Player Matchup

Ra
Ra
Deyben13s
Ra
Level 9
God Stats
1W - 2L
1,305 SR
Queue Stats
10W - 29L
1,183 Elo+
Solo
Hou Yi
Hou Yi
Eltucaa
Hou Yi
Level 26
God Stats
9W - 16L
1,357 SR
Queue Stats
98W - 128L
1,284 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GuguvolNINJA525
Morgan Le Fay
Level 24
God Stats
15W - 16L
1,451 SR
Queue Stats
136W - 177L
1,327 Elo+
Party 1
Osiris
Osiris
HannibalKim
Osiris
Level 30
God Stats
5W - 7L
1,334 SR
Queue Stats
201W - 240L
1,385 Elo+
Solo
Fenrir
Fenrir
SidedOrpheus406
Fenrir
Level 29
God Stats
2W - 2L
1,455 SR
Queue Stats
143W - 159L
1,495 Elo+
Party 1
Team Averages
Level 24
1,380 SR
1,335 Elo+

VS

Team Averages
Level 26
1,537 SR
1,455 Elo+
Ymir
Ymir
AironMhan
Ymir
Level 27
God Stats
13W - 7L
1,589 SR
Queue Stats
35W - 23L
1,629 Elo+
Party 2
Agni
Agni
Cazzofisi
Agni
Level 29
God Stats
7W - 8L
1,561 SR
Queue Stats
52W - 42L
1,604 Elo+
Party 2
Fenrir
Fenrir
Lorde_Bell
Fenrir
Level 15
God Stats
2W - 3L
1,459 SR
Queue Stats
8W - 17L
1,325 Elo+
Solo
Charybdis
Charybdis
SergiopkBeta
Charybdis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 74L
1,318 Elo+
Solo
Amaterasu
Amaterasu
fael020445
Amaterasu
Level 29
God Stats
6W - 5L
1,577 SR
Queue Stats
110W - 122L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,309
487
4,143
7,045
5,165
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Eltucaa
Hou Yi
14
10 / 3 / 3
9,087
606
9,037
6,845
2,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
GuguvolNINJA525
Morgan Le Fay
14
2 / 1 / 4
8,283
552
6,566
5,750
2,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
15
5 / 0 / 1
9,029
602
7,285
9,384
8,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
10 / 2 / 2
9,236
616
11,614
14,296
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
4 / 4 / 4
6,957
464
4,588
12,002
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
12
3 / 5 / 1
7,620
508
5,788
8,940
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Lorde_Bell
Fenrir
9
3 / 5 / 1
6,512
434
3,465
9,690
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SergiopkBeta
Charybdis
11
1 / 8 / 1
6,562
437
1,931
7,961
1,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
fael020445
Amaterasu
12
0 / 6 / 0
6,574
438
5,483
12,170
10,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
28
Kills
11
11
Deaths
28
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
4
4
1.5
L
Agni
3
5
1
0.7
W
1
5
5
0.7
W
Hou Yi
Eltucaa
Hou Yi
10
3
3
3.83
W
Morgan Le Fay
GuguvolNINJA525
Morgan Le Fay
2
1
4
4
W
Osiris
5
0
1
5.5
L
Fenrir
Lorde_Bell
Fenrir
3
5
1
0.7
L
Charybdis
SergiopkBeta
Charybdis
1
8
1
0.19
W
10
2
2
5.5
L
Amaterasu
fael020445
Amaterasu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,645
Damage
21,255
43,320
Taken
50,763
24,048
Mitigated
32,384
17,194
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,588
1,344
0
1,480
12,002
10,999
0
4,720
7,282
14,805
0
L
Agni
5,788
871
0
2,328
8,940
2,573
0
2,225
6,715
35,532
0
W
4,143
942
242
993
7,045
5,165
475
2,583
4,462
28,812
0
W
Hou Yi
Eltucaa
Hou Yi
9,037
5,140
0
1,789
6,845
2,534
471
1,860
4,969
0
45,855
W
Morgan Le Fay
GuguvolNINJA525
Morgan Le Fay
6,566
2,077
0
2,525
5,750
2,197
1,917
2,926
2,594
45,239
0
W
Osiris
7,285
4,039
0
6,469
9,384
8,096
243
1,050
8,334
0
53,561
L
Fenrir
Lorde_Bell
Fenrir
3,465
861
0
545
9,690
6,794
0
2,425
7,265
0
20,399
L
Charybdis
SergiopkBeta
Charybdis
1,931
518
0
292
7,961
1,451
0
1,339
6,622
0
24,447
W
11,614
4,657
0
5,176
14,296
6,056
435
2,900
11,170
0
59,139
L
Amaterasu
fael020445
Amaterasu
5,483
1,917
0
2,364
12,170
10,567
0
0
12,170
6,231
26,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
34,225
409
Minions Killed
247
0
Camps Cleared
0
1,346,296
Distance Traveled
1,234,307
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,957
464
21
1
0
273,376
0
L
Agni
7,620
508
78
5
0
239,999
2
W
Ra
7,309
487
49
3
0
235,046
0
W
Hou Yi
9,087
606
91
6
0
267,920
1
W
Morgan Le Fay
8,283
552
80
5
0
273,587
0
W
Osiris
9,029
602
99
7
0
277,452
7
L
Fenrir
6,512
434
37
2
0
224,286
0
L
Charybdis
6,562
437
50
3
0
222,889
1
W
Fenrir
9,236
616
90
6
0
292,291
0
L
Amaterasu
6,574
438
61
4
0
273,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role