Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AbutreDiabo
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 151L
1,414 Elo+
Solo
Thor
Thor
Fonthor
Thor
Level 14
God Stats
1W - 2L
1,707 SR
Queue Stats
10W - 17L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Fyrehall
Gilgamesh
Level 14
God Stats
22W - 16L
1,776 SR
Queue Stats
50W - 41L
1,528 Elo+
Solo
Ares
Ares
MarcosPaladino
Ares
Level 14
God Stats
32W - 31L
1,520 SR
Queue Stats
42W - 50L
1,423 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,443 Elo+

VS

Team Averages
Level 29
1,651 SR
1,583 Elo+
Ra
Ra
F4ysk
Ra
Level 6
God Stats
4W - 1L
1,774 SR
Queue Stats
6W - 3L
1,669 Elo+
Party 1
Neith
Neith
LLX80
Neith
Level 18
God Stats
2W - 0L
1,752 SR
Queue Stats
15W - 12L
1,547 Elo+
Party 1
Bakasura
Bakasura
MStein
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,763 Elo+
Solo
Hades
Hades
R1KALV3S
Hades
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 202L
1,383 Elo+
Solo
Anubis
Anubis
shaum99
Anubis
Level 88
God Stats
2W - 0L
1,730 SR
Queue Stats
16W - 11L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 4 / 1
11,308
1,131
8,180
12,517
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 5 / 5
11,115
1,112
7,060
9,221
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
Fonthor
Thor
16
0 / 2 / 9
10,000
1,000
3,147
7,763
2,099
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Fyrehall
Gilgamesh
16
2 / 10 / 10
10,119
1,012
10,584
17,994
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 4 / 9
9,892
989
4,127
17,325
14,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

128

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
3 / 5 / 16
11,127
1,113
9,329
7,676
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LLX80
Neith
17
3 / 2 / 12
10,128
1,013
7,373
4,071
1,255
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
MStein
Bakasura
19
13 / 3 / 7
13,472
1,347
20,996
9,560
3,781
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
R1KALV3S
Hades
17
1 / 3 / 13
10,132
1,013
3,561
7,463
2,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
shaum99
Anubis
17
5 / 1 / 14
11,229
1,123
17,307
7,075
2,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
14
Kills
25
25
Deaths
14
34
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
8
4
1
2.13
L
4
5
5
1.3
W
Ra
3
5
16
2.2
L
Thor
Fonthor
Thor
0
2
9
2.25
L
Gilgamesh
Fyrehall
Gilgamesh
2
10
10
0.7
W
Neith
LLX80
Neith
3
2
12
4.5
W
Bakasura
MStein
Bakasura
13
3
7
5.5
L
0
4
9
1.13
W
Hades
R1KALV3S
Hades
1
3
13
2.5
W
Anubis
shaum99
Anubis
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,098
Damage
58,566
64,820
Taken
35,845
29,832
Mitigated
12,124
1,788
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,180
2,688
0
975
12,517
4,307
0
4,804
6,723
16,184
0
L
7,060
2,536
0
615
9,221
3,446
0
4,174
4,222
0
28,829
W
Ra
9,329
1,342
368
422
7,676
2,115
0
1,177
6,499
36,397
0
L
Thor
Fonthor
Thor
3,147
0
0
10
7,763
2,099
0
4,402
3,151
0
29,367
L
Gilgamesh
Fyrehall
Gilgamesh
10,584
1,410
0
179
17,994
5,787
0
6,306
10,326
0
28,272
W
Neith
LLX80
Neith
7,373
3,914
0
59
4,071
1,255
0
1,911
2,160
0
11,734
W
Bakasura
MStein
Bakasura
20,996
13,467
0
1,982
9,560
3,781
0
2,900
6,660
0
45,981
L
4,127
128
0
9
17,325
14,193
0
10,511
6,174
29,257
0
W
Hades
R1KALV3S
Hades
3,561
1,347
133
397
7,463
2,286
0
3,745
3,718
9,093
0
W
Anubis
shaum99
Anubis
17,307
627
0
1,398
7,075
2,687
0
2,574
4,501
41,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,434
Gold Earned
56,088
197
Minions Killed
221
7
Camps Cleared
11
908,514
Distance Traveled
1,012,271
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,308
1,131
18
2
0
197,197
0
L
Anhur
11,115
1,112
55
6
2
136,282
0
W
Ra
11,127
1,113
79
8
1
207,454
1
L
Thor
10,000
1,000
56
6
2
188,881
0
L
Gilgamesh
10,119
1,012
23
2
3
187,125
0
W
Neith
10,128
1,013
9
1
0
170,261
0
W
Bakasura
13,472
1,347
70
7
9
233,961
1
L
Ares
9,892
989
45
5
0
199,029
0
W
Hades
10,132
1,013
13
1
0
201,661
0
W
Anubis
11,229
1,123
50
5
1
198,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role