Player Matchup

Serqet
Serqet
ShambIez-
Serqet
Level 17
God Stats
10W - 5L
1,729 SR
Queue Stats
96W - 104L
1,275 Elo+
Party 1
Amaterasu
Amaterasu
Slxmes
Amaterasu
Level 23
God Stats
1W - 2L
1,695 SR
Queue Stats
148W - 205L
1,205 Elo+
Party 1
Scylla
Scylla
assasin_god321
Scylla
Level 29
God Stats
2W - 2L
1,436 SR
Queue Stats
71W - 91L
1,330 Elo+
Solo
Cthulhu
Cthulhu
ghost_player_57
Cthulhu
Level 29
God Stats
26W - 19L
1,616 SR
Queue Stats
257W - 230L
1,391 Elo+
Solo
Odin
Odin
viewlieu
Odin
Level 14
God Stats
2W - 3L
1,227 SR
Queue Stats
8W - 17L
1,284 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,297 Elo+

VS

Team Averages
Level 32
1,438 SR
1,431 Elo+
Poseidon
Poseidon
 
Poseidon
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Armando214_
Thanatos
Level 26
God Stats
5W - 4L
1,402 SR
Queue Stats
39W - 34L
1,384 Elo+
Solo
Olorun
Olorun
BettaDuk
Olorun
Level 15
God Stats
1W - 3L
1,212 SR
Queue Stats
7W - 14L
1,360 Elo+
Party 2
Fenrir
Fenrir
Majin Smoke
Fenrir
Level 29
God Stats
11W - 8L
1,576 SR
Queue Stats
64W - 77L
1,417 Elo+
Party 2
Skadi
Skadi
dREALcovid19
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ShambIez-
Serqet
10
3 / 4 / 4
6,810
426
2,577
7,645
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
Slxmes
Amaterasu
12
4 / 4 / 1
7,941
496
3,111
10,686
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
6 / 4 / 0
7,940
496
8,147
8,113
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 5
8,269
517
7,371
9,875
7,233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
12
0 / 3 / 6
7,160
448
1,689
6,257
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 3 / 2
9,098
569
6,591
7,004
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Armando214_
Thanatos
11
2 / 4 / 0
7,484
468
2,708
7,590
1,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
BettaDuk
Olorun
10
0 / 6 / 0
6,677
417
3,812
8,114
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
13
2 / 2 / 2
7,950
497
4,401
11,243
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
9 / 2 / 2
10,124
633
10,875
9,140
3,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
17
Kills
16
16
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
2
1.33
W
Thanatos
Armando214_
Thanatos
2
4
0
0.5
W
Olorun
BettaDuk
Olorun
0
6
0
0
W
Fenrir
2
2
2
1.5
L
Serqet
ShambIez-
Serqet
3
4
4
1.25
L
Amaterasu
Slxmes
Amaterasu
4
4
1
1.13
L
6
4
0
1.5
W
9
2
2
5
L
4
1
5
6.5
L
Odin
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,895
Damage
28,387
42,576
Taken
43,091
19,193
Mitigated
14,027
7,380
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,591
375
0
1,410
7,004
1,887
228
2,423
4,407
50,287
0
W
Thanatos
Armando214_
Thanatos
2,708
533
0
4,271
7,590
1,942
0
2,820
4,450
0
21,278
W
Olorun
BettaDuk
Olorun
3,812
1,935
126
1,180
8,114
3,244
0
4,937
2,959
18,367
5,680
W
Fenrir
4,401
1,372
0
4,123
11,243
3,923
0
1,912
9,149
0
52,264
L
Serqet
ShambIez-
Serqet
2,577
691
0
95
7,645
2,092
84
1,537
6,063
0
22,321
L
Amaterasu
Slxmes
Amaterasu
3,111
1,650
164
2,651
10,686
5,794
896
2,009
8,563
0
24,652
L
8,147
773
0
486
8,113
2,000
0
2,072
5,722
30,781
0
W
10,875
4,701
0
610
9,140
3,031
2,079
2,680
6,278
0
73,791
L
7,371
577
166
3,490
9,875
7,233
0
2,365
7,510
48,217
0
L
Odin
1,689
582
0
328
6,257
2,074
0
1,251
4,908
0
28,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
41,333
282
Minions Killed
410
0
Camps Cleared
0
1,438,732
Distance Traveled
1,414,165
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,098
569
114
7
0
308,398
3
W
Thanatos
7,484
468
45
3
0
255,660
2
W
Olorun
6,677
417
40
3
0
303,415
0
W
Fenrir
7,950
497
85
5
0
271,839
0
L
Serqet
6,810
426
43
3
0
271,282
3
L
Amaterasu
7,941
496
46
3
0
285,036
0
L
Scylla
7,940
496
48
3
0
270,170
1
W
Skadi
10,124
633
126
8
0
274,853
1
L
Cthulhu
8,269
517
87
5
0
309,219
5
L
Odin
7,160
448
58
4
0
303,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role