Player Matchup

Achilles
Achilles
ErinMA-1007
Achilles
Level 28
God Stats
27W - 27L
1,423 SR
Queue Stats
267W - 292L
1,341 Elo+
Party 1
Pele
Pele
Gato_fachero1
Pele
Level 40
God Stats
1W - 3L
1,251 SR
Queue Stats
487W - 457L
1,374 Elo+
Party 1
Artemis
Artemis
Jack_titus
Artemis
Level 25
God Stats
5W - 5L
1,757 SR
Queue Stats
45W - 38L
1,410 Elo+
Solo
Yemoja
Yemoja
ThirdWorld09
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
VVERA01
Kukulkan
Level 7
God Stats
10W - 11L
1,239 SR
Queue Stats
10W - 14L
1,143 Elo+
Party 1
Team Averages
Level 21
1,434 SR
1,354 Elo+

VS

Team Averages
Level 39
1,605 SR
1,273 Elo+
Zhong Kui
Zhong Kui
Emperor_Spence
Zhong Kui
Level 27
God Stats
32W - 33L
1,594 SR
Queue Stats
97W - 117L
1,264 Elo+
Solo
Chaac
Chaac
Mando09
Chaac
Level 3
God Stats
1W - 0L
1,709 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Requin_Sensuel
Cabrakan
Level 124
God Stats
11W - 18L
1,576 SR
Queue Stats
191W - 254L
1,374 Elo+
Party 2
Artemis
Artemis
dyedog
Artemis
Level 25
God Stats
39W - 24L
1,645 SR
Queue Stats
73W - 85L
1,275 Elo+
Solo
Eset
Eset
oooWALTERooo
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
954 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ErinMA-1007
Achilles
17
9 / 6 / 4
11,592
464
16,084
26,920
32,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 2 / 1
9,042
362
4,235
7,916
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Jack_titus
Artemis
18
7 / 5 / 3
11,655
466
14,685
18,185
7,578
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
15
1 / 7 / 10
10,137
405
5,840
19,032
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
VVERA01
Kukulkan
15
2 / 10 / 2
9,789
392
6,242
15,151
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Emperor_Spence
Zhong Kui
20
9 / 3 / 5
13,928
557
15,878
21,115
14,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Mando09
Chaac
18
8 / 5 / 4
12,477
499
13,300
21,186
14,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
20
7 / 3 / 7
13,909
556
16,894
18,947
14,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
dyedog
Artemis
19
4 / 4 / 8
13,215
529
16,254
12,493
4,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 7 / 8
11,510
460
7,858
10,283
3,323
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
22
Kills
29
30
Deaths
22
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Emperor_Spence
Zhong Kui
9
3
5
3.83
L
Achilles
ErinMA-1007
Achilles
9
6
4
1.83
L
3
2
1
1.75
L
Artemis
Jack_titus
Artemis
7
5
3
1.7
W
Chaac
Mando09
Chaac
8
5
4
2
W
Cabrakan
7
3
7
3.5
L
Yemoja
1
7
10
0.86
L
Kukulkan
VVERA01
Kukulkan
2
10
2
0.3
W
Artemis
dyedog
Artemis
4
4
8
2
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,086
Damage
70,184
87,204
Taken
84,024
67,176
Mitigated
51,584
23,437
Healing
26,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Emperor_Spence
Zhong Kui
15,878
3,961
0
6,795
21,115
14,527
3,394
4,295
16,632
132,539
0
L
Achilles
ErinMA-1007
Achilles
16,084
4,657
0
9,218
26,920
32,155
663
10,289
16,631
0
41,407
L
4,235
1,458
0
3,387
7,916
2,909
0
2,807
5,109
0
43,273
L
Artemis
Jack_titus
Artemis
14,685
5,317
0
5,525
18,185
7,578
482
7,650
10,535
0
76,589
W
Chaac
Mando09
Chaac
13,300
1,603
0
6,280
21,186
14,920
1,358
3,676
16,573
0
62,913
W
Cabrakan
16,894
1,646
0
10,015
18,947
14,229
282
1,415
17,081
121,962
0
L
Yemoja
5,840
1,130
2,180
1,667
19,032
18,982
435
8,697
10,335
23,764
0
L
Kukulkan
VVERA01
Kukulkan
6,242
692
0
1,460
15,151
5,552
924
11,187
3,964
39,772
0
W
Artemis
dyedog
Artemis
16,254
8,795
0
2,758
12,493
4,585
3,306
1,485
10,811
0
68,758
W
7,858
1,274
0
1,110
10,283
3,323
2,908
1,392
8,758
44,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,215
Gold Earned
65,039
391
Minions Killed
589
0
Camps Cleared
0
1,770,720
Distance Traveled
2,122,968
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,928
557
153
6
0
400,012
0
L
Achilles
11,592
464
62
2
0
443,435
3
L
Pele
9,042
362
79
3
0
240,219
0
L
Artemis
11,655
466
138
6
0
360,078
0
W
Chaac
12,477
499
85
3
0
448,099
0
W
Cabrakan
13,909
556
171
7
0
417,074
0
L
Yemoja
10,137
405
31
1
0
385,199
0
L
Kukulkan
9,789
392
81
3
0
341,789
0
W
Artemis
13,215
529
111
4
0
400,158
1
W
Eset
11,510
460
69
3
0
457,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role