Player Matchup

Chaac
Chaac
AeroEmpyre
Chaac
Level 61
God Stats
1W - 7L
1,487 SR
Queue Stats
2W - 9L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
BlushEmpyre
Aphrodite
Level 139
God Stats
38W - 35L
1,531 SR
Queue Stats
53W - 89L
1,350 Elo+
Party 2
Baron Samedi
Baron Samedi
EbonyEmpyre
Baron Samedi
Level 109
God Stats
7W - 6L
1,494 SR
Queue Stats
24W - 49L
1,326 Elo+
Party 2
Nemesis
Nemesis
ScarletEmpyre
Nemesis
Level 117
God Stats
21W - 20L
1,465 SR
Queue Stats
36W - 59L
1,370 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
Level 126
God Stats
33W - 31L
1,542 SR
Queue Stats
45W - 76L
1,353 Elo+
Party 2
Team Averages
Level 110
1,504 SR
1,370 Elo+

VS

Team Averages
Level 92
1,525 SR
1,443 Elo+
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Boozn B Anthony
Arachne
Level 115
God Stats
1W - 2L
1,182 SR
Queue Stats
280W - 285L
1,417 Elo+
Party 1
Neith
Neith
WiLDTHRiLLBiLLL
Neith
Level 62
God Stats
18W - 12L
1,558 SR
Queue Stats
81W - 76L
1,390 Elo+
Party 1
Khepri
Khepri
lts Clayton
Khepri
Level 64
God Stats
3W - 0L
1,886 SR
Queue Stats
13W - 15L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 7 / 3
9,085
395
9,925
21,587
19,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
BlushEmpyre
Aphrodite
15
2 / 7 / 5
9,430
410
9,883
22,888
19,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
EbonyEmpyre
Baron Samedi
16
3 / 11 / 1
9,992
434
8,683
16,468
9,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
18
1 / 6 / 2
11,126
484
8,260
18,646
7,273
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
15
3 / 9 / 4
10,118
440
22,163
20,579
7,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
14 / 1 / 11
14,414
627
18,544
15,875
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
 
Amaterasu
19
4 / 3 / 9
12,949
563
11,459
20,613
19,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 4 / 9
13,362
581
15,794
19,450
10,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 2 / 13
11,641
506
20,663
13,085
4,896
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
17
2 / 0 / 21
12,364
538
12,432
18,232
16,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
10
Kills
40
40
Deaths
10
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
14
1
11
19.5
W
Amaterasu
 
Amaterasu
4
3
9
2.83
L
Chaac
1
7
3
0.36
L
Aphrodite
BlushEmpyre
Aphrodite
2
7
5
0.64
W
13
4
9
4.38
L
Baron Samedi
EbonyEmpyre
Baron Samedi
3
11
1
0.32
L
Nemesis
1
6
2
0.33
L
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
3
9
4
0.56
W
7
2
13
6.75
W
Khepri
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,914
Damage
78,892
100,168
Taken
87,255
62,947
Mitigated
58,163
37,355
Healing
41,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,544
1,337
0
6,279
15,875
7,437
1,902
4,849
11,026
96,383
0
W
Amaterasu
 
Amaterasu
11,459
4,554
0
8,261
20,613
19,258
516
4,605
16,008
0
96,884
L
Chaac
9,925
436
620
5,365
21,587
19,564
491
7,344
14,243
0
48,027
L
Aphrodite
BlushEmpyre
Aphrodite
9,883
206
8,352
11,423
22,888
19,093
429
7,148
15,740
44,850
0
W
15,794
11,115
0
9,328
19,450
10,233
1,026
3,571
15,879
0
93,933
L
Baron Samedi
EbonyEmpyre
Baron Samedi
8,683
408
531
2,965
16,468
9,728
640
8,296
8,172
46,938
0
L
Nemesis
8,260
3,501
508
3,808
18,646
7,273
790
3,608
15,038
0
79,791
L
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
22,163
7,767
844
2,939
20,579
7,289
1,394
4,580
15,999
0
73,192
W
20,663
13,092
720
7,194
13,085
4,896
4,430
2,519
10,566
0
86,182
W
Khepri
12,432
640
940
8,597
18,232
16,339
750
3,702
14,530
39,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,751
Gold Earned
64,730
503
Minions Killed
616
0
Camps Cleared
0
2,032,368
Distance Traveled
2,240,545
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,414
627
144
6
0
436,105
9
W
Amaterasu
12,949
563
153
7
0
440,034
9
L
Chaac
9,085
395
86
4
0
398,018
0
L
Aphrodite
9,430
410
79
3
0
407,642
5
W
Arachne
13,362
581
116
5
0
489,850
7
L
Baron Samedi
9,992
434
81
4
0
377,953
6
L
Nemesis
11,126
484
147
6
0
461,452
0
L
Ah Muzen Cab
10,118
440
110
5
0
387,303
2
W
Neith
11,641
506
142
6
0
412,756
3
W
Khepri
12,364
538
61
3
0
461,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role