Player Matchup

Olorun
Olorun
COTFCarnage
Olorun
Level 18
God Stats
2W - 2L
1,366 SR
Queue Stats
33W - 26L
1,578 Elo+
Solo
Ne Zha
Ne Zha
Littletyke1
Ne Zha
Level 25
God Stats
1W - 0L
1,779 SR
Queue Stats
28W - 21L
1,626 Elo+
Solo
Khepri
Khepri
SterlingShad
Khepri
Level 148
God Stats
48W - 46L
1,621 SR
Queue Stats
89W - 80L
1,618 Elo+
Party 1
Hou Yi
Hou Yi
kanyethegiantyo
Hou Yi
Level 20
God Stats
3W - 1L
1,896 SR
Queue Stats
162W - 139L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
my409
Kukulkan
Level 17
God Stats
1W - 0L
1,567 SR
Queue Stats
76W - 69L
1,640 Elo+
Party 1
Team Averages
Level 46
1,646 SR
1,609 Elo+

VS

Team Averages
Level 20
1,623 SR
1,553 Elo+
Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DezzDemona
Charybdis
Level 14
God Stats
2W - 3L
1,421 SR
Queue Stats
29W - 26L
1,555 Elo+
Solo
Chaac
Chaac
EnvySsb
Chaac
Level 34
God Stats
1W - 4L
1,758 SR
Queue Stats
165W - 133L
1,661 Elo+
Party 2
Thoth
Thoth
OhComelyy
Thoth
Level 27
God Stats
13W - 15L
1,661 SR
Queue Stats
78W - 59L
1,698 Elo+
Party 2
Danzaburou
Danzaburou
Shaversian1
Danzaburou
Level 6
God Stats
6W - 7L
1,778 SR
Queue Stats
15W - 25L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
0 / 1 / 0
9,740
541
2,083
6,141
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
15
5 / 0 / 0
9,340
519
4,699
9,941
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
13
1 / 0 / 5
9,159
509
1,626
8,620
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
11 / 1 / 3
10,605
589
12,024
9,621
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
my409
Kukulkan
17
1 / 1 / 2
10,144
564
5,772
7,146
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 2 / 1
6,857
381
2,873
6,258
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
DezzDemona
Charybdis
12
0 / 5 / 0
7,190
399
2,787
10,385
2,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
EnvySsb
Chaac
17
1 / 0 / 1
10,208
567
5,696
7,267
5,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
OhComelyy
Thoth
17
2 / 2 / 0
9,828
546
5,089
8,061
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Shaversian1
Danzaburou
10
0 / 9 / 0
6,388
355
2,168
10,935
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
18
Kills
3
3
Deaths
18
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
W
Olorun
0
1
0
0
L
Charybdis
DezzDemona
Charybdis
0
5
0
0
L
Chaac
EnvySsb
Chaac
1
0
1
1.5
W
Ne Zha
5
0
0
5
L
Thoth
OhComelyy
Thoth
2
2
0
1
L
Danzaburou
Shaversian1
Danzaburou
0
9
0
0
W
Khepri
1
0
5
3.5
W
11
1
3
12.5
W
Kukulkan
my409
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
18,613
41,469
Taken
42,906
23,347
Mitigated
15,489
14,577
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,873
912
0
1,868
6,258
1,415
0
694
5,556
0
32,181
W
Olorun
2,083
798
0
2,353
6,141
4,490
624
0
6,141
57,336
8,134
L
Charybdis
DezzDemona
Charybdis
2,787
1,229
0
2,313
10,385
2,803
270
2,138
8,241
0
40,105
L
Chaac
EnvySsb
Chaac
5,696
813
0
3,146
7,267
5,813
0
2,193
5,044
2,762
73,097
W
Ne Zha
4,699
1,825
0
5,050
9,941
4,229
657
1,044
8,897
0
58,790
L
Thoth
OhComelyy
Thoth
5,089
41
0
1,562
8,061
2,673
0
2,556
5,371
73,750
0
L
Danzaburou
Shaversian1
Danzaburou
2,168
881
0
1,140
10,935
2,785
390
1,369
9,484
0
21,170
W
Khepri
1,626
140
0
3,088
8,620
8,112
69
1,656
6,964
40,444
0
W
12,024
4,980
0
3,127
9,621
3,739
1,041
969
8,652
0
86,872
W
Kukulkan
my409
Kukulkan
5,772
916
0
959
7,146
2,777
0
1,856
5,290
76,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,988
Gold Earned
40,471
578
Minions Killed
486
0
Camps Cleared
0
1,765,209
Distance Traveled
1,464,529
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,857
381
73
4
0
211,148
1
W
Olorun
9,740
541
142
8
0
335,400
7
L
Charybdis
7,190
399
71
4
0
269,475
7
L
Chaac
10,208
567
167
9
0
346,277
2
W
Ne Zha
9,340
519
99
6
0
408,038
3
L
Thoth
9,828
546
143
8
0
345,203
10
L
Danzaburou
6,388
355
32
2
0
292,426
0
W
Khepri
9,159
509
45
3
0
379,416
13
W
Hou Yi
10,605
589
139
8
0
299,634
2
W
Kukulkan
10,144
564
153
9
0
342,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role