Player Matchup

Sun Wukong
Sun Wukong
Clearwater 313
Sun Wukong
Level 125
God Stats
36W - 29L
1,585 SR
Queue Stats
97W - 93L
1,584 Elo+
Party 2
Vulcan
Vulcan
GB ToneLoc419
Vulcan
Level 108
God Stats
15W - 13L
1,542 SR
Queue Stats
66W - 71L
1,544 Elo+
Party 2
Geb
Geb
WARLORD ARES007
Geb
Level 140
God Stats
33W - 38L
1,586 SR
Queue Stats
630W - 667L
1,482 Elo+
Solo
Team Averages
Level 124
1,571 SR
1,537 Elo+

VS

Team Averages
Level 108
1,505 SR
1,488 Elo+
Tiamat
Tiamat
FlipyBeFlip
Tiamat
Level 155
God Stats
18W - 18L
1,506 SR
Queue Stats
742W - 765L
1,567 Elo+
Party 1
Chaac
Chaac
XxLE6ITSCOPEZxX
Chaac
Level 120
God Stats
9W - 6L
1,506 SR
Queue Stats
312W - 332L
1,519 Elo+
Party 1
Ares
Ares
bobobro21
Ares
Level 49
God Stats
2W - 1L
1,502 SR
Queue Stats
8W - 10L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clearwater 313
Sun Wukong
13
1 / 7 / 3
11,240
562
15,127
21,428
12,837
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

13
1 / 4 / 2
10,881
544
16,414
11,140
3,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 2 / 1
12,598
630
12,379
15,600
17,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 2 / 3
11,784
589
15,446
12,142
11,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 1 / 5
12,514
626
21,709
26,238
22,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
15
1 / 1 / 10
11,418
571
6,321
18,658
23,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
13
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Clearwater 313
Sun Wukong
1
7
3
0.36
W
Tiamat
4
2
3
2.75
L
1
4
2
0.5
L
2
2
1
1.25
W
8
1
5
10.5
W
Ares
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,920
Damage
43,476
48,168
Taken
57,038
34,264
Mitigated
57,254
12,120
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Clearwater 313
Sun Wukong
15,127
3,650
800
3,623
21,428
12,837
149
10,615
10,211
0
35,827
W
Tiamat
15,446
1,234
104
3,041
12,142
11,933
858
5,940
6,202
59,558
0
L
16,414
5,770
885
2,387
11,140
3,910
0
2,702
8,328
58,408
0
L
12,379
987
0
4,425
15,600
17,517
16
7,512
7,566
31,430
0
W
21,709
2,856
0
11,172
26,238
22,160
702
12,460
13,778
0
66,990
W
Ares
6,321
331
1,075
1,427
18,658
23,161
0
10,988
7,670
21,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
35,716
210
Minions Killed
225
4
Camps Cleared
11
1,146,545
Distance Traveled
1,113,388
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,240
562
74
4
0
363,458
3
W
Tiamat
11,784
589
99
5
9
377,533
3
L
Vulcan
10,881
544
114
6
4
394,220
2
L
Geb
12,598
630
22
1
0
388,867
7
W
Chaac
12,514
626
96
5
1
387,249
3
W
Ares
11,418
571
30
2
1
348,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role