Player Matchup

King Arthur
King Arthur
Aquiam
King Arthur
Level 107
God Stats
5W - 8L
1,412 SR
Queue Stats
183W - 158L
1,693 Elo+
Party 1
Ra
Ra
Daxder
Ra
Level 137
God Stats
1W - 2L
1,472 SR
Queue Stats
44W - 37L
1,642 Elo+
Party 1
Zeus
Zeus
Questionab13
Zeus
Level 125
God Stats
3W - 2L
1,750 SR
Queue Stats
242W - 183L
1,710 Elo+
Party 1
Danzaburou
Danzaburou
SappyThoose
Danzaburou
Level 58
God Stats
15W - 24L
1,520 SR
Queue Stats
133W - 115L
1,675 Elo+
Party 1
Neith
Neith
sp000000ns
Neith
Level 100
God Stats
19W - 13L
1,626 SR
Queue Stats
141W - 113L
1,661 Elo+
Party 1
Team Averages
Level 105
1,556 SR
1,676 Elo+

VS

Team Averages
Level 125
1,544 SR
1,555 Elo+
Ullr
Ullr
BigRoughSack
Ullr
Level 147
God Stats
1W - 4L
1,635 SR
Queue Stats
124W - 104L
1,616 Elo+
Party 2
Thanatos
Thanatos
Greenvibez978
Thanatos
Level 87
God Stats
8W - 7L
1,595 SR
Queue Stats
438W - 427L
1,536 Elo+
Solo
Sol
Sol
OMARHB
Sol
Level 145
God Stats
4W - 7L
1,489 SR
Queue Stats
189W - 173L
1,584 Elo+
Solo
Odin
Odin
Radamantys094
Odin
Level 159
God Stats
10W - 5L
1,499 SR
Queue Stats
786W - 776L
1,500 Elo+
Solo
Athena
Athena
StepDadPlower
Athena
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 68L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aquiam
King Arthur
14
0 / 3 / 0
8,560
504
3,870
10,716
6,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
15
3 / 3 / 3
9,483
558
5,817
8,774
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 8 / 1
8,281
487
5,553
10,882
3,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SappyThoose
Danzaburou
13
0 / 6 / 4
7,999
471
8,998
10,416
3,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
13
3 / 6 / 2
8,294
488
7,167
9,791
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
10,655
627
11,116
11,509
3,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Greenvibez978
Thanatos
17
9 / 1 / 6
11,024
648
9,021
14,765
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
OMARHB
Sol
18
1 / 1 / 8
10,934
643
5,270
8,375
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 0 / 1
11,458
674
6,565
6,860
4,260
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 10
9,292
547
5,568
14,129
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
26
26
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aquiam
King Arthur
0
3
0
0
W
6
3
9
3.5
L
Ra
3
3
3
1.5
W
Thanatos
Greenvibez978
Thanatos
9
1
6
12
W
Sol
OMARHB
Sol
1
1
8
5
L
1
8
1
0.19
W
7
0
1
7.5
L
Danzaburou
SappyThoose
Danzaburou
0
6
4
0.33
W
3
2
10
4
L
Neith
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,405
Damage
37,540
50,579
Taken
55,638
20,654
Mitigated
31,428
10,859
Healing
27,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aquiam
King Arthur
3,870
201
0
2,289
10,716
6,765
0
2,628
8,088
1,693
52,405
W
11,116
4,500
0
4,797
11,509
3,994
506
900
10,609
0
76,552
L
Ra
5,817
479
158
3,705
8,774
3,073
267
2,091
6,683
59,986
0
W
Thanatos
Greenvibez978
Thanatos
9,021
2,094
0
14,333
14,765
6,362
0
5,548
9,217
0
72,247
W
Sol
OMARHB
Sol
5,270
1,549
0
5,239
8,375
2,839
3,260
2,871
5,504
85,673
0
L
5,553
428
0
1,394
10,882
3,716
0
3,491
7,391
47,419
0
W
6,565
1,561
0
2,057
6,860
4,260
0
931
5,929
8,034
59,406
L
Danzaburou
SappyThoose
Danzaburou
8,998
4,162
0
2,042
10,416
3,136
0
1,914
8,502
0
53,103
W
5,568
1,326
0
1,467
14,129
13,973
472
1,439
12,690
20,494
0
L
Neith
7,167
3,196
0
1,271
9,791
3,964
775
1,992
7,799
0
55,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
53,363
547
Minions Killed
567
0
Camps Cleared
0
1,637,888
Distance Traveled
1,850,146
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,560
504
134
8
0
362,840
3
W
Ullr
10,655
627
130
8
0
353,462
6
L
Ra
9,483
558
108
6
0
353,462
2
W
Thanatos
11,024
648
107
6
0
396,517
3
W
Sol
10,934
643
160
9
0
350,601
4
L
Zeus
8,281
487
108
6
0
283,349
10
W
Odin
11,458
674
143
8
0
396,226
4
L
Danzaburou
7,999
471
95
6
0
329,357
5
W
Athena
9,292
547
27
2
0
353,340
1
L
Neith
8,294
488
102
6
0
308,880
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role