Player Matchup

Medusa
Medusa
Ascidon
Medusa
Level 11
God Stats
2W - 3L
1,527 SR
Queue Stats
27W - 43L
1,372 Elo+
Party 2
Nemesis
Nemesis
LORBOODA_
Nemesis
Level 27
God Stats
2W - 4L
1,516 SR
Queue Stats
15W - 23L
1,315 Elo+
Solo
Janus
Janus
LazySith11
Janus
Level 24
God Stats
1W - 8L
1,297 SR
Queue Stats
186W - 205L
1,467 Elo+
Party 2
Cerberus
Cerberus
PercNovitski
Cerberus
Level 21
God Stats
2W - 4L
1,412 SR
Queue Stats
48W - 46L
1,361 Elo+
Solo
Jormungandr
Jormungandr
Truth36
Jormungandr
Level 13
God Stats
1W - 4L
1,324 SR
Queue Stats
76W - 99L
1,363 Elo+
Party 2
Team Averages
Level 19
1,415 SR
1,376 Elo+

VS

Team Averages
Level 21
1,593 SR
1,412 Elo+
Gilgamesh
Gilgamesh
Jxkiii-
Gilgamesh
Level 27
God Stats
22W - 13L
1,597 SR
Queue Stats
38W - 31L
1,426 Elo+
Party 1
Cerberus
Cerberus
TJWBuckets
Cerberus
Level 18
God Stats
11W - 7L
1,512 SR
Queue Stats
90W - 77L
1,427 Elo+
Solo
Pele
Pele
XxLittleZe71xX
Pele
Level 26
God Stats
31W - 42L
1,447 SR
Queue Stats
59W - 72L
1,384 Elo+
Solo
Charybdis
Charybdis
ZlYOOU
Charybdis
Level 8
God Stats
5W - 2L
1,680 SR
Queue Stats
9W - 7L
1,404 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ktownsfinest865
Morgan Le Fay
Level 28
God Stats
16W - 4L
1,729 SR
Queue Stats
126W - 121L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ascidon
Medusa
14
0 / 12 / 4
9,185
383
6,317
15,286
4,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
LORBOODA_
Nemesis
17
6 / 9 / 6
11,809
492
18,081
21,884
6,992
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
18
4 / 7 / 2
11,167
465
14,700
16,996
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PercNovitski
Cerberus
12
0 / 10 / 5
8,119
338
5,490
24,546
17,649
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
Truth36
Jormungandr
16
3 / 5 / 5
11,391
475
11,647
18,166
16,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jxkiii-
Gilgamesh
19
9 / 1 / 13
13,898
579
12,113
19,038
15,665
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
TJWBuckets
Cerberus
19
2 / 3 / 12
11,897
496
12,944
21,361
23,535
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 6 / 4
12,520
522
17,704
23,552
9,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
ZlYOOU
Charybdis
20
17 / 1 / 12
15,067
628
20,620
13,456
5,101
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ktownsfinest865
Morgan Le Fay
19
6 / 2 / 12
12,643
527
19,764
16,016
6,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
13
Kills
43
43
Deaths
13
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ascidon
Medusa
0
12
4
0.17
W
Gilgamesh
Jxkiii-
Gilgamesh
9
1
13
15.5
L
Nemesis
LORBOODA_
Nemesis
6
9
6
1
L
Janus
4
7
2
0.71
L
Cerberus
PercNovitski
Cerberus
0
10
5
0.25
W
Cerberus
TJWBuckets
Cerberus
2
3
12
2.67
L
Jormungandr
Truth36
Jormungandr
3
5
5
1.1
W
9
6
4
1.83
W
Charybdis
ZlYOOU
Charybdis
17
1
12
23
W
Morgan Le Fay
ktownsfinest865
Morgan Le Fay
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,235
Damage
83,145
96,878
Taken
93,423
51,011
Mitigated
60,418
11,298
Healing
36,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ascidon
Medusa
6,317
2,615
0
989
15,286
4,452
1,804
1,368
13,918
0
37,905
W
Gilgamesh
Jxkiii-
Gilgamesh
12,113
3,343
0
6,923
19,038
15,665
405
2,094
16,906
160
91,617
L
Nemesis
LORBOODA_
Nemesis
18,081
10,688
0
2,268
21,884
6,992
913
3,977
17,907
0
52,269
L
Janus
14,700
156
264
2,895
16,996
5,689
0
9,068
7,928
86,235
0
L
Cerberus
PercNovitski
Cerberus
5,490
322
371
4,511
24,546
17,649
213
10,087
14,459
23,084
0
W
Cerberus
TJWBuckets
Cerberus
12,944
991
0
5,151
21,361
23,535
443
8,694
12,439
72,513
0
L
Jormungandr
Truth36
Jormungandr
11,647
5,052
0
0
18,166
16,229
624
8,368
9,798
48,770
0
W
17,704
4,714
0
10,522
23,552
9,828
1,608
7,758
15,582
0
88,319
W
Charybdis
ZlYOOU
Charybdis
20,620
11,991
0
6,071
13,456
5,101
5,939
2,629
10,783
0
138,493
W
Morgan Le Fay
ktownsfinest865
Morgan Le Fay
19,764
3,113
183
7,570
16,016
6,289
1,619
10,086
5,586
68,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,671
Gold Earned
66,025
417
Minions Killed
684
0
Camps Cleared
0
1,997,031
Distance Traveled
2,208,198
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,185
383
70
3
0
396,868
0
W
Gilgamesh
13,898
579
95
4
0
496,999
0
L
Nemesis
11,809
492
65
3
0
414,770
0
L
Janus
11,167
465
142
6
0
422,066
4
L
Cerberus
8,119
338
48
2
0
382,052
4
W
Cerberus
11,897
496
154
6
0
387,726
0
L
Jormungandr
11,391
475
92
4
0
381,275
5
W
Pele
12,520
522
121
5
0
422,409
0
W
Charybdis
15,067
628
199
8
0
446,843
0
W
Morgan Le Fay
12,643
527
115
5
0
454,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role