Player Matchup

He Bo
He Bo
 
He Bo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ItsActuallyJeal
Hercules
Level 108
God Stats
15W - 1L
1,842 SR
Queue Stats
335W - 284L
1,634 Elo+
Party 2
Izanami
Izanami
sperS__
Izanami
Level 134
God Stats
22W - 10L
1,704 SR
Queue Stats
314W - 214L
1,672 Elo+
Party 2
Team Averages
Level 90
1,682 SR
1,602 Elo+

VS

Team Averages
Level 6
1,560 SR
1,561 Elo+
Zeus
Zeus
SmiteMyHoles
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
SoapSombrero
Gilgamesh
Level 6
God Stats
15W - 12L
1,679 SR
Queue Stats
60W - 51L
1,551 Elo+
Party 1
Chernobog
Chernobog
xgurlgaymerx
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
5 / 0 / 8
6,062
1,010
6,519
3,929
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
9
6 / 0 / 7
6,534
1,089
4,203
4,524
2,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
sperS__
Izanami
9
3 / 0 / 8
5,763
961
4,740
2,523
718
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,003
667
1,803
5,619
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SoapSombrero
Gilgamesh
6
0 / 4 / 0
4,010
668
851
5,390
2,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
xgurlgaymerx
Chernobog
5
0 / 5 / 0
4,024
671
489
6,160
1,671
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
8
9
W
Hercules
6
0
7
9.5
L
0
5
0
0
L
Gilgamesh
SoapSombrero
Gilgamesh
0
4
0
0
W
Izanami
sperS__
Izanami
3
0
8
7
L
Chernobog
xgurlgaymerx
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,462
Damage
3,143
10,976
Taken
17,169
4,010
Mitigated
5,465
5,100
Healing
482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,519
715
0
1,303
3,929
986
200
936
2,783
16,560
0
W
Hercules
4,203
1,419
255
2,779
4,524
2,306
0
773
3,445
0
20,015
L
1,803
110
0
403
5,619
1,200
0
2,330
3,117
5,557
0
L
Gilgamesh
SoapSombrero
Gilgamesh
851
187
0
6
5,390
2,594
0
1,404
3,868
0
1,964
W
Izanami
sperS__
Izanami
4,740
1,854
0
763
2,523
718
2,004
612
1,911
0
14,147
L
Chernobog
xgurlgaymerx
Chernobog
489
59
0
73
6,160
1,671
0
2,235
3,665
0
3,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,359
Gold Earned
12,037
83
Minions Killed
22
6
Camps Cleared
0
364,404
Distance Traveled
186,145
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,062
1,010
27
5
1
125,617
0
W
Hercules
6,534
1,089
30
5
4
135,025
1
L
Zeus
4,003
667
13
2
0
56,184
1
L
Gilgamesh
4,010
668
2
0
0
66,014
0
W
Izanami
5,763
961
26
4
1
103,762
0
L
Chernobog
4,024
671
7
1
0
63,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role