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
ArticGolf
Ah Muzen Cab
Level 138
God Stats
16W - 3L
1,946 SR
Queue Stats
261W - 240L
1,514 Elo+
Party 3
Eset
Eset
DG Chubs DG
Eset
Level 103
God Stats
1W - 2L
1,521 SR
Queue Stats
373W - 339L
1,528 Elo+
Party 3
Artio
Artio
Neanderthalz
Artio
Level 124
God Stats
3W - 2L
1,706 SR
Queue Stats
257W - 242L
1,520 Elo+
Party 3
Baron Samedi
Baron Samedi
Speaker_erreape
Baron Samedi
Level 109
God Stats
0W - 1L
1,466 SR
Queue Stats
9W - 10L
1,482 Elo+
Solo
Osiris
Osiris
Yheox
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SirMud
Khepri
16
2 / 4 / 19
10,148
781
5,772
16,976
21,567
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Synicus
Artemis
17
5 / 6 / 17
11,655
897
26,966
16,876
9,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 4 / 14
11,175
860
17,813
19,971
25,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
THIZZSAUCE
Bacchus
17
4 / 5 / 17
10,963
843
11,830
18,089
26,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
phandy2012
Baron Samedi
19
8 / 4 / 16
11,299
869
12,195
15,398
8,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArticGolf
Ah Muzen Cab
18
6 / 4 / 16
10,591
815
28,533
18,108
8,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 6 / 11
10,392
799
14,013
13,515
5,764
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 5 / 14
9,491
730
8,170
19,544
19,867
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Speaker_erreape
Baron Samedi
16
5 / 6 / 12
9,767
751
13,878
14,948
6,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Yheox
Osiris
15
4 / 6 / 11
9,594
738
7,066
16,017
15,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
87
27
Kills
23
23
Deaths
27
83
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ArticGolf
Ah Muzen Cab
6
4
16
3.5
L
5
6
11
1.75
L
3
5
14
2
W
Khepri
SirMud
Khepri
2
4
19
2.88
L
Baron Samedi
Speaker_erreape
Baron Samedi
5
6
12
1.83
W
Artemis
Synicus
Artemis
5
6
17
2.25
W
8
4
14
3.75
W
Bacchus
THIZZSAUCE
Bacchus
4
5
17
2.5
L
Osiris
Yheox
Osiris
4
6
11
1.58
W
Baron Samedi
phandy2012
Baron Samedi
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,576
Damage
71,660
87,310
Taken
82,132
91,436
Mitigated
56,559
30,070
Healing
32,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ArticGolf
Ah Muzen Cab
28,533
11,973
1,170
5,995
18,108
8,050
1,090
5,169
12,454
0
46,246
L
14,013
425
3,870
2,145
13,515
5,764
898
5,829
7,496
25,399
0
L
8,170
441
4,881
5,973
19,544
19,867
225
6,889
12,213
15,033
0
W
Khepri
SirMud
Khepri
5,772
1,042
1,389
2,195
16,976
21,567
142
6,634
10,270
9,644
0
L
Baron Samedi
Speaker_erreape
Baron Samedi
13,878
1,396
4,011
3,919
14,948
6,915
604
5,581
9,183
32,872
0
W
Artemis
Synicus
Artemis
26,966
11,693
2,810
3,333
16,876
9,486
1,168
8,818
8,058
0
51,382
W
17,813
4,362
1,542
7,321
19,971
25,299
654
6,182
13,701
0
27,045
W
Bacchus
THIZZSAUCE
Bacchus
11,830
802
1,629
3,450
18,089
26,324
572
8,092
9,949
21,758
0
L
Osiris
Yheox
Osiris
7,066
2,905
0
699
16,017
15,963
180
6,329
9,188
0
10,088
W
Baron Samedi
phandy2012
Baron Samedi
12,195
2,308
3,844
2,557
15,398
8,760
2,682
6,075
9,271
25,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,240
Gold Earned
49,835
150
Minions Killed
111
0
Camps Cleared
0
1,043,913
Distance Traveled
1,041,029
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,591
815
39
3
0
212,859
3
L
Eset
10,392
799
22
2
0
203,423
0
L
Artio
9,491
730
6
0
0
205,552
0
W
Khepri
10,148
781
5
0
0
208,305
0
L
Baron Samedi
9,767
751
36
3
0
201,874
2
W
Artemis
11,655
897
49
4
0
199,485
0
W
Chaac
11,175
860
23
2
0
206,627
0
W
Bacchus
10,963
843
21
2
0
225,229
0
L
Osiris
9,594
738
8
1
0
217,321
0
W
Baron Samedi
11,299
869
52
4
0
204,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role