Player Matchup

Merlin
Merlin
MWMuffin
Merlin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,304 Elo+
Party 2
Odin
Odin
PulseIm
Odin
Level 6
God Stats
2W - 2L
1,590 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 2
Awilix
Awilix
ftadamm
Awilix
Level 65
God Stats
56W - 35L
1,747 SR
Queue Stats
115W - 76L
1,712 Elo+
Party 2
Team Averages
Level 31
1,612 SR
1,512 Elo+

VS

Team Averages
Level 81
1,611 SR
1,494 Elo+
Chaac
Chaac
C9-MARTINSIT0_RD
Chaac
Level 84
God Stats
3W - 1L
1,825 SR
Queue Stats
13W - 7L
1,549 Elo+
Party 1
Horus
Horus
Kage369
Horus
Level 33
God Stats
4W - 0L
1,556 SR
Queue Stats
7W - 5L
1,451 Elo+
Party 1
Discordia
Discordia
Necroticlol
Discordia
Level 127
God Stats
27W - 44L
1,451 SR
Queue Stats
210W - 319L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MWMuffin
Merlin
13
1 / 8 / 4
9,649
603
9,247
15,126
4,565
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
PulseIm
Odin
12
0 / 7 / 6
9,265
579
5,108
12,748
10,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
ftadamm
Awilix
14
7 / 11 / 1
11,457
716
12,204
19,659
6,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 13
12,508
782
18,653
14,207
13,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Kage369
Horus
15
6 / 3 / 16
11,675
730
10,259
14,957
13,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Necroticlol
Discordia
15
9 / 4 / 13
11,962
748
14,805
9,228
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
8
Kills
26
26
Deaths
8
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
1
13
17.5
W
Horus
Kage369
Horus
6
3
16
4.67
L
Merlin
MWMuffin
Merlin
1
8
4
0.38
W
Discordia
Necroticlol
Discordia
9
4
13
3.88
L
Odin
PulseIm
Odin
0
7
6
0.43
L
Awilix
ftadamm
Awilix
7
11
1
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
43,717
47,533
Taken
38,392
21,120
Mitigated
29,959
4,302
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,653
4,330
506
5,775
14,207
13,398
1,191
4,579
9,628
0
59,438
W
Horus
Kage369
Horus
10,259
5,405
3,095
4,140
14,957
13,653
688
3,266
11,691
0
17,121
L
Merlin
MWMuffin
Merlin
9,247
1,377
674
1,564
15,126
4,565
42
4,776
9,971
33,472
0
W
Discordia
Necroticlol
Discordia
14,805
467
209
1,652
9,228
2,908
408
2,041
7,187
46,073
0
L
Odin
PulseIm
Odin
5,108
1,318
0
444
12,748
10,037
0
4,772
7,538
0
15,516
L
Awilix
ftadamm
Awilix
12,204
4,985
0
1,620
19,659
6,518
0
5,443
13,898
0
33,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
36,145
133
Minions Killed
179
3
Camps Cleared
10
778,548
Distance Traveled
805,922
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,508
782
84
5
4
265,827
3
W
Horus
11,675
730
19
1
1
285,160
4
L
Merlin
9,649
603
70
4
2
236,682
1
W
Discordia
11,962
748
76
5
5
254,935
3
L
Odin
9,265
579
32
2
0
276,784
3
L
Awilix
11,457
716
31
2
1
265,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role