Player Matchup

Charybdis
Charybdis
HeyitsGrim
Charybdis
Level 37
God Stats
1W - 2L
1,353 SR
Queue Stats
30W - 31L
1,482 Elo+
Party 2
Discordia
Discordia
McSlurps
Discordia
Level 101
God Stats
2W - 1L
1,532 SR
Queue Stats
51W - 53L
1,532 Elo+
Party 2
Chaac
Chaac
instinct_kill789
Chaac
Level 105
God Stats
5W - 1L
1,827 SR
Queue Stats
71W - 66L
1,483 Elo+
Solo
Team Averages
Level 81
1,571 SR
1,499 Elo+

VS

Team Averages
Level 112
1,376 SR
1,475 Elo+
Hercules
Hercules
MellowDaPro
Hercules
Level 123
God Stats
30W - 60L
1,445 SR
Queue Stats
1,636W - 2,236L
1,482 Elo+
Party 1
Serqet
Serqet
iTryNotiSucceed
Serqet
Level 66
God Stats
1W - 5L
1,329 SR
Queue Stats
193W - 198L
1,491 Elo+
Solo
Ullr
Ullr
rahdiggitydawg
Ullr
Level 146
God Stats
9W - 18L
1,356 SR
Queue Stats
348W - 426L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HeyitsGrim
Charybdis
13
4 / 3 / 5
9,314
665
10,978
8,144
2,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
McSlurps
Discordia
15
6 / 0 / 4
9,852
704
12,270
4,785
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 1 / 10
9,342
667
10,895
10,428
11,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MellowDaPro
Hercules
12
3 / 3 / 1
8,396
600
3,630
17,932
19,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 7 / 3
7,416
530
4,031
10,851
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 2
8,084
577
8,338
12,645
5,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
HeyitsGrim
Charybdis
4
3
5
2.17
W
Discordia
McSlurps
Discordia
6
0
4
8
L
Hercules
MellowDaPro
Hercules
3
3
1
1.17
L
0
7
3
0.21
W
2
1
10
7
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,143
Damage
15,999
23,357
Taken
41,428
15,738
Mitigated
29,636
10,345
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
HeyitsGrim
Charybdis
10,978
8,187
0
2,368
8,144
2,767
972
0
7,831
0
31,451
W
Discordia
McSlurps
Discordia
12,270
881
0
1,813
4,785
1,421
860
429
4,318
51,103
0
L
Hercules
MellowDaPro
Hercules
3,630
392
0
2,346
17,932
19,117
0
4,378
12,987
0
16,875
L
4,031
1,314
0
63
10,851
4,953
0
2,838
7,682
0
16,821
W
10,895
1,211
0
6,164
10,428
11,550
423
570
9,195
0
26,260
L
8,338
2,352
89
3,375
12,645
5,566
0
5,470
6,781
0
30,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
23,896
167
Minions Killed
109
7
Camps Cleared
5
760,439
Distance Traveled
738,955
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,314
665
54
4
1
227,902
2
W
Discordia
9,852
704
90
6
5
270,664
7
L
Hercules
8,396
600
27
2
3
260,365
1
L
Serqet
7,416
530
26
2
2
225,033
3
W
Chaac
9,342
667
23
2
1
261,873
4
L
Ullr
8,084
577
56
4
0
253,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role