Player Matchup

Vulcan
Vulcan
DragonOfArkanfel
Vulcan
Level 128
God Stats
19W - 11L
1,769 SR
Queue Stats
249W - 163L
1,724 Elo+
Party 2
Medusa
Medusa
MazerahMMG
Medusa
Level 29
God Stats
8W - 5L
1,611 SR
Queue Stats
136W - 73L
1,691 Elo+
Party 2
Osiris
Osiris
Perreth
Osiris
Level 86
God Stats
9W - 2L
1,845 SR
Queue Stats
125W - 68L
1,676 Elo+
Party 2
Team Averages
Level 81
1,742 SR
1,697 Elo+

VS

Team Averages
Level 52
1,512 SR
1,311 Elo+
Eset
Eset
PlumpyMotoMoto
Eset
Level 125
God Stats
1W - 1L
1,621 SR
Queue Stats
35W - 48L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
Sabmoss
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,118 Elo+
Party 1
Cthulhu
Cthulhu
powerwolf9000
Cthulhu
Level 8
God Stats
7W - 9L
1,417 SR
Queue Stats
13W - 21L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
8,956
746
13,659
7,275
2,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
MazerahMMG
Medusa
14
12 / 1 / 7
10,340
862
12,256
7,329
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Perreth
Osiris
13
6 / 1 / 13
9,420
785
6,447
9,471
7,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
8,435
703
4,938
11,398
3,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sabmoss
Sun Wukong
11
1 / 7 / 2
7,716
643
3,882
11,567
4,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
9
0 / 7 / 2
6,828
569
4,786
14,173
12,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
20
Kills
3
3
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
Medusa
MazerahMMG
Medusa
12
1
7
15.5
W
Osiris
Perreth
Osiris
6
1
13
12.5
L
2
6
1
0.42
L
Sun Wukong
Sabmoss
Sun Wukong
1
7
2
0.29
L
Cthulhu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
13,606
24,075
Taken
37,138
13,187
Mitigated
21,083
3,447
Healing
1,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,659
3,611
0
2,385
7,275
2,555
580
2,511
4,764
54,146
0
W
Medusa
MazerahMMG
Medusa
12,256
4,654
0
250
7,329
2,840
1,674
4,153
3,176
0
35,428
W
Osiris
Perreth
Osiris
6,447
2,335
0
812
9,471
7,792
58
3,642
5,829
0
20,949
L
4,938
521
144
1,093
11,398
3,704
0
4,663
6,735
25,211
0
L
Sun Wukong
Sabmoss
Sun Wukong
3,882
694
0
37
11,567
4,832
0
4,617
6,950
0
19,930
L
Cthulhu
4,786
197
76
399
14,173
12,547
0
4,603
9,570
15,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,716
Gold Earned
22,979
172
Minions Killed
105
10
Camps Cleared
2
709,135
Distance Traveled
587,901
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,956
746
88
7
7
245,675
5
W
Medusa
10,340
862
60
5
1
218,132
0
W
Osiris
9,420
785
24
2
2
245,328
2
L
Eset
8,435
703
31
3
0
193,452
5
L
Sun Wukong
7,716
643
41
3
0
199,501
1
L
Cthulhu
6,828
569
33
3
2
194,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role