Player Matchup

Guan Yu
Guan Yu
JoshuaSene
Guan Yu
Level 121
God Stats
8W - 8L
1,555 SR
Queue Stats
9W - 8L
1,525 Elo+
Party 1
Merlin
Merlin
NoCallNoKill
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Silvano_Carry
Sylvanus
Level 60
God Stats
8W - 8L
1,562 SR
Queue Stats
11W - 8L
1,577 Elo+
Party 1
Team Averages
Level 69
1,539 SR
1,534 Elo+

VS

Team Averages
Level 68
1,537 SR
1,420 Elo+
Jormungandr
Jormungandr
Crisall99
Jormungandr
Level 29
God Stats
2W - 7L
1,304 SR
Queue Stats
68W - 93L
1,371 Elo+
Party 2
Jing Wei
Jing Wei
Suave32
Jing Wei
Level 28
God Stats
5W - 4L
1,774 SR
Queue Stats
85W - 116L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Unasad
Baron Samedi
Level 146
God Stats
6W - 3L
1,532 SR
Queue Stats
371W - 331L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JoshuaSene
Guan Yu
9
0 / 5 / 1
6,040
549
3,552
15,121
13,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
9
0 / 5 / 2
6,436
585
5,901
8,803
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Silvano_Carry
Sylvanus
11
2 / 3 / 1
6,941
631
9,739
12,959
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crisall99
Jormungandr
12
3 / 1 / 10
7,870
715
13,849
10,213
6,437
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Suave32
Jing Wei
12
6 / 1 / 4
8,097
736
7,895
7,900
2,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Unasad
Baron Samedi
12
4 / 1 / 7
8,052
732
9,622
7,685
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Crisall99
Jormungandr
3
1
10
8
L
Guan Yu
JoshuaSene
Guan Yu
0
5
1
0.1
L
Merlin
0
5
2
0.2
L
Sylvanus
Silvano_Carry
Sylvanus
2
3
1
0.83
W
Jing Wei
Suave32
Jing Wei
6
1
4
8
W
Baron Samedi
Unasad
Baron Samedi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,192
Damage
31,366
36,883
Taken
25,798
21,550
Mitigated
11,288
15,459
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Crisall99
Jormungandr
13,849
3,073
0
1,332
10,213
6,437
160
5,345
4,491
31,280
0
L
Guan Yu
JoshuaSene
Guan Yu
3,552
173
3,374
4,525
15,121
13,848
0
8,706
6,005
0
7,918
L
Merlin
5,901
309
0
564
8,803
2,924
0
7,210
1,393
19,978
0
L
Sylvanus
Silvano_Carry
Sylvanus
9,739
2,244
3,563
3,433
12,959
4,778
80
7,016
5,729
24,883
0
W
Jing Wei
Suave32
Jing Wei
7,895
6,797
0
2,519
7,900
2,112
971
5,686
2,076
0
21,420
W
Baron Samedi
Unasad
Baron Samedi
9,622
865
1,386
3,801
7,685
2,739
114
4,293
3,157
25,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,417
Gold Earned
24,019
89
Minions Killed
126
3
Camps Cleared
6
567,774
Distance Traveled
592,655
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,870
715
40
4
2
198,644
0
L
Guan Yu
6,040
549
9
1
1
210,544
1
L
Merlin
6,436
585
39
4
0
167,509
1
L
Sylvanus
6,941
631
41
4
2
189,721
4
W
Jing Wei
8,097
736
40
4
1
198,150
2
W
Baron Samedi
8,052
732
46
4
3
195,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role