Player Matchup

Izanami
Izanami
GiingerViitus
Izanami
Level 120
God Stats
14W - 14L
1,650 SR
Queue Stats
115W - 161L
1,507 Elo+
Party 3
Bellona
Bellona
PoseidoAlfa
Bellona
Level 26
God Stats
3W - 2L
1,697 SR
Queue Stats
117W - 122L
1,404 Elo+
Solo
Discordia
Discordia
RGKV
Discordia
Level 29
God Stats
9W - 7L
1,826 SR
Queue Stats
24W - 27L
1,498 Elo+
Solo
Agni
Agni
SpartanAndTheSun
Agni
Level 15
God Stats
2W - 4L
1,562 SR
Queue Stats
37W - 33L
1,506 Elo+
Solo
Ymir
Ymir
XBIGXSPENCEX
Ymir
Level 7
God Stats
49W - 65L
1,469 SR
Queue Stats
110W - 160L
1,452 Elo+
Party 3
Team Averages
Level 39
1,641 SR
1,474 Elo+

VS

Team Averages
Level 10
1,506 SR
1,411 Elo+
Hachiman
Hachiman
Augerin
Hachiman
Level 7
God Stats
29W - 27L
1,471 SR
Queue Stats
39W - 48L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
NINJALIONGHOST
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,405 Elo+
Party 1
Discordia
Discordia
OfPotionandCure
Discordia
Level 7
God Stats
41W - 59L
1,560 SR
Queue Stats
44W - 61L
1,540 Elo+
Solo
Guan Yu
Guan Yu
Waskineitor
Guan Yu
Level 3
God Stats
7W - 5L
1,500 SR
Queue Stats
17W - 16L
1,323 Elo+
Party 2
Da Ji
Da Ji
collin1287
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
12 / 0 / 10
12,043
1,204
24,634
5,777
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
PoseidoAlfa
Bellona
17
9 / 1 / 8
10,653
1,065
10,351
8,074
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
RGKV
Discordia
17
5 / 0 / 13
9,857
986
16,507
6,166
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 10
9,486
949
7,308
4,545
1,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 0 / 21
10,206
1,021
3,483
6,211
7,405
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

323

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Augerin
Hachiman
14
0 / 10 / 1
8,283
828
6,372
19,099
5,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
NINJALIONGHOST
Jormungandr
14
0 / 3 / 1
8,321
832
4,555
11,480
11,870
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
OfPotionandCure
Discordia
14
0 / 5 / 1
8,439
844
7,909
10,137
3,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Waskineitor
Guan Yu
14
0 / 5 / 1
9,195
920
4,379
16,313
19,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
14
1 / 7 / 0
8,786
879
3,835
12,138
4,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
5
30
Kills
1
1
Deaths
30
62
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Augerin
Hachiman
0
10
1
0.05
W
Izanami
12
0
10
17
L
Jormungandr
NINJALIONGHOST
Jormungandr
0
3
1
0.17
L
Discordia
OfPotionandCure
Discordia
0
5
1
0.1
W
Bellona
PoseidoAlfa
Bellona
9
1
8
13
W
Discordia
RGKV
Discordia
5
0
13
11.5
W
3
0
10
8
L
Guan Yu
Waskineitor
Guan Yu
0
5
1
0.1
W
1
0
21
11.5
L
Da Ji
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,283
Damage
27,050
30,773
Taken
69,167
18,799
Mitigated
44,452
2,420
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Augerin
Hachiman
6,372
1,914
0
1,073
19,099
5,844
0
6,994
12,105
0
29,181
W
Izanami
24,634
16,948
0
88
5,777
2,302
0
3,062
2,715
0
56,548
L
Jormungandr
NINJALIONGHOST
Jormungandr
4,555
1,142
0
0
11,480
11,870
0
3,808
7,672
15,239
0
L
Discordia
OfPotionandCure
Discordia
7,909
77
0
64
10,137
3,309
0
4,147
5,990
21,907
0
W
Bellona
PoseidoAlfa
Bellona
10,351
4,133
0
468
8,074
5,208
0
4,032
4,042
0
27,961
W
Discordia
RGKV
Discordia
16,507
334
0
1,385
6,166
2,221
0
2,548
3,618
30,300
0
W
7,308
348
0
479
4,545
1,663
0
1,320
3,225
27,526
0
L
Guan Yu
Waskineitor
Guan Yu
4,379
331
1,422
2,946
16,313
19,230
0
6,034
10,279
0
18,684
W
3,483
157
0
0
6,211
7,405
0
1,502
4,709
6,632
0
L
Da Ji
3,835
380
0
0
12,138
4,199
0
6,315
5,823
0
11,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,245
Gold Earned
43,024
203
Minions Killed
154
12
Camps Cleared
4
930,674
Distance Traveled
890,726
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,283
828
49
5
1
168,329
1
W
Izanami
12,043
1,204
88
9
3
172,103
0
L
Jormungandr
8,321
832
22
2
1
182,429
0
L
Discordia
8,439
844
24
2
2
173,576
1
W
Bellona
10,653
1,065
32
3
6
212,744
3
W
Discordia
9,857
986
30
3
1
185,416
0
W
Agni
9,486
949
44
4
2
164,531
1
L
Guan Yu
9,195
920
39
4
0
192,254
1
W
Ymir
10,206
1,021
9
1
0
195,880
0
L
Da Ji
8,786
879
20
2
0
174,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role