Player Matchup

Anubis
Anubis
FaZe_JuandaXD
Anubis
Level 27
God Stats
26W - 38L
1,412 SR
Queue Stats
105W - 154L
1,271 Elo+
Party 1
Bellona
Bellona
INDIGENANEGROHP
Bellona
Level 16
God Stats
4W - 6L
1,295 SR
Queue Stats
168W - 204L
1,230 Elo+
Party 1
Neith
Neith
Milkteapapi
Neith
Level 6
God Stats
4W - 3L
1,465 SR
Queue Stats
4W - 6L
1,215 Elo+
Solo
Ymir
Ymir
Porjub
Ymir
Level 10
God Stats
2W - 12L
1,181 SR
Queue Stats
20W - 52L
1,345 Elo+
Party 1
Thanatos
Thanatos
ProcrastinatorMD
Thanatos
Level 25
God Stats
23W - 32L
1,475 SR
Queue Stats
124W - 122L
1,402 Elo+
Solo
Team Averages
Level 17
1,366 SR
1,293 Elo+

VS

Team Averages
Level 23
1,437 SR
1,347 Elo+
Janus
Janus
CarlosNoob14
Janus
Level 47
God Stats
3W - 6L
1,187 SR
Queue Stats
187W - 203L
1,430 Elo+
Party 2
Hachiman
Hachiman
Noza2069
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,259 Elo+
Solo
Khepri
Khepri
diabeastes
Khepri
Level 26
God Stats
3W - 3L
1,714 SR
Queue Stats
91W - 91L
1,428 Elo+
Party 3
Arachne
Arachne
thefantasmon
Arachne
Level 8
God Stats
3W - 10L
1,368 SR
Queue Stats
22W - 34L
1,269 Elo+
Party 2
Nike
Nike
xlZizZoUlx
Nike
Level 27
God Stats
10W - 9L
1,418 SR
Queue Stats
182W - 214L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,726
545
13,166
16,273
7,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 6 / 3
7,167
448
1,658
9,790
5,409
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
9 / 4 / 4
9,209
576
8,014
8,708
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Porjub
Ymir
10
1 / 4 / 6
7,065
442
2,222
9,936
6,748
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
11 / 2 / 1
9,787
612
8,777
10,179
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,566
535
8,857
9,676
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Noza2069
Hachiman
8
1 / 4 / 3
6,419
401
3,098
5,682
1,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
diabeastes
Khepri
12
3 / 4 / 7
8,097
506
4,474
13,067
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
thefantasmon
Arachne
10
3 / 7 / 4
7,300
456
5,608
10,921
3,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 5 / 5
9,416
589
14,026
13,088
11,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
23
Kills
19
19
Deaths
23
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
2
3
6
1.67
W
0
6
3
0.25
W
9
4
4
2.75
L
Hachiman
Noza2069
Hachiman
1
4
3
0.63
W
Ymir
Porjub
Ymir
1
4
6
1
W
11
2
1
5.75
L
Khepri
diabeastes
Khepri
3
4
7
1.63
L
Arachne
thefantasmon
Arachne
3
7
4
0.71
L
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,837
Damage
36,063
54,886
Taken
52,434
26,390
Mitigated
30,982
24,493
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,857
603
64
2,081
9,676
2,640
308
4,061
5,615
50,211
0
W
13,166
567
0
10,056
16,273
7,648
357
5,896
9,640
60,763
0
W
1,658
697
0
732
9,790
5,409
444
2,572
6,759
0
24,056
W
8,014
6,366
0
1,144
8,708
3,102
3,091
3,217
5,258
0
34,482
L
Hachiman
Noza2069
Hachiman
3,098
1,771
0
984
5,682
1,428
88
1,166
4,516
0
17,348
W
Ymir
Porjub
Ymir
2,222
628
0
3,088
9,936
6,748
450
1,518
8,270
18,241
0
W
8,777
3,041
0
9,473
10,179
3,483
0
2,622
7,082
0
48,116
L
Khepri
diabeastes
Khepri
4,474
906
0
1,270
13,067
12,410
1,247
3,198
9,869
26,170
0
L
Arachne
thefantasmon
Arachne
5,608
4,402
0
2,941
10,921
3,481
0
4,002
6,919
0
24,636
L
14,026
2,303
0
3,858
13,088
11,023
184
2,961
10,127
10,809
34,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
39,798
332
Minions Killed
265
0
Camps Cleared
0
1,406,683
Distance Traveled
1,380,310
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,566
535
90
6
0
295,819
2
W
Anubis
8,726
545
107
7
0
256,604
0
W
Bellona
7,167
448
47
3
0
289,054
0
W
Neith
9,209
576
73
5
0
255,153
2
L
Hachiman
6,419
401
36
2
0
178,262
0
W
Ymir
7,065
442
26
2
0
264,683
3
W
Thanatos
9,787
612
79
5
0
341,189
4
L
Khepri
8,097
506
29
2
0
279,249
5
L
Arachne
7,300
456
37
2
0
336,496
1
L
Nike
9,416
589
73
5
0
290,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role