Player Matchup

Rama
Rama
CapALotCat
Rama
Level 103
God Stats
5W - 1L
1,473 SR
Queue Stats
237W - 199L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
Lysytsa
Cthulhu
Level 93
God Stats
23W - 14L
1,636 SR
Queue Stats
248W - 223L
1,564 Elo+
Party 1
Janus
Janus
ThiccLatinas
Janus
Level 63
God Stats
2W - 5L
1,313 SR
Queue Stats
104W - 76L
1,573 Elo+
Party 1
Team Averages
Level 86
1,474 SR
1,568 Elo+

VS

Team Averages
Level 53
1,564 SR
1,417 Elo+
Neith
Neith
NinJalonzo
Neith
Level 6
God Stats
1W - 3L
1,539 SR
Queue Stats
1W - 5L
1,337 Elo+
Solo
Fenrir
Fenrir
SDBJ2
Fenrir
Level 57
God Stats
4W - 5L
1,617 SR
Queue Stats
107W - 151L
1,388 Elo+
Party 2
Freya
Freya
conquerofworld
Freya
Level 95
God Stats
16W - 19L
1,537 SR
Queue Stats
114W - 136L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 5
5,808
968
3,796
2,965
868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Lysytsa
Cthulhu
9
3 / 1 / 8
6,108
1,018
2,385
6,146
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 1 / 8
5,727
955
4,632
2,137
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
3
0 / 1 / 0
3,804
634
257
711
205
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SDBJ2
Fenrir
8
0 / 6 / 2
4,574
762
1,395
6,091
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 4 / 0
5,023
837
2,472
6,739
2,361
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Cthulhu
Lysytsa
Cthulhu
3
1
8
7
L
Neith
0
1
0
0
L
Fenrir
SDBJ2
Fenrir
0
6
2
0.17
W
3
1
8
7
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,813
Damage
4,124
11,248
Taken
13,541
4,586
Mitigated
4,990
2,764
Healing
1,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,796
3,425
0
459
2,965
868
730
574
2,391
0
10,090
W
Cthulhu
Lysytsa
Cthulhu
2,385
179
137
2,087
6,146
3,084
136
1,189
4,957
11,483
0
L
Neith
257
101
0
24
711
205
0
319
392
0
681
L
Fenrir
SDBJ2
Fenrir
1,395
411
0
319
6,091
2,424
0
3,588
2,503
0
8,531
W
4,632
204
0
81
2,137
634
464
914
1,223
15,010
0
L
2,472
637
0
1,251
6,739
2,361
0
3,408
3,331
13,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,643
Gold Earned
13,401
63
Minions Killed
45
3
Camps Cleared
3
346,895
Distance Traveled
223,166
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,808
968
14
2
0
103,098
1
W
Cthulhu
6,108
1,018
16
3
1
122,087
1
L
Neith
3,804
634
2
0
0
27,801
0
L
Fenrir
4,574
762
23
4
1
95,760
0
W
Janus
5,727
955
33
6
2
121,710
0
L
Freya
5,023
837
20
3
2
99,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role