Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Danni_AtTAGirl
Artemis
Level 135
God Stats
9W - 9L
1,603 SR
Queue Stats
491W - 503L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
GreenBaySteve84
Baron Samedi
Level 159
God Stats
15W - 5L
1,701 SR
Queue Stats
669W - 692L
1,425 Elo+
Solo
Ne Zha
Ne Zha
NikitaNonsense
Ne Zha
Level 60
God Stats
2W - 2L
1,274 SR
Queue Stats
214W - 212L
1,335 Elo+
Solo
Danzaburou
Danzaburou
lebrodjames91
Danzaburou
Level 94
God Stats
5W - 0L
1,566 SR
Queue Stats
35W - 33L
1,418 Elo+
Solo
Team Averages
Level 103
1,529 SR
1,413 Elo+

VS

Team Averages
Level 90
1,494 SR
1,357 Elo+
Cerberus
Cerberus
CupCakeKicBoxer
Cerberus
Level 143
God Stats
0W - 2L
1,324 SR
Queue Stats
64W - 65L
1,435 Elo+
Solo
Pele
Pele
GAMETESTERATOR
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,130 Elo+
Party 1
Baron Samedi
Baron Samedi
Miikhun
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
killerBunny2004
Nemesis
Level 95
God Stats
2W - 4L
1,646 SR
Queue Stats
736W - 815L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
mediumpaced
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 2 / 23
10,485
874
9,957
14,251
15,231
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 1 / 20
9,775
815
14,052
7,463
3,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
GreenBaySteve84
Baron Samedi
17
9 / 2 / 16
10,712
893
18,522
10,956
5,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 4 / 21
10,366
864
7,708
9,940
4,999
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
lebrodjames91
Danzaburou
16
6 / 1 / 16
10,103
842
11,929
9,579
4,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 5 / 8
7,841
653
6,704
23,694
14,879
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 9 / 3
7,418
618
11,775
15,503
5,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Miikhun
Baron Samedi
17
3 / 4 / 2
8,898
742
6,980
8,877
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 5 / 2
9,334
778
4,823
10,693
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
mediumpaced
Ao Kuang
14
1 / 9 / 7
8,064
672
5,391
13,812
5,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
32
32
Kills
10
10
Deaths
32
96
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
23
8.75
L
Cerberus
0
5
8
0.8
W
4
1
20
14
L
2
9
3
0.39
W
Baron Samedi
GreenBaySteve84
Baron Samedi
9
2
16
8.5
L
Baron Samedi
Miikhun
Baron Samedi
3
4
2
1
W
7
4
21
4.38
L
4
5
2
1
W
Danzaburou
lebrodjames91
Danzaburou
6
1
16
14
L
Ao Kuang
mediumpaced
Ao Kuang
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,168
Damage
35,673
52,189
Taken
72,579
33,081
Mitigated
37,500
23,898
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,957
904
1,553
1,746
14,251
15,231
74
4,266
9,985
20,096
0
L
Cerberus
6,704
433
1,290
8,973
23,694
14,879
0
10,534
13,160
14,871
0
W
14,052
5,127
2,090
1,291
7,463
3,190
1,150
3,613
3,850
0
29,792
L
11,775
2,155
1,016
2,792
15,503
5,716
0
4,984
10,519
0
16,879
W
Baron Samedi
GreenBaySteve84
Baron Samedi
18,522
994
6,142
3,764
10,956
5,353
897
4,919
6,037
33,227
0
L
Baron Samedi
Miikhun
Baron Samedi
6,980
702
674
1,269
8,877
5,782
0
5,069
3,808
25,069
0
W
7,708
4,266
953
1,165
9,940
4,999
922
3,049
6,891
0
11,421
L
4,823
818
1,084
1,593
10,693
6,088
0
2,000
8,693
0
18,374
W
Danzaburou
lebrodjames91
Danzaburou
11,929
7,301
2,221
2,973
9,579
4,308
1,889
3,228
6,351
0
25,565
L
Ao Kuang
mediumpaced
Ao Kuang
5,391
1,317
52
2,425
13,812
5,035
0
5,892
7,920
8,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,441
Gold Earned
41,555
123
Minions Killed
78
0
Camps Cleared
0
1,182,223
Distance Traveled
964,062
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,485
874
18
2
0
264,354
0
L
Cerberus
7,841
653
13
1
0
202,091
2
W
Artemis
9,775
815
27
2
0
234,538
0
L
Pele
7,418
618
2
0
0
186,643
0
W
Baron Samedi
10,712
893
32
3
0
239,296
0
L
Baron Samedi
8,898
742
37
3
0
170,304
3
W
Ne Zha
10,366
864
6
1
0
241,244
0
L
Nemesis
9,334
778
15
1
0
216,904
4
W
Danzaburou
10,103
842
40
3
0
202,791
4
L
Ao Kuang
8,064
672
11
1
0
188,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role