Player Matchup

Vulcan
Vulcan
ChubbierDwarf
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 2
Cerberus
Cerberus
DEDIS MTYVNELII
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 2
Merlin
Merlin
GrundElBeard
Merlin
Level 26
God Stats
3W - 6L
1,291 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Team Averages
Level 22
1,430 SR
1,290 Elo+

VS

Team Averages
Level 63
1,478 SR
1,349 Elo+
Gilgamesh
Gilgamesh
HIGHPOTthesis956
Gilgamesh
Level 38
God Stats
1W - 3L
1,451 SR
Queue Stats
41W - 72L
1,262 Elo+
Party 1
Ullr
Ullr
McSnipeItNugget
Ullr
Level 26
God Stats
6W - 8L
1,370 SR
Queue Stats
15W - 24L
1,276 Elo+
Party 1
Discordia
Discordia
NastiNatiDaddi
Discordia
Level 126
God Stats
5W - 4L
1,612 SR
Queue Stats
297W - 329L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
9,257
661
8,491
9,209
3,611
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
11
1 / 6 / 2
8,057
576
4,465
17,250
14,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
11
1 / 11 / 2
8,279
591
4,978
13,488
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
8 / 1 / 12
11,712
837
10,335
13,680
8,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 12
9,451
675
10,243
9,246
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
NastiNatiDaddi
Discordia
16
12 / 1 / 10
11,571
827
15,279
7,060
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
23
23
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Cerberus
1
6
2
0.33
L
Merlin
1
11
2
0.18
W
Gilgamesh
8
1
12
14
W
3
2
12
4.5
W
Discordia
NastiNatiDaddi
Discordia
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,934
Damage
35,857
39,947
Taken
29,986
23,775
Mitigated
13,908
4,767
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,491
3,149
0
601
9,209
3,611
0
5,861
3,348
23,469
0
L
Cerberus
4,465
258
0
1,698
17,250
14,576
94
4,728
12,522
24,029
0
L
Merlin
4,978
673
429
2,039
13,488
5,588
342
5,219
8,269
25,290
0
W
Gilgamesh
10,335
3,026
268
1,926
13,680
8,442
917
5,314
7,641
0
22,515
W
10,243
6,737
0
567
9,246
3,189
579
7,668
1,578
0
27,779
W
Discordia
NastiNatiDaddi
Discordia
15,279
429
0
2,096
7,060
2,277
1,309
5,288
1,772
56,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
32,734
173
Minions Killed
186
3
Camps Cleared
7
685,716
Distance Traveled
823,785
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,257
661
44
3
1
236,175
0
L
Cerberus
8,057
576
84
6
1
251,830
4
L
Merlin
8,279
591
45
3
1
197,711
1
W
Gilgamesh
11,712
837
29
2
0
300,430
0
W
Ullr
9,451
675
41
3
2
231,884
1
W
Discordia
11,571
827
116
8
5
291,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role