Player Matchup

Danzaburou
Danzaburou
CaptainCuck27
Danzaburou
Level 123
God Stats
1W - 5L
1,508 SR
Queue Stats
175W - 157L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JustSome1Awkward
Tsukuyomi
Level 87
God Stats
10W - 9L
1,560 SR
Queue Stats
432W - 422L
1,524 Elo+
Solo
Agni
Agni
Pinto_bean1
Agni
Level 125
God Stats
3W - 2L
1,665 SR
Queue Stats
242W - 236L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
TegenDoge
Gilgamesh
Level 128
God Stats
1W - 2L
1,485 SR
Queue Stats
30W - 50L
1,517 Elo+
Solo
Ravana
Ravana
ricatolla
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 300L
1,552 Elo+
Party 2
Team Averages
Level 118
1,544 SR
1,520 Elo+

VS

Team Averages
Level 139
1,480 SR
1,532 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Crazyboy Aztek
Persephone
Level 160
God Stats
57W - 44L
1,710 SR
Queue Stats
1,861W - 1,830L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
HiddenSnacks
Tsukuyomi
Level 149
God Stats
4W - 1L
1,671 SR
Queue Stats
104W - 95L
1,529 Elo+
Solo
Cabrakan
Cabrakan
Lovely_Nanda
Cabrakan
Level 160
God Stats
3W - 3L
1,215 SR
Queue Stats
523W - 481L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
MS Frost
Jing Wei
Level 68
God Stats
1W - 1L
1,302 SR
Queue Stats
69W - 55L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainCuck27
Danzaburou
19
7 / 5 / 10
11,502
719
16,441
19,052
9,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
19
3 / 8 / 11
11,294
706
21,917
19,088
9,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
11 / 8 / 6
12,977
811
17,860
14,857
7,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
TegenDoge
Gilgamesh
17
2 / 8 / 14
10,885
680
8,905
27,240
26,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
ricatolla
Ravana
15
1 / 8 / 12
9,742
609
7,179
20,066
20,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
10 / 5 / 17
13,766
860
22,023
17,220
8,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
Crazyboy Aztek
Persephone
20
5 / 2 / 19
13,040
815
22,781
11,029
4,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
HiddenSnacks
Tsukuyomi
20
15 / 6 / 8
13,272
830
20,135
17,969
13,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Lovely_Nanda
Cabrakan
18
4 / 5 / 16
10,995
687
8,229
29,380
42,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
MS Frost
Jing Wei
19
3 / 6 / 18
11,780
736
18,463
15,297
6,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
115
24
Kills
37
37
Deaths
24
53
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
5
17
3.7
L
Danzaburou
CaptainCuck27
Danzaburou
7
5
10
2.4
W
Persephone
Crazyboy Aztek
Persephone
5
2
19
7.25
W
Tsukuyomi
HiddenSnacks
Tsukuyomi
15
6
8
3.17
L
Tsukuyomi
3
8
11
1.06
W
Cabrakan
Lovely_Nanda
Cabrakan
4
5
16
2.4
W
Jing Wei
MS Frost
Jing Wei
3
6
18
2
L
11
8
6
1.75
L
Gilgamesh
TegenDoge
Gilgamesh
2
8
14
1.13
L
Ravana
ricatolla
Ravana
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,302
Damage
91,631
100,303
Taken
90,895
74,315
Mitigated
74,849
29,888
Healing
35,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
22,023
885
957
4,738
17,220
8,105
1,630
4,992
12,082
42,449
0
L
Danzaburou
CaptainCuck27
Danzaburou
16,441
5,108
1,602
7,191
19,052
9,858
602
11,015
7,689
0
28,884
W
Persephone
Crazyboy Aztek
Persephone
22,781
874
1,714
4,886
11,029
4,817
1,398
1,065
9,828
51,065
0
W
Tsukuyomi
HiddenSnacks
Tsukuyomi
20,135
3,954
1,821
4,289
17,969
13,500
142
2,394
15,376
0
27,952
L
Tsukuyomi
21,917
3,302
0
4,093
19,088
9,952
128
8,341
9,799
0
39,665
W
Cabrakan
Lovely_Nanda
Cabrakan
8,229
806
2,160
11,247
29,380
42,042
293
4,844
24,172
9,280
0
W
Jing Wei
MS Frost
Jing Wei
18,463
10,162
1,699
2,115
15,297
6,385
3,019
4,531
10,541
0
43,014
L
17,860
765
1,234
2,247
14,857
7,318
779
9,641
4,833
42,164
0
L
Gilgamesh
TegenDoge
Gilgamesh
8,905
1,340
1,917
6,673
27,240
26,884
323
12,715
13,329
0
18,217
L
Ravana
ricatolla
Ravana
7,179
923
1,747
3,184
20,066
20,303
0
9,051
10,113
0
10,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,400
Gold Earned
62,853
147
Minions Killed
174
0
Camps Cleared
0
1,296,163
Distance Traveled
1,397,352
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,766
860
49
3
0
285,372
0
L
Danzaburou
11,502
719
30
2
0
254,021
1
W
Persephone
13,040
815
60
4
0
314,396
0
W
Tsukuyomi
13,272
830
14
1
0
251,283
0
L
Tsukuyomi
11,294
706
18
1
0
281,367
1
W
Cabrakan
10,995
687
3
0
0
271,839
2
W
Jing Wei
11,780
736
48
3
0
274,462
1
L
Agni
12,977
811
70
4
0
244,569
0
L
Gilgamesh
10,885
680
22
1
0
252,307
2
L
Ravana
9,742
609
7
0
0
263,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role