Player Matchup

Cerberus
Cerberus
Calaethan
Cerberus
Level 128
God Stats
1W - 2L
1,685 SR
Queue Stats
96W - 84L
1,577 Elo+
Party 3
Awilix
Awilix
LeSisterFister
Awilix
Level 98
God Stats
1W - 4L
1,472 SR
Queue Stats
189W - 125L
1,619 Elo+
Party 2
Skadi
Skadi
ModernImpact11
Skadi
Level 64
God Stats
0W - 1L
1,324 SR
Queue Stats
96W - 75L
1,575 Elo+
Party 2
Horus
Horus
Nain_XD
Horus
Level 109
God Stats
8W - 11L
1,514 SR
Queue Stats
831W - 884L
1,593 Elo+
Solo
Merlin
Merlin
rhinopatomus
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,447 Elo+
Party 3
Team Averages
Level 101
1,499 SR
1,562 Elo+

VS

Team Averages
Level 152
1,530 SR
1,532 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DanceswPuppies
Tsukuyomi
Level 155
God Stats
2W - 1L
1,450 SR
Queue Stats
159W - 153L
1,550 Elo+
Solo
Ah Puch
Ah Puch
RonyJustToxic
Ah Puch
Level 159
God Stats
2W - 0L
1,732 SR
Queue Stats
139W - 146L
1,554 Elo+
Party 1
Hachiman
Hachiman
carrrykfr
Hachiman
Level 159
God Stats
7W - 8L
1,469 SR
Queue Stats
633W - 648L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Calaethan
Cerberus
18
4 / 7 / 12
10,958
843
9,422
21,586
22,555
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 9 / 10
9,061
697
9,015
15,315
5,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 10
8,966
690
9,593
13,828
3,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Nain_XD
Horus
15
1 / 6 / 14
8,505
654
5,849
24,186
17,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
9 / 5 / 6
10,833
833
15,341
11,278
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 1 / 30
10,824
833
8,887
17,699
20,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
 
The Morrigan
16
2 / 6 / 22
9,834
756
9,600
8,910
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
DanceswPuppies
Tsukuyomi
20
22 / 5 / 9
13,014
1,001
22,535
14,165
7,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
17
2 / 3 / 27
10,080
775
21,350
14,553
5,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
carrrykfr
Hachiman
16
7 / 4 / 19
10,344
796
16,996
12,657
4,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
141
17
Kills
34
34
Deaths
19
52
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
30
16
W
The Morrigan
 
The Morrigan
2
6
22
2.17
L
Cerberus
Calaethan
Cerberus
4
7
12
1.43
W
Tsukuyomi
DanceswPuppies
Tsukuyomi
22
5
9
5.3
L
1
9
10
0.67
L
2
7
10
1
L
Horus
Nain_XD
Horus
1
6
14
1.33
W
Ah Puch
2
3
27
5.17
W
Hachiman
carrrykfr
Hachiman
7
4
19
4.13
L
Merlin
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,220
Damage
79,368
86,193
Taken
67,984
52,896
Mitigated
42,342
27,990
Healing
33,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,887
1,021
10,835
9,522
17,699
20,532
539
7,082
10,617
13,306
0
W
The Morrigan
 
The Morrigan
9,600
756
1,348
1,048
8,910
3,476
521
4,984
3,925
23,167
2,618
L
Cerberus
Calaethan
Cerberus
9,422
278
0
4,611
21,586
22,555
0
8,461
13,125
17,056
0
W
Tsukuyomi
DanceswPuppies
Tsukuyomi
22,535
5,067
1,164
1,319
14,165
7,932
1,188
3,403
10,762
0
43,933
L
9,015
2,314
1,372
530
15,315
5,087
569
7,339
7,976
0
21,997
L
9,593
3,480
730
1,746
13,828
3,981
480
6,085
7,743
0
16,981
L
Horus
Nain_XD
Horus
5,849
2,122
6,278
8,571
24,186
17,131
242
11,141
13,045
0
10,279
W
Ah Puch
21,350
1,091
1,486
3,138
14,553
5,409
1,370
4,507
9,584
40,389
0
W
Hachiman
carrrykfr
Hachiman
16,996
7,963
1,336
2,506
12,657
4,993
1,908
4,786
7,871
0
26,479
L
Merlin
15,341
673
2,252
1,900
11,278
4,142
427
4,261
7,017
44,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,323
Gold Earned
54,096
159
Minions Killed
145
0
Camps Cleared
0
1,090,302
Distance Traveled
1,123,533
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,824
833
10
1
0
257,655
5
W
The Morrigan
9,834
756
33
3
0
179,508
2
L
Cerberus
10,958
843
17
1
0
210,303
4
W
Tsukuyomi
13,014
1,001
44
3
0
251,887
0
L
Awilix
9,061
697
36
3
0
224,136
3
L
Skadi
8,966
690
30
2
0
205,193
0
L
Horus
8,505
654
6
0
0
237,919
3
W
Ah Puch
10,080
775
36
3
0
241,044
1
W
Hachiman
10,344
796
22
2
0
193,439
3
L
Merlin
10,833
833
70
5
0
212,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role