Player Matchup

Scylla
Scylla
Aphrospimp
Scylla
Level 23
God Stats
3W - 3L
1,539 SR
Queue Stats
105W - 47L
1,752 Elo+
Party 1
Erlang Shen
Erlang Shen
Danzas TaiL
Erlang Shen
Level 18
God Stats
4W - 1L
1,947 SR
Queue Stats
62W - 26L
1,784 Elo+
Party 1
Chronos
Chronos
MrDotTwister_315
Chronos
Level 18
God Stats
37W - 31L
1,613 SR
Queue Stats
91W - 78L
1,612 Elo+
Solo
Artio
Artio
SwearOnYeezy680
Artio
Level 18
God Stats
1W - 1L
1,325 SR
Queue Stats
55W - 42L
1,612 Elo+
Solo
Danzaburou
Danzaburou
cmkiller21
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,602 Elo+
Solo
Team Averages
Level 18
1,585 SR
1,672 Elo+

VS

Team Averages
Level 19
1,716 SR
1,641 Elo+
Bakasura
Bakasura
Dexterahty
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,685 Elo+
Solo
Medusa
Medusa
PASUCHI81
Medusa
Level 8
God Stats
0W - 1L
1,924 SR
Queue Stats
11W - 10L
1,441 Elo+
Solo
Tyr
Tyr
PuddyPopping
Tyr
Level 29
God Stats
7W - 3L
1,831 SR
Queue Stats
135W - 121L
1,648 Elo+
Solo
Baron Samedi
Baron Samedi
TK Izanagi
Baron Samedi
Level 28
God Stats
1W - 2L
1,580 SR
Queue Stats
120W - 93L
1,702 Elo+
Solo
Hel
Hel
casprings4
Hel
Level 22
God Stats
36W - 16L
1,743 SR
Queue Stats
272W - 227L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aphrospimp
Scylla
19
5 / 2 / 16
12,700
605
20,577
13,027
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Danzas TaiL
Erlang Shen
20
14 / 1 / 6
13,599
648
17,414
19,635
11,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
2 / 1 / 9
12,794
609
16,222
17,730
8,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 18
11,013
524
7,331
17,563
15,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
cmkiller21
Danzaburou
19
8 / 4 / 5
12,668
603
10,691
13,649
5,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dexterahty
Bakasura
17
4 / 5 / 1
11,101
529
11,869
17,086
6,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
PASUCHI81
Medusa
16
2 / 5 / 1
9,896
471
5,785
16,322
4,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 6 / 2
10,069
479
11,323
26,607
25,631
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TK Izanagi
Baron Samedi
17
3 / 7 / 2
10,784
514
17,068
19,147
7,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 2
8,614
410
8,750
18,468
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
30
Kills
10
10
Deaths
30
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aphrospimp
Scylla
5
2
16
6.5
W
Erlang Shen
Danzas TaiL
Erlang Shen
14
1
6
17
L
Bakasura
Dexterahty
Bakasura
4
5
1
0.9
W
2
1
9
6.5
L
Medusa
PASUCHI81
Medusa
2
5
1
0.5
L
0
6
2
0.17
W
1
2
18
5
L
Baron Samedi
TK Izanagi
Baron Samedi
3
7
2
0.57
L
1
7
2
0.29
W
Danzaburou
cmkiller21
Danzaburou
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,235
Damage
54,795
81,604
Taken
97,630
45,904
Mitigated
49,549
30,873
Healing
32,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aphrospimp
Scylla
20,577
1,529
94
3,608
13,027
5,089
1,034
6,455
6,572
101,653
0
W
Erlang Shen
Danzas TaiL
Erlang Shen
17,414
7,795
0
7,887
19,635
11,768
1,048
5,421
13,873
0
99,900
L
Bakasura
Dexterahty
Bakasura
11,869
7,896
0
5,598
17,086
6,852
24
6,214
10,872
0
68,318
W
16,222
5,820
0
6,410
17,730
8,588
3,725
2,063
15,247
93,570
10,338
L
Medusa
PASUCHI81
Medusa
5,785
1,714
200
3,342
16,322
4,391
974
5,064
11,258
0
74,223
L
11,323
1,014
0
8,089
26,607
25,631
0
14,777
11,830
0
64,977
W
7,331
422
596
6,863
17,563
15,285
535
9,787
7,706
25,544
0
L
Baron Samedi
TK Izanagi
Baron Samedi
17,068
801
631
6,448
19,147
7,479
460
9,779
9,368
79,495
0
L
8,750
382
2,756
5,776
18,468
5,196
377
7,812
10,656
58,292
0
W
Danzaburou
cmkiller21
Danzaburou
10,691
4,416
0
5,415
13,649
5,174
4,015
4,201
9,288
0
101,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,774
Gold Earned
50,464
645
Minions Killed
612
0
Camps Cleared
0
2,156,108
Distance Traveled
1,969,868
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,700
605
159
8
0
440,279
1
W
Erlang Shen
13,599
648
128
6
0
469,778
2
L
Bakasura
11,101
529
128
6
0
448,147
3
W
Chronos
12,794
609
162
8
0
435,692
4
L
Medusa
9,896
471
135
6
0
381,435
2
L
Tyr
10,069
479
127
6
0
426,055
5
W
Artio
11,013
524
33
2
0
420,590
1
L
Baron Samedi
10,784
514
146
7
0
349,415
6
L
Hel
8,614
410
76
4
0
364,816
5
W
Danzaburou
12,668
603
163
8
0
389,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role