Player Matchup

Thor
Thor
CASEY_RYBACK21
Thor
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 62L
1,374 Elo+
Solo
Cthulhu
Cthulhu
KotaMFKota
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,507 Elo+
Solo
Artemis
Artemis
SebaRemix
Artemis
Level 1
God Stats
2W - 3L
1,278 SR
Queue Stats
22W - 34L
1,258 Elo+
Party 1
Zeus
Zeus
Zach1135
Zeus
Level 4
God Stats
1W - 2L
1,517 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo
Thanatos
Thanatos
gordura_acustico
Thanatos
Level 5
God Stats
2W - 1L
1,287 SR
Queue Stats
9W - 16L
1,258 Elo+
Party 1
Team Averages
Level 7
1,416 SR
1,374 Elo+

VS

Team Averages
Level 10
1,438 SR
1,457 Elo+
Cthulhu
Cthulhu
Anamithim
Cthulhu
Level 22
God Stats
7W - 14L
1,369 SR
Queue Stats
111W - 115L
1,294 Elo+
Party 2
Merlin
Merlin
L0v3r0811
Merlin
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 67L
1,269 Elo+
Party 2
Tiamat
Tiamat
PinkGhost0
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,644 Elo+
Solo
Set
Set
SalineLawyer409
Set
Level 7
God Stats
5W - 7L
1,323 SR
Queue Stats
19W - 24L
1,437 Elo+
Party 2
Hachiman
Hachiman
Snipez_IX
Hachiman
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 4
11,242
1,022
5,312
14,135
5,317
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KotaMFKota
Cthulhu
16
1 / 6 / 4
9,935
903
12,166
18,420
21,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
SebaRemix
Artemis
17
2 / 4 / 4
10,527
957
7,036
12,245
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
16
1 / 14 / 2
9,590
872
9,400
18,094
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 1
9,484
862
6,908
17,077
6,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anamithim
Cthulhu
19
1 / 0 / 21
10,758
978
6,407
7,969
7,616
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
L0v3r0811
Merlin
18
6 / 5 / 16
11,496
1,045
8,351
10,074
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
PinkGhost0
Tiamat
18
7 / 0 / 14
12,048
1,095
14,103
8,847
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 17
10,339
940
6,575
8,530
3,205
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Snipez_IX
Hachiman
20
26 / 3 / 7
14,968
1,361
37,872
11,843
4,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
9
Kills
41
41
Deaths
9
15
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anamithim
Cthulhu
1
0
21
11.5
L
4
8
4
0.75
L
Cthulhu
KotaMFKota
Cthulhu
1
6
4
0.5
W
Merlin
L0v3r0811
Merlin
6
5
16
2.8
W
Tiamat
PinkGhost0
Tiamat
7
0
14
14
W
1
1
17
9.5
L
Artemis
SebaRemix
Artemis
2
4
4
1
W
Hachiman
Snipez_IX
Hachiman
26
3
7
9.83
L
Zeus
1
14
2
0.14
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,822
Damage
73,308
79,971
Taken
47,263
44,443
Mitigated
22,938
4,084
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anamithim
Cthulhu
6,407
227
0
110
7,969
7,616
0
3,671
4,298
15,430
0
L
5,312
1,238
0
0
14,135
5,317
0
4,587
9,548
0
10,752
L
Cthulhu
KotaMFKota
Cthulhu
12,166
382
0
100
18,420
21,763
0
6,349
12,071
31,145
0
W
Merlin
L0v3r0811
Merlin
8,351
994
120
494
10,074
3,921
0
4,951
5,123
16,633
0
W
Tiamat
PinkGhost0
Tiamat
14,103
658
155
2,962
8,847
3,476
0
4,333
4,514
43,388
0
W
6,575
2,982
0
365
8,530
3,205
0
3,807
4,723
0
15,547
L
Artemis
SebaRemix
Artemis
7,036
2,253
0
652
12,245
4,755
0
4,359
7,886
0
25,293
W
Hachiman
Snipez_IX
Hachiman
37,872
23,587
0
3,168
11,843
4,720
0
4,804
7,039
0
59,086
L
Zeus
9,400
1,180
0
472
18,094
6,207
0
6,650
11,444
24,409
0
L
6,908
1,346
0
2,860
17,077
6,401
0
6,916
10,161
0
18,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,778
Gold Earned
59,609
138
Minions Killed
198
6
Camps Cleared
8
943,297
Distance Traveled
1,004,523
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,758
978
32
3
1
212,367
0
L
Thor
11,242
1,022
10
1
0
202,102
1
L
Cthulhu
9,935
903
42
4
1
183,599
0
W
Merlin
11,496
1,045
27
2
0
163,434
0
W
Tiamat
12,048
1,095
67
6
0
205,961
0
W
Set
10,339
940
26
2
0
236,204
2
L
Artemis
10,527
957
28
3
1
213,066
0
W
Hachiman
14,968
1,361
46
4
7
186,557
2
L
Zeus
9,590
872
29
3
1
134,647
1
L
Thanatos
9,484
862
29
3
3
209,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role