Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gabbriel093
Ymir
Level 62
God Stats
15W - 12L
1,573 SR
Queue Stats
41W - 49L
1,421 Elo+
Solo
Rama
Rama
Lelldogen
Rama
Level 24
God Stats
2W - 0L
1,732 SR
Queue Stats
7W - 8L
1,364 Elo+
Solo
Team Averages
Level 65
1,602 SR
1,428 Elo+

VS

Team Averages
Level 63
1,413 SR
1,364 Elo+
Merlin
Merlin
Thinkerbell
Merlin
Level 159
God Stats
11W - 9L
1,478 SR
Queue Stats
505W - 408L
1,678 Elo+
Solo
Jormungandr
Jormungandr
Vaskinho_45
Jormungandr
Level 25
God Stats
0W - 3L
1,263 SR
Queue Stats
57W - 93L
1,218 Elo+
Party 1
Kukulkan
Kukulkan
lmYoIoPT
Kukulkan
Level 6
God Stats
13W - 19L
1,500 SR
Queue Stats
32W - 74L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
6 / 1 / 5
7,612
761
7,883
6,009
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 11
7,538
754
4,234
7,293
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
12
6 / 0 / 4
7,707
771
6,723
6,813
2,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 3 / 0
6,832
683
6,743
6,929
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Vaskinho_45
Jormungandr
9
0 / 5 / 0
5,848
585
4,308
8,449
4,682
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
lmYoIoPT
Kukulkan
8
0 / 5 / 1
6,127
613
2,284
6,115
1,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
5
8.5
W
1
0
11
6.5
W
Rama
6
0
4
8
L
Merlin
1
3
0
0.33
L
Jormungandr
Vaskinho_45
Jormungandr
0
5
0
0
L
Kukulkan
lmYoIoPT
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
13,335
20,115
Taken
21,493
12,236
Mitigated
9,413
5,556
Healing
2,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,883
3,072
0
1,407
6,009
2,258
0
4,220
1,448
18,657
0
W
4,234
823
0
1,056
7,293
7,318
24
4,208
2,835
9,870
0
W
Rama
6,723
5,619
0
3,093
6,813
2,660
348
4,246
2,168
0
29,485
L
Merlin
6,743
239
0
1,407
6,929
2,947
0
3,465
3,464
31,775
0
L
Jormungandr
Vaskinho_45
Jormungandr
4,308
956
0
1,360
8,449
4,682
0
5,560
2,889
11,133
0
L
Kukulkan
lmYoIoPT
Kukulkan
2,284
797
0
0
6,115
1,784
0
3,767
2,348
9,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,857
Gold Earned
18,807
96
Minions Killed
107
4
Camps Cleared
4
521,911
Distance Traveled
506,019
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,612
761
23
2
1
155,801
1
W
Ymir
7,538
754
7
1
0
188,904
4
W
Rama
7,707
771
66
7
3
177,206
4
L
Merlin
6,832
683
63
6
3
170,912
2
L
Jormungandr
5,848
585
25
3
1
164,143
0
L
Kukulkan
6,127
613
19
2
0
170,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role