Player Matchup

Sol
Sol
EmyGrace Ske
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Jess07225
Artemis
Level 3
God Stats
11W - 3L
1,500 SR
Queue Stats
26W - 9L
1,174 Elo+
Solo
Anhur
Anhur
SlickRickC-132
Anhur
Level 17
God Stats
3W - 6L
1,170 SR
Queue Stats
329W - 346L
1,386 Elo+
Solo
Olorun
Olorun
itssseric
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
xD3PR3553Dx
Pele
Level 23
God Stats
2W - 1L
1,277 SR
Queue Stats
57W - 60L
1,414 Elo+
Solo
Team Averages
Level 11
1,389 SR
1,395 Elo+

VS

Team Averages
Level 26
1,476 SR
1,317 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GangOfBees
Mulan
Level 40
God Stats
12W - 22L
1,444 SR
Queue Stats
114W - 155L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
HerdOfBees
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
MpEdwards25
Yemoja
Level 29
God Stats
7W - 8L
1,746 SR
Queue Stats
83W - 121L
1,285 Elo+
Party 1
Loki
Loki
TAY MACIAS
Loki
Level 28
God Stats
1W - 2L
1,189 SR
Queue Stats
3W - 11L
985 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 2 / 0
5,955
284
697
1,162
230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Jess07225
Artemis
11
3 / 10 / 1
7,653
364
9,068
12,442
2,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 7 / 1
10,070
480
9,006
13,280
3,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
itssseric
Olorun
12
2 / 6 / 1
8,038
383
1,947
12,413
7,434
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
8 / 7 / 3
11,297
538
14,290
22,154
8,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 1 / 13
11,565
551
14,545
14,812
5,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
19
20 / 5 / 2
12,635
602
20,482
21,795
12,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
HerdOfBees
Kukulkan
12
2 / 6 / 5
8,777
418
3,548
7,268
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
12
0 / 6 / 12
8,627
411
1,819
13,067
7,555
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 2 / 6
10,090
480
5,884
9,569
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
18
Kills
32
32
Deaths
20
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
13
11.5
L
1
2
0
0.5
W
Mulan
20
5
2
4.2
W
Kukulkan
HerdOfBees
Kukulkan
2
6
5
0.75
L
Artemis
Jess07225
Artemis
3
10
1
0.35
W
Yemoja
0
6
12
1
L
4
7
1
0.64
W
5
2
6
4
L
Olorun
itssseric
Olorun
2
6
1
0.42
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,008
Damage
46,278
61,451
Taken
66,511
22,440
Mitigated
33,317
12,188
Healing
26,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,545
6,696
0
6,701
14,812
5,900
4,466
538
14,274
0
80,045
L
697
282
0
48
1,162
230
0
0
1,162
1,738
782
W
Mulan
20,482
3,180
0
8,417
21,795
12,929
1,149
1,176
20,619
0
95,524
W
Kukulkan
HerdOfBees
Kukulkan
3,548
1,022
0
0
7,268
2,764
992
569
6,699
24,187
0
L
Artemis
Jess07225
Artemis
9,068
4,003
0
1,316
12,442
2,800
444
767
11,590
0
29,420
W
Yemoja
1,819
1,383
6,019
3,002
13,067
7,555
950
194
12,873
22,187
0
L
9,006
3,702
0
1,763
13,280
3,537
663
981
12,259
0
41,874
W
5,884
1,974
0
2,519
9,569
4,169
1,118
288
9,281
0
39,576
L
Olorun
itssseric
Olorun
1,947
1,096
94
2,123
12,413
7,434
0
1,751
10,552
19,648
0
L
14,290
6,767
0
6,844
22,154
8,439
168
1,822
20,286
0
76,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
51,694
281
Minions Killed
421
0
Camps Cleared
0
1,250,980
Distance Traveled
1,751,373
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,565
551
119
6
0
363,924
5
L
Sol
5,955
284
4
0
0
53,494
0
W
Mulan
12,635
602
135
6
0
366,621
0
W
Kukulkan
8,777
418
53
3
0
268,951
1
L
Artemis
7,653
364
41
2
0
275,595
3
W
Yemoja
8,627
411
44
2
0
326,672
0
L
Anhur
10,070
480
83
4
0
331,630
0
W
Loki
10,090
480
70
3
0
425,205
2
L
Olorun
8,038
383
27
1
0
226,427
3
L
Pele
11,297
538
126
6
0
363,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role