Player Matchup

Set
Set
ClaimedIT
Set
Level 106
God Stats
11W - 12L
1,551 SR
Queue Stats
76W - 58L
1,493 Elo+
Party 1
Chaac
Chaac
Forgiven
Chaac
Level 28
God Stats
2W - 2L
1,448 SR
Queue Stats
27W - 31L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
LONGMISSING
Ne Zha
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
RoyDMercer
Medusa
Level 106
God Stats
1W - 1L
1,176 SR
Queue Stats
8W - 18L
1,293 Elo+
Solo
Janus
Janus
UrMamasPoolBoy
Janus
Level 15
God Stats
3W - 0L
1,984 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Team Averages
Level 58
1,532 SR
1,442 Elo+

VS

Team Averages
Level 122
1,581 SR
1,386 Elo+
Vulcan
Vulcan
AcidPROTEUS24
Vulcan
Level 144
God Stats
21W - 23L
1,464 SR
Queue Stats
106W - 101L
1,347 Elo+
Solo
Guan Yu
Guan Yu
EsojSevla
Guan Yu
Level 126
God Stats
8W - 8L
1,573 SR
Queue Stats
367W - 397L
1,375 Elo+
Party 2
Kuzenbo
Kuzenbo
JuKonoha
Kuzenbo
Level 124
God Stats
0W - 1L
1,730 SR
Queue Stats
42W - 63L
1,294 Elo+
Party 2
Thor
Thor
TMGLogan
Thor
Level 149
God Stats
0W - 1L
1,670 SR
Queue Stats
16W - 12L
1,527 Elo+
Party 2
Cernunnos
Cernunnos
digimaxmoba
Cernunnos
Level 69
God Stats
69W - 60L
1,469 SR
Queue Stats
82W - 78L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
7,933
721
4,947
6,681
2,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Forgiven
Chaac
8
0 / 0 / 0
5,610
510
0
0
0
Ne Zha
15
3 / 1 / 8
8,524
775
10,507
10,382
4,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
RoyDMercer
Medusa
14
1 / 1 / 6
7,489
681
4,482
6,421
2,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
12 / 0 / 5
11,134
1,012
16,178
5,328
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,469
679
3,722
6,650
2,560
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
EsojSevla
Guan Yu
13
1 / 5 / 0
7,174
652
3,015
10,489
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
JuKonoha
Kuzenbo
14
1 / 1 / 3
7,799
709
3,336
10,805
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
15
1 / 4 / 1
7,496
681
7,538
8,311
2,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
digimaxmoba
Cernunnos
12
0 / 3 / 2
6,381
580
4,762
7,239
2,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
5
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
1
3
8
1.67
L
Guan Yu
EsojSevla
Guan Yu
1
5
0
0.2
W
Chaac
Forgiven
Chaac
0
0
0
0
L
Kuzenbo
JuKonoha
Kuzenbo
1
1
3
2.5
W
Ne Zha
3
1
8
7
W
Medusa
RoyDMercer
Medusa
1
1
6
4
L
Thor
1
4
1
0.38
W
12
0
5
14.5
L
Cernunnos
digimaxmoba
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
22,373
28,812
Taken
43,494
11,211
Mitigated
26,937
8,972
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,722
376
588
486
6,650
2,560
128
1,654
4,996
21,138
0
W
4,947
2,763
0
689
6,681
2,322
406
1,759
4,922
0
24,360
L
Guan Yu
EsojSevla
Guan Yu
3,015
560
294
1,524
10,489
7,563
0
4,043
6,446
493
23,590
W
Chaac
Forgiven
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
JuKonoha
Kuzenbo
3,336
1,113
456
2,651
10,805
11,711
54
5,604
5,201
18,013
0
W
Ne Zha
10,507
2,812
520
2,897
10,382
4,458
483
2,839
7,543
0
32,685
W
Medusa
RoyDMercer
Medusa
4,482
1,697
0
3,309
6,421
2,461
147
2,210
4,211
0
23,231
L
Thor
7,538
1,446
0
575
8,311
2,572
1
2,358
5,953
0
28,500
W
16,178
767
371
1,186
5,328
1,970
175
940
4,388
56,650
0
L
Cernunnos
digimaxmoba
Cernunnos
4,762
2,223
0
322
7,239
2,531
714
2,981
4,258
0
14,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
36,319
277
Minions Killed
217
9
Camps Cleared
9
910,549
Distance Traveled
968,914
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,469
679
53
5
0
175,153
2
W
Set
7,933
721
58
5
1
198,536
1
L
Guan Yu
7,174
652
43
4
5
218,549
2
W
Chaac
5,610
510
0
0
0
0
0
L
Kuzenbo
7,799
709
27
2
0
211,390
7
W
Ne Zha
8,524
775
57
5
2
240,093
2
W
Medusa
7,489
681
55
5
1
213,109
5
L
Thor
7,496
681
68
6
2
210,077
1
W
Janus
11,134
1,012
107
10
5
258,811
3
L
Cernunnos
6,381
580
26
2
2
153,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role