Player Matchup

Anhur
Anhur
Dovaqen
Anhur
Level 118
God Stats
6W - 1L
1,533 SR
Queue Stats
380W - 387L
1,415 Elo+
Solo
Merlin
Merlin
HankScorpi007
Merlin
Level 135
God Stats
7W - 4L
1,393 SR
Queue Stats
501W - 538L
1,361 Elo+
Solo
Kuzenbo
Kuzenbo
Tinned-Fox5
Kuzenbo
Level 99
God Stats
2W - 2L
1,329 SR
Queue Stats
419W - 473L
1,322 Elo+
Solo
Aphrodite
Aphrodite
XzBlaccJesusxZ
Aphrodite
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 169L
1,402 Elo+
Solo
Apollo
Apollo
im-a-failure-Sry
Apollo
Level 103
God Stats
1W - 0L
1,181 SR
Queue Stats
122W - 86L
1,425 Elo+
Solo
Team Averages
Level 109
1,387 SR
1,385 Elo+

VS

Team Averages
Level 80
1,521 SR
1,415 Elo+
Skadi
Skadi
Donkeylong69
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,398 Elo+
Solo
Raijin
Raijin
UROBOROS_U8
Raijin
Level 87
God Stats
1W - 3L
1,440 SR
Queue Stats
228W - 216L
1,412 Elo+
Solo
Rama
Rama
VioletSorrow107
Rama
Level 100
God Stats
4W - 1L
1,897 SR
Queue Stats
255W - 282L
1,406 Elo+
Solo
Yemoja
Yemoja
WavyCRich
Yemoja
Level 25
God Stats
0W - 2L
1,289 SR
Queue Stats
12W - 12L
1,467 Elo+
Solo
Cerberus
Cerberus
tarsopolaris
Cerberus
Level 68
God Stats
7W - 6L
1,479 SR
Queue Stats
258W - 284L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dovaqen
Anhur
20
10 / 6 / 11
13,970
735
20,610
21,054
8,511
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 6 / 16
12,312
648
21,387
12,023
4,413
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Tinned-Fox5
Kuzenbo
19
3 / 6 / 19
12,563
661
12,925
21,079
34,066
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
XzBlaccJesusxZ
Aphrodite
20
6 / 5 / 15
12,853
676
14,854
20,724
14,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 8 / 9
13,209
695
17,557
19,918
8,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 14
14,469
762
30,071
27,907
16,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
6 / 6 / 18
12,608
664
21,318
16,284
7,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 6
9,886
520
2,815
13,620
5,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
WavyCRich
Yemoja
20
4 / 2 / 20
12,914
680
13,810
17,862
23,541
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
tarsopolaris
Cerberus
20
7 / 4 / 16
12,150
639
13,839
26,393
35,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
105
26
Kills
31
31
Deaths
28
70
Assists
74
Player
Kills
Deaths
Assists
KDA
L
13
8
14
2.5
W
Anhur
Dovaqen
Anhur
10
6
11
2.58
W
3
6
16
1.83
W
Kuzenbo
Tinned-Fox5
Kuzenbo
3
6
19
2.08
L
Raijin
6
6
18
2.5
L
1
8
6
0.5
L
Yemoja
WavyCRich
Yemoja
4
2
20
7
W
Aphrodite
XzBlaccJesusxZ
Aphrodite
6
5
15
2.7
W
4
8
9
1.06
L
Cerberus
tarsopolaris
Cerberus
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,333
Damage
81,853
94,798
Taken
102,066
70,389
Mitigated
89,124
33,096
Healing
39,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,071
12,059
2,436
8,068
27,907
16,571
1,659
11,173
16,734
0
56,127
W
Anhur
Dovaqen
Anhur
20,610
13,155
1,235
3,137
21,054
8,511
497
10,948
10,106
0
34,727
W
21,387
1,065
1,294
761
12,023
4,413
625
6,852
5,171
46,756
0
W
Kuzenbo
Tinned-Fox5
Kuzenbo
12,925
5,063
1,957
2,810
21,079
34,066
644
9,015
12,064
18,309
0
L
Raijin
21,318
2,478
2,832
1,337
16,284
7,677
891
9,417
6,867
43,604
0
L
2,815
1,075
1,558
1,864
13,620
5,402
111
6,059
7,561
0
10,297
L
Yemoja
WavyCRich
Yemoja
13,810
2,621
9,459
3,752
17,862
23,541
246
9,037
8,825
28,664
0
W
Aphrodite
XzBlaccJesusxZ
Aphrodite
14,854
5,129
7,431
7,917
20,724
14,495
442
12,895
7,829
35,063
0
W
17,557
11,553
1,435
5,119
19,918
8,904
3,018
9,257
10,661
0
37,149
L
Cerberus
tarsopolaris
Cerberus
13,839
504
1,937
6,502
26,393
35,933
334
13,480
12,913
26,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,907
Gold Earned
62,027
167
Minions Killed
173
0
Camps Cleared
0
1,564,923
Distance Traveled
1,325,903
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,469
762
58
3
0
293,977
0
W
Anhur
13,970
735
28
1
0
306,361
0
W
Merlin
12,312
648
48
3
0
317,535
0
W
Kuzenbo
12,563
661
5
0
0
326,812
3
L
Raijin
12,608
664
39
2
0
265,508
0
L
Rama
9,886
520
11
1
0
179,323
0
L
Yemoja
12,914
680
33
2
0
279,487
0
W
Aphrodite
12,853
676
43
2
0
334,238
0
W
Apollo
13,209
695
43
2
0
279,977
2
L
Cerberus
12,150
639
32
2
0
307,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role