Player Matchup

Baron Samedi
Baron Samedi
CreamySpunkus
Baron Samedi
Level 38
God Stats
6W - 5L
1,366 SR
Queue Stats
44W - 42L
1,448 Elo+
Party 2
Aphrodite
Aphrodite
Ian318583
Aphrodite
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 76L
1,335 Elo+
Solo
Artemis
Artemis
JAY CREAMER4952
Artemis
Level 6
God Stats
0W - 3L
1,329 SR
Queue Stats
6W - 13L
1,027 Elo+
Party 3
Bakasura
Bakasura
KSlice4202364
Bakasura
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
dertt
Sun Wukong
Level 15
God Stats
4W - 5L
1,447 SR
Queue Stats
21W - 23L
1,388 Elo+
Party 2
Team Averages
Level 14
1,428 SR
1,339 Elo+

VS

Team Averages
Level 17
1,729 SR
1,751 Elo+
Gilgamesh
Gilgamesh
Free R Kelly892
Gilgamesh
Level 14
God Stats
15W - 0L
2,071 SR
Queue Stats
100W - 19L
1,837 Elo+
Party 1
Nox
Nox
GaryPTha10God
Nox
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 24L
1,800 Elo+
Party 1
Ra
Ra
JCisMyNinja
Ra
Level 17
God Stats
2W - 0L
1,703 SR
Queue Stats
18W - 1L
1,836 Elo+
Party 1
Cthulhu
Cthulhu
What5363
Cthulhu
Level 15
God Stats
62W - 6L
2,011 SR
Queue Stats
65W - 6L
1,915 Elo+
Party 1
Chaac
Chaac
kame2kilyou
Chaac
Level 27
God Stats
11W - 16L
1,359 SR
Queue Stats
108W - 126L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreamySpunkus
Baron Samedi
14
5 / 4 / 1
10,001
1,000
12,988
14,188
9,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Ian318583
Aphrodite
14
0 / 10 / 5
8,523
852
963
13,794
6,780
14
1 / 9 / 2
8,823
882
9,569
23,283
11,513
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
KSlice4202364
Bakasura
14
0 / 16 / 3
8,289
829
3,208
21,072
8,081
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
dertt
Sun Wukong
15
1 / 9 / 4
9,028
903
14,505
23,044
19,540
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Free R Kelly892
Gilgamesh
18
8 / 2 / 30
11,707
1,171
15,957
10,262
14,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
17 / 1 / 19
11,840
1,184
22,462
7,941
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 0 / 28
11,173
1,117
17,620
8,802
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
What5363
Cthulhu
18
5 / 1 / 29
11,228
1,123
19,311
11,914
11,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 3 / 17
10,310
1,031
8,981
12,601
13,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
169
7
Kills
46
48
Deaths
7
15
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CreamySpunkus
Baron Samedi
5
4
1
1.38
W
Gilgamesh
Free R Kelly892
Gilgamesh
8
2
30
11.5
W
17
1
19
26.5
L
Aphrodite
Ian318583
Aphrodite
0
10
5
0.25
L
1
9
2
0.22
W
8
0
28
22
L
Bakasura
KSlice4202364
Bakasura
0
16
3
0.09
W
Cthulhu
What5363
Cthulhu
5
1
29
19.5
L
Sun Wukong
dertt
Sun Wukong
1
9
4
0.33
W
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,233
Damage
84,331
95,381
Taken
51,520
55,659
Mitigated
46,372
6,327
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CreamySpunkus
Baron Samedi
12,988
383
1,655
1,867
14,188
9,745
0
7,793
5,975
24,800
0
W
Gilgamesh
Free R Kelly892
Gilgamesh
15,957
4,018
0
543
10,262
14,200
0
3,576
6,631
0
24,514
W
22,462
2,385
0
505
7,941
3,667
0
2,381
5,395
34,659
0
L
Aphrodite
Ian318583
Aphrodite
963
115
232
562
13,794
6,780
0
8,446
4,874
6,292
0
L
9,569
4,842
0
0
23,283
11,513
0
12,546
10,124
0
30,232
W
17,620
3,283
3,662
3,107
8,802
4,057
0
3,024
5,778
37,788
0
L
Bakasura
KSlice4202364
Bakasura
3,208
2,157
0
252
21,072
8,081
0
13,255
7,363
0
12,535
W
Cthulhu
What5363
Cthulhu
19,311
1,290
2,161
2,169
11,914
11,358
0
3,416
6,904
31,894
0
L
Sun Wukong
dertt
Sun Wukong
14,505
3,579
0
1,759
23,044
19,540
0
14,668
7,652
5,919
18,951
W
8,981
4,017
0
2,621
12,601
13,090
0
5,383
7,218
0
15,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
56,258
94
Minions Killed
147
0
Camps Cleared
5
867,269
Distance Traveled
989,128
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,001
1,000
22
2
0
180,296
0
W
Gilgamesh
11,707
1,171
20
2
0
198,747
0
W
Nox
11,840
1,184
29
3
4
205,967
0
L
Aphrodite
8,523
852
3
0
0
180,674
2
L
Artemis
8,823
882
33
3
0
156,129
1
W
Ra
11,173
1,117
49
5
1
203,965
0
L
Bakasura
8,289
829
16
2
0
179,564
1
W
Cthulhu
11,228
1,123
31
3
0
198,578
0
L
Sun Wukong
9,028
903
20
2
0
170,606
1
W
Chaac
10,310
1,031
18
2
0
181,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role