Player Matchup

Ymir
Ymir
Alatrossian
Ymir
Level 17
God Stats
9W - 8L
1,515 SR
Queue Stats
14W - 14L
1,303 Elo+
Party 1
Guan Yu
Guan Yu
BoneOut
Guan Yu
Level 21
God Stats
2W - 3L
1,581 SR
Queue Stats
20W - 13L
1,353 Elo+
Party 1
Bakasura
Bakasura
Forhat
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,653 Elo+
Solo
Aphrodite
Aphrodite
tanobellusci
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 112L
1,320 Elo+
Solo
Fenrir
Fenrir
warcris99
Fenrir
Level 25
God Stats
6W - 3L
1,709 SR
Queue Stats
45W - 29L
1,653 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,456 Elo+

VS

Team Averages
Level 31
1,436 SR
1,361 Elo+
Amaterasu
Amaterasu
AjVendet
Amaterasu
Level 23
God Stats
17W - 13L
1,432 SR
Queue Stats
35W - 36L
1,328 Elo+
Solo
Hel
Hel
Alphayata
Hel
Level 29
God Stats
4W - 2L
1,334 SR
Queue Stats
40W - 32L
1,418 Elo+
Solo
Ymir
Ymir
CyclonicTiger58
Ymir
Level 8
God Stats
3W - 6L
1,196 SR
Queue Stats
5W - 8L
1,204 Elo+
Party 2
Anubis
Anubis
NINJAGATOR27
Anubis
Level 64
God Stats
45W - 27L
1,647 SR
Queue Stats
297W - 333L
1,488 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
Level 29
God Stats
50W - 70L
1,572 SR
Queue Stats
172W - 193L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 11
12,767
426
15,110
30,443
44,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
BoneOut
Guan Yu
20
9 / 6 / 8
13,918
464
16,904
28,010
27,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Forhat
Bakasura
18
2 / 11 / 5
11,788
393
9,529
23,564
9,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
tanobellusci
Aphrodite
17
0 / 8 / 9
11,008
367
10,702
17,173
6,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
warcris99
Fenrir
20
16 / 6 / 3
16,921
564
27,539
27,016
20,971
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AjVendet
Amaterasu
17
2 / 8 / 6
12,222
407
9,153
28,276
10,892
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 15
13,105
437
9,152
17,153
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
0 / 8 / 11
12,405
414
4,732
25,320
29,388
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
20
26 / 4 / 4
18,306
610
47,296
27,554
13,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
20
8 / 7 / 8
14,523
484
24,656
25,369
13,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
81
31
Kills
37
38
Deaths
32
36
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AjVendet
Amaterasu
2
8
6
0.63
L
4
7
11
1.36
W
1
5
15
1.7
L
Guan Yu
BoneOut
Guan Yu
9
6
8
2.17
W
0
8
11
0.69
L
Bakasura
Forhat
Bakasura
2
11
5
0.41
W
Anubis
26
4
4
7
W
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
8
7
8
1.71
L
Aphrodite
tanobellusci
Aphrodite
0
8
9
0.56
L
Fenrir
warcris99
Fenrir
16
6
3
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,784
Damage
94,989
126,206
Taken
123,672
109,526
Mitigated
85,573
36,042
Healing
56,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AjVendet
Amaterasu
9,153
5,233
0
7,461
28,276
10,892
525
6,801
21,111
0
90,029
L
15,110
3,014
0
1,748
30,443
44,364
488
10,248
20,195
61,519
0
W
9,152
959
8,455
7,647
17,153
18,604
1,005
6,543
9,637
39,304
0
L
Guan Yu
BoneOut
Guan Yu
16,904
2,274
4,124
6,737
28,010
27,583
948
18,058
9,952
282
62,523
W
4,732
923
0
3,085
25,320
29,388
744
3,534
21,194
42,821
0
L
Bakasura
Forhat
Bakasura
9,529
5,741
0
5,637
23,564
9,865
209
11,977
11,587
0
58,271
W
Anubis
47,296
1,671
1,308
19,134
27,554
13,441
956
5,128
21,930
151,366
0
W
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
24,656
8,188
0
9,236
25,369
13,248
4,837
9,066
16,263
0
110,154
L
Aphrodite
tanobellusci
Aphrodite
10,702
2,193
4,355
5,527
17,173
6,743
1,308
8,287
8,886
53,822
0
L
Fenrir
warcris99
Fenrir
27,539
8,670
0
7,914
27,016
20,971
1,480
12,610
14,406
1,523
138,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,402
Gold Earned
70,561
625
Minions Killed
573
0
Camps Cleared
0
2,625,280
Distance Traveled
2,373,925
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,222
407
102
3
0
481,594
0
L
Ymir
12,767
426
78
3
0
510,514
0
W
Hel
13,105
437
56
2
0
451,299
2
L
Guan Yu
13,918
464
92
3
0
576,065
2
W
Ymir
12,405
414
53
2
0
428,815
2
L
Bakasura
11,788
393
119
4
0
530,147
3
W
Anubis
18,306
610
205
7
0
483,396
2
W
Ah Muzen Cab
14,523
484
157
5
0
528,821
0
L
Aphrodite
11,008
367
134
4
0
413,635
1
L
Fenrir
16,921
564
202
7
0
594,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role