Player Matchup

Artio
Artio
Anime Eevee
Artio
Level 52
God Stats
4W - 10L
1,351 SR
Queue Stats
120W - 138L
1,393 Elo+
Party 4
Raijin
Raijin
JalaHaus
Raijin
Level 23
God Stats
3W - 5L
1,480 SR
Queue Stats
130W - 170L
1,332 Elo+
Party 2
Hel
Hel
Liaaaa
Hel
Level 22
God Stats
11W - 19L
1,480 SR
Queue Stats
65W - 114L
1,333 Elo+
Party 2
Ullr
Ullr
RE--Fresh
Ullr
Level 69
God Stats
0W - 2L
1,315 SR
Queue Stats
18W - 47L
1,303 Elo+
Party 2
Mercury
Mercury
Whombologist
Mercury
Level 28
God Stats
4W - 3L
1,901 SR
Queue Stats
150W - 147L
1,405 Elo+
Party 4
Team Averages
Level 39
1,505 SR
1,353 Elo+

VS

Team Averages
Level 51
1,631 SR
1,513 Elo+
Bacchus
Bacchus
Bee_Wade
Bacchus
Level 16
God Stats
8W - 8L
1,334 SR
Queue Stats
10W - 18L
1,162 Elo+
Party 3
Nu Wa
Nu Wa
Hands on Priest
Nu Wa
Level 85
God Stats
46W - 45L
1,534 SR
Queue Stats
396W - 406L
1,442 Elo+
Party 3
Izanami
Izanami
RonnySlims
Izanami
Level 40
God Stats
36W - 16L
1,689 SR
Queue Stats
231W - 164L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
ThatGuyLK-TTV
Cthulhu
Level 107
God Stats
3W - 1L
1,744 SR
Queue Stats
427W - 363L
1,603 Elo+
Party 1
Kukulkan
Kukulkan
Tysuegen
Kukulkan
Level 6
God Stats
14W - 13L
1,852 SR
Queue Stats
15W - 13L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,363
836
2,529
18,700
15,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
JalaHaus
Raijin
14
1 / 6 / 0
8,621
862
6,356
20,569
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
Liaaaa
Hel
14
1 / 6 / 0
8,543
854
2,570
17,396
7,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
14
0 / 5 / 1
8,420
842
6,357
15,737
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
Whombologist
Mercury
14
0 / 8 / 2
8,576
858
8,342
16,460
5,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

105

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bee_Wade
Bacchus
17
1 / 1 / 17
10,303
1,030
5,603
8,020
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 0 / 21
9,930
993
18,052
3,258
1,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
RonnySlims
Izanami
17
9 / 1 / 9
10,505
1,051
16,878
6,831
3,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
17
6 / 0 / 15
10,470
1,047
19,051
9,375
8,201
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Tysuegen
Kukulkan
17
7 / 0 / 13
10,669
1,067
23,347
4,277
1,764
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
100
2
Kills
25
25
Deaths
2
4
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Bacchus
Bee_Wade
Bacchus
1
1
17
9.5
W
2
0
21
12.5
L
Raijin
JalaHaus
Raijin
1
6
0
0.17
L
Hel
Liaaaa
Hel
1
6
0
0.17
L
Ullr
0
5
1
0.1
W
Izanami
RonnySlims
Izanami
9
1
9
13.5
W
Cthulhu
6
0
15
13.5
W
Kukulkan
Tysuegen
Kukulkan
7
0
13
13.5
L
Mercury
Whombologist
Mercury
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,154
Damage
82,931
88,862
Taken
31,761
41,813
Mitigated
23,583
11,119
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,529
88
439
686
18,700
15,019
0
13,498
5,202
20,944
0
W
Bacchus
Bee_Wade
Bacchus
5,603
405
0
1,404
8,020
9,422
0
4,093
3,927
11,578
0
W
18,052
6,704
504
669
3,258
1,113
0
620
2,638
35,349
0
L
Raijin
JalaHaus
Raijin
6,356
393
0
1,104
20,569
7,912
0
16,628
3,941
22,998
0
L
Hel
Liaaaa
Hel
2,570
243
5,885
2,915
17,396
7,359
0
14,069
3,327
11,372
0
L
Ullr
6,357
3,289
0
90
15,737
5,700
0
11,607
4,130
0
28,019
W
Izanami
RonnySlims
Izanami
16,878
10,748
0
841
6,831
3,083
0
1,162
5,669
0
42,602
W
Cthulhu
19,051
900
339
652
9,375
8,201
0
3,902
5,473
29,291
0
W
Kukulkan
Tysuegen
Kukulkan
23,347
2,569
0
0
4,277
1,764
0
1,678
2,599
45,639
0
L
Mercury
Whombologist
Mercury
8,342
1,579
0
0
16,460
5,823
0
10,251
6,209
0
23,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
51,877
181
Minions Killed
197
4
Camps Cleared
7
927,765
Distance Traveled
946,803
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,363
836
35
4
0
200,824
0
W
Bacchus
10,303
1,030
17
2
1
202,221
1
W
Nu Wa
9,930
993
41
4
2
172,982
0
L
Raijin
8,621
862
32
3
0
179,699
7
L
Hel
8,543
854
27
3
0
204,063
0
L
Ullr
8,420
842
59
6
3
138,814
0
W
Izanami
10,505
1,051
63
6
3
170,038
0
W
Cthulhu
10,470
1,047
19
2
0
196,203
0
W
Kukulkan
10,669
1,067
57
6
1
205,359
0
L
Mercury
8,576
858
28
3
1
204,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role