Player Matchup

Ymir
Ymir
Cocol 2006
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 44L
1,250 Elo+
Solo
Neith
Neith
DarkRacer98
Neith
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 23L
1,389 Elo+
Solo
Olorun
Olorun
KILuMINATI_BLUE
Olorun
Level 17
God Stats
40W - 34L
1,511 SR
Queue Stats
184W - 198L
1,352 Elo+
Solo
Bellona
Bellona
Lawelit007
Bellona
Level 15
God Stats
1W - 2L
1,143 SR
Queue Stats
34W - 46L
1,280 Elo+
Solo
Cthulhu
Cthulhu
theiceboss
Cthulhu
Level 16
God Stats
1W - 0L
1,244 SR
Queue Stats
1W - 3L
1,044 Elo+
Solo
Team Averages
Level 15
1,380 SR
1,263 Elo+

VS

Team Averages
Level 10
1,373 SR
1,267 Elo+
Fenrir
Fenrir
EderRivera06
Fenrir
Level 27
God Stats
14W - 13L
1,451 SR
Queue Stats
28W - 35L
1,289 Elo+
Solo
Cerberus
Cerberus
LuciousLordswill
Cerberus
Level 4
God Stats
0W - 4L
1,161 SR
Queue Stats
0W - 5L
1,306 Elo+
Party 1
Nemesis
Nemesis
Taleahg_08
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,306 Elo+
Party 1
King Arthur
King Arthur
aka447
King Arthur
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 3L
1,325 Elo+
Solo
Bakasura
Bakasura
rich-program
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 15
9,779
1,222
10,845
4,777
4,246
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
10 / 0 / 14
10,015
1,252
15,000
6,194
2,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 1 / 18
9,448
1,181
9,701
4,841
1,974
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Lawelit007
Bellona
15
4 / 3 / 9
8,637
1,080
5,063
8,441
4,885
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
theiceboss
Cthulhu
14
3 / 2 / 13
8,518
1,065
7,012
7,348
3,958
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

348

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 2 / 2
8,934
1,117
11,189
10,558
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 10 / 5
8,319
1,040
7,328
16,257
16,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Taleahg_08
Nemesis
13
0 / 10 / 1
7,158
895
1,382
12,336
4,488
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
aka447
King Arthur
15
2 / 5 / 3
8,603
1,075
5,251
13,555
9,534
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
rich-program
Bakasura
12
0 / 4 / 0
6,633
829
662
4,277
1,472

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
31
Kills
7
7
Deaths
31
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
1
15
15.5
W
10
0
14
17
L
Fenrir
4
2
2
2.5
W
6
1
18
15
W
Bellona
Lawelit007
Bellona
4
3
9
2.83
L
1
10
5
0.35
L
Nemesis
Taleahg_08
Nemesis
0
10
1
0.05
L
King Arthur
aka447
King Arthur
2
5
3
0.7
L
Bakasura
rich-program
Bakasura
0
4
0
0
W
Cthulhu
theiceboss
Cthulhu
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,621
Damage
25,812
31,601
Taken
56,983
17,366
Mitigated
35,767
4,467
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,845
3,329
0
0
4,777
4,246
0
1,637
3,140
19,324
0
W
15,000
8,596
0
790
6,194
2,303
0
498
5,696
0
24,032
L
Fenrir
11,189
2,084
0
560
10,558
4,178
0
3,548
7,010
0
22,609
W
9,701
7,390
486
2,004
4,841
1,974
0
1,050
3,791
18,903
0
W
Bellona
Lawelit007
Bellona
5,063
2,614
0
968
8,441
4,885
0
1,074
7,367
0
12,953
L
7,328
798
0
1,382
16,257
16,095
0
10,307
5,950
17,298
0
L
Nemesis
Taleahg_08
Nemesis
1,382
646
0
360
12,336
4,488
0
6,777
5,559
0
7,063
L
King Arthur
aka447
King Arthur
5,251
492
564
524
13,555
9,534
0
5,558
7,997
0
25,428
L
Bakasura
rich-program
Bakasura
662
370
0
0
4,277
1,472
0
1,368
2,909
0
1,315
W
Cthulhu
theiceboss
Cthulhu
7,012
1,158
219
0
7,348
3,958
0
3,069
4,279
13,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,397
Gold Earned
39,647
94
Minions Killed
97
2
Camps Cleared
0
740,448
Distance Traveled
624,764
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,779
1,222
27
3
0
153,869
0
W
Neith
10,015
1,252
20
3
0
171,939
1
L
Fenrir
8,934
1,117
26
3
0
163,568
0
W
Olorun
9,448
1,181
19
2
0
127,735
0
W
Bellona
8,637
1,080
12
2
2
132,807
2
L
Cerberus
8,319
1,040
23
3
0
131,972
0
L
Nemesis
7,158
895
8
1
0
114,770
0
L
King Arthur
8,603
1,075
40
5
0
165,362
0
L
Bakasura
6,633
829
0
0
0
49,092
0
W
Cthulhu
8,518
1,065
16
2
0
154,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role