Player Matchup

Cthulhu
Cthulhu
Rads2626
Cthulhu
Level 109
God Stats
10W - 14L
1,593 SR
Queue Stats
645W - 631L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Samlam35
Heimdallr
Level 97
God Stats
6W - 7L
1,546 SR
Queue Stats
513W - 442L
1,625 Elo+
Party 1
Ravana
Ravana
ThorIsMyLove
Ravana
Level 109
God Stats
11W - 13L
1,591 SR
Queue Stats
661W - 620L
1,541 Elo+
Party 1
Poseidon
Poseidon
Tourlyfe
Poseidon
Level 64
God Stats
2W - 4L
1,359 SR
Queue Stats
178W - 181L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
yoloswaginabox0
Cabrakan
Level 93
God Stats
20W - 12L
1,634 SR
Queue Stats
530W - 458L
1,591 Elo+
Party 1
Team Averages
Level 94
1,545 SR
1,563 Elo+

VS

Team Averages
Level 110
1,458 SR
1,520 Elo+
Bastet
Bastet
Beekeeper2120
Bastet
Level 87
God Stats
2W - 4L
1,323 SR
Queue Stats
222W - 200L
1,523 Elo+
Party 2
Charybdis
Charybdis
DasPechi
Charybdis
Level 89
God Stats
5W - 13L
1,398 SR
Queue Stats
367W - 319L
1,493 Elo+
Party 2
Chang'e
Chang'e
FastNamikazeX
Chang'e
Level 84
God Stats
18W - 11L
1,595 SR
Queue Stats
69W - 59L
1,585 Elo+
Solo
Hercules
Hercules
MRGUY2222
Hercules
Level 129
God Stats
3W - 2L
1,301 SR
Queue Stats
123W - 122L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Rimuru-Shin
Sylvanus
Level 160
God Stats
2W - 1L
1,671 SR
Queue Stats
458W - 447L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rads2626
Cthulhu
15
4 / 4 / 2
9,679
484
9,975
15,076
17,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Samlam35
Heimdallr
16
4 / 6 / 6
9,877
494
9,183
12,015
4,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
17
6 / 6 / 6
10,741
537
12,716
14,987
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Tourlyfe
Poseidon
15
3 / 8 / 7
9,706
485
13,951
10,873
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
14
3 / 1 / 6
9,473
474
9,659
15,182
22,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 5
11,272
564
11,706
13,550
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
DasPechi
Charybdis
18
4 / 4 / 7
11,017
551
11,670
13,475
4,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
15
5 / 6 / 7
10,191
510
9,222
16,299
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
MRGUY2222
Hercules
14
3 / 4 / 11
8,685
434
8,401
25,034
22,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
Rimuru-Shin
Sylvanus
16
2 / 3 / 7
9,832
492
11,062
14,958
15,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
20
Kills
25
25
Deaths
20
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
11
3
5
4.5
W
Charybdis
DasPechi
Charybdis
4
4
7
1.88
W
Chang'e
5
6
7
1.42
W
Hercules
MRGUY2222
Hercules
3
4
11
2.13
L
Cthulhu
Rads2626
Cthulhu
4
4
2
1.25
W
Sylvanus
Rimuru-Shin
Sylvanus
2
3
7
1.83
L
Heimdallr
Samlam35
Heimdallr
4
6
6
1.17
L
Ravana
6
6
6
1.5
L
Poseidon
Tourlyfe
Poseidon
3
8
7
0.81
L
Cabrakan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,484
Damage
52,061
68,133
Taken
83,316
57,116
Mitigated
53,032
9,864
Healing
36,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,706
3,421
0
6,052
13,550
4,582
488
4,849
8,351
0
63,972
W
Charybdis
DasPechi
Charybdis
11,670
6,346
0
3,533
13,475
4,581
299
2,752
10,579
0
93,252
W
Chang'e
9,222
363
4,746
6,112
16,299
5,005
760
6,871
8,876
47,818
0
W
Hercules
MRGUY2222
Hercules
8,401
2,704
118
7,148
25,034
22,874
40
10,877
13,399
0
26,667
L
Cthulhu
Rads2626
Cthulhu
9,975
360
234
3,142
15,076
17,919
118
4,733
10,343
46,040
0
W
Sylvanus
Rimuru-Shin
Sylvanus
11,062
2,498
3,601
5,299
14,958
15,990
504
5,823
8,526
46,283
11,763
L
Heimdallr
Samlam35
Heimdallr
9,183
4,687
0
2,468
12,015
4,788
436
752
11,263
0
72,128
L
Ravana
12,716
4,339
0
1,071
14,987
7,712
226
5,979
9,008
0
79,669
L
Poseidon
Tourlyfe
Poseidon
13,951
1,296
0
475
10,873
3,820
0
3,736
7,137
64,811
0
L
Cabrakan
9,659
1,501
528
1,946
15,182
22,877
0
4,343
10,839
26,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
50,997
464
Minions Killed
465
0
Camps Cleared
0
1,891,828
Distance Traveled
1,958,799
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,272
564
102
5
0
440,373
1
W
Charybdis
11,017
551
174
9
0
415,200
2
W
Chang'e
10,191
510
69
3
0
366,266
3
W
Hercules
8,685
434
27
1
0
404,156
6
L
Cthulhu
9,679
484
93
5
0
376,277
3
W
Sylvanus
9,832
492
93
5
0
332,804
0
L
Heimdallr
9,877
494
130
7
0
384,326
1
L
Ravana
10,741
537
116
6
0
370,512
1
L
Poseidon
9,706
485
100
5
0
354,511
2
L
Cabrakan
9,473
474
25
1
0
406,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role