Player Matchup

Ymir
Ymir
Im Pinkii
Ymir
Level 14
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
Kreuzing
Kukulkan
Level 85
God Stats
3W - 4L
1,498 SR
Queue Stats
45W - 35L
1,538 Elo+
Party 2
Izanami
Izanami
ReVo123321
Izanami
Level 68
God Stats
0W - 1L
1,566 SR
Queue Stats
42W - 27L
1,562 Elo+
Party 2
Team Averages
Level 56
1,487 SR
1,469 Elo+

VS

Team Averages
Level 67
1,417 SR
1,432 Elo+
Hercules
Hercules
Artcrias
Hercules
Level 123
God Stats
7W - 7L
1,413 SR
Queue Stats
83W - 86L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
Awkina
Aphrodite
Level 27
God Stats
3W - 2L
1,373 SR
Queue Stats
25W - 32L
1,404 Elo+
Party 1
Sol
Sol
Kraiex
Sol
Level 50
God Stats
4W - 8L
1,465 SR
Queue Stats
88W - 101L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 3 / 4
13,719
508
5,493
32,323
46,087
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Kreuzing
Kukulkan
18
2 / 6 / 3
15,767
584
35,962
20,569
10,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ReVo123321
Izanami
18
4 / 8 / 2
15,910
589
28,148
30,207
16,192
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Artcrias
Hercules
18
9 / 3 / 8
16,815
623
24,762
47,800
71,303
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Awkina
Aphrodite
18
1 / 1 / 16
15,591
577
15,844
21,270
18,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Kraiex
Sol
19
7 / 2 / 7
16,865
625
32,295
22,785
8,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
17
17
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
Artcrias
Hercules
9
3
8
4.33
W
Aphrodite
Awkina
Aphrodite
1
1
16
9
L
Ymir
0
3
4
0.67
W
Sol
Kraiex
Sol
7
2
7
5.25
L
Kukulkan
Kreuzing
Kukulkan
2
6
3
0.58
L
Izanami
ReVo123321
Izanami
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,603
Damage
72,901
83,099
Taken
91,855
73,123
Mitigated
97,457
11,194
Healing
56,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Artcrias
Hercules
24,762
7,492
0
11,391
47,800
71,303
975
14,978
32,822
0
61,827
W
Aphrodite
Awkina
Aphrodite
15,844
2,298
21,136
14,795
21,270
18,031
623
14,771
6,499
50,274
0
L
Ymir
5,493
1,149
0
2,550
32,323
46,087
0
21,230
11,093
17,084
0
W
Sol
Kraiex
Sol
32,295
9,202
0
9,461
22,785
8,123
2,120
12,811
9,974
104,169
7,292
L
Kukulkan
Kreuzing
Kukulkan
35,962
1,926
0
1,638
20,569
10,844
0
8,960
11,609
132,282
0
L
Izanami
ReVo123321
Izanami
28,148
18,841
0
7,006
30,207
16,192
128
15,970
14,237
0
66,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
49,271
282
Minions Killed
295
7
Camps Cleared
16
1,507,766
Distance Traveled
1,461,131
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,815
623
52
2
5
459,698
1
W
Aphrodite
15,591
577
84
3
2
509,811
1
L
Ymir
13,719
508
25
1
0
521,453
1
W
Sol
16,865
625
159
6
9
491,622
1
L
Kukulkan
15,767
584
178
7
3
506,272
3
L
Izanami
15,910
589
79
3
4
480,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role