Player Matchup

Olorun
Olorun
Bronze III
Compurgator
Olorun
Bronze III
Level 85
God Stats
8W - 5L
1,764 SR
Queue Stats
28W - 24L
1,230 MMR
Solo
Chaac
Chaac
Gold V
Condignus
Chaac
Gold V
Level 128
God Stats
648W - 664L
1,608 SR
Queue Stats
691W - 719L
1,314 MMR
Solo
Hachiman
Hachiman
Silver III
LeToallin
Hachiman
Silver III
Level 122
God Stats
0W - 1L
1,601 SR
Queue Stats
34W - 45L
1,312 MMR
Solo
Cerberus
Cerberus
Silver I
Pierix12
Cerberus
Silver I
Level 144
God Stats
16W - 15L
1,561 SR
Queue Stats
347W - 366L
1,177 MMR
Solo
Nemesis
Nemesis
Silver I
zoodles
Nemesis
Silver I
Level 156
God Stats
40W - 27L
1,592 SR
Queue Stats
710W - 713L
1,188 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,625 SR
1,244 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,584 SR
1,258 MMR
Bakasura
Bakasura
Silver I
MakakoYT
Bakasura
Silver I
Level 125
God Stats
6W - 9L
1,513 SR
Queue Stats
176W - 191L
1,141 MMR
Party 1
Khepri
Khepri
Silver I
Mookman11
Khepri
Silver I
Level 61
God Stats
13W - 6L
1,620 SR
Queue Stats
131W - 126L
1,170 MMR
Solo
Persephone
Persephone
Gold IV
allywaaa
Persephone
Gold IV
Level 131
God Stats
52W - 54L
1,487 SR
Queue Stats
430W - 444L
1,175 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
sergio951201
Cu Chulainn
Silver I
Level 148
God Stats
8W - 2L
1,651 SR
Queue Stats
92W - 107L
1,170 MMR
Solo
Izanami
Izanami
Gold II
xXMasterNighaXx
Izanami
Gold II
Level 109
God Stats
105W - 68L
1,651 SR
Queue Stats
221W - 235L
1,635 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
4 / 10 / 4
13,568
503
19,519
26,669
15,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Condignus
Chaac
16
1 / 11 / 4
11,009
408
13,373
31,945
23,654
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
LeToallin
Hachiman
19
4 / 4 / 4
12,709
471
18,402
22,861
8,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Pierix12
Cerberus
17
0 / 7 / 10
11,902
441
11,396
31,344
35,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
zoodles
Nemesis
20
6 / 7 / 4
14,208
526
15,206
25,813
13,192
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayGilgameshSet

VS

Bans
TiamatJanusOdinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MakakoYT
Bakasura
20
14 / 3 / 10
17,289
640
25,041
26,689
18,257
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Mookman11
Khepri
19
3 / 1 / 20
13,747
509
9,202
15,307
23,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
allywaaa
Persephone
19
4 / 1 / 17
14,201
526
26,052
20,421
9,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
sergio951201
Cu Chulainn
20
7 / 4 / 16
14,194
526
21,053
27,406
33,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 6 / 13
15,142
561
27,679
25,388
12,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
115
15
Kills
39
39
Deaths
15
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
10
4
0.6
L
Chaac
Condignus
Chaac
1
11
4
0.27
L
Hachiman
LeToallin
Hachiman
4
4
4
1.5
W
Bakasura
MakakoYT
Bakasura
14
3
10
6.33
W
Khepri
Mookman11
Khepri
3
1
20
13
L
Cerberus
Pierix12
Cerberus
0
7
10
0.71
W
Persephone
allywaaa
Persephone
4
1
17
12.5
W
Cu Chulainn
sergio951201
Cu Chulainn
7
4
16
3.75
W
11
6
13
2.92
L
Nemesis
zoodles
Nemesis
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,896
Damage
109,027
138,632
Taken
115,211
95,634
Mitigated
97,524
30,754
Healing
39,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
19,519
10,953
718
6,936
26,669
15,471
3,402
8,610
16,819
82,994
7,326
L
Chaac
Condignus
Chaac
13,373
3,573
0
6,202
31,945
23,654
77
10,374
21,216
0
69,531
L
Hachiman
LeToallin
Hachiman
18,402
9,362
0
6,052
22,861
8,201
1,214
5,953
16,348
0
100,210
W
Bakasura
MakakoYT
Bakasura
25,041
17,019
0
12,573
26,689
18,257
207
8,448
18,241
0
143,375
W
Khepri
Mookman11
Khepri
9,202
1,327
631
3,199
15,307
23,391
423
3,518
11,789
44,400
0
L
Cerberus
Pierix12
Cerberus
11,396
542
2,497
4,201
31,344
35,116
0
9,727
20,637
55,844
0
W
Persephone
allywaaa
Persephone
26,052
2,123
379
6,696
20,421
9,807
1,685
5,680
14,740
105,121
0
W
Cu Chulainn
sergio951201
Cu Chulainn
21,053
2,189
0
3,837
27,406
33,232
387
6,149
21,257
21,610
64,736
W
27,679
20,734
0
11,827
25,388
12,837
6,673
6,763
18,625
0
155,082
L
Nemesis
zoodles
Nemesis
15,206
8,124
0
4,148
25,813
13,192
0
6,161
19,008
0
119,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,396
Gold Earned
74,573
638
Minions Killed
768
0
Camps Cleared
0
2,414,378
Distance Traveled
2,658,086
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,568
503
146
5
0
414,037
3
L
Chaac
11,009
408
118
4
0
438,355
14
L
Hachiman
12,709
471
144
5
0
479,035
5
W
Bakasura
17,289
640
238
9
0
632,830
3
W
Khepri
13,747
509
51
2
0
533,553
4
L
Cerberus
11,902
441
80
3
0
489,498
2
W
Persephone
14,201
526
150
6
0
529,779
6
W
Cu Chulainn
14,194
526
140
5
0
514,343
1
W
Izanami
15,142
561
189
7
0
447,581
5
L
Nemesis
14,208
526
150
6
0
593,453
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role