Player Matchup

Amaterasu
Amaterasu
Just A Tako
Amaterasu
Level 9
God Stats
2W - 4L
1,430 SR
Queue Stats
2W - 6L
1,397 Elo+
Party 2
Fenrir
Fenrir
Thicc AP
Fenrir
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xxxToadettexxx
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,397 Elo+
Party 2
Team Averages
Level 40
1,477 SR
1,436 Elo+

VS

Team Averages
Level 61
1,519 SR
1,432 Elo+
Mulan
Mulan
PowerFour348719
Mulan
Level 110
God Stats
1W - 4L
1,431 SR
Queue Stats
177W - 140L
1,549 Elo+
Party 1
Ra
Ra
WeDeadAngels
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,225 Elo+
Party 1
Fenrir
Fenrir
boss X20000 62
Fenrir
Level 58
God Stats
5W - 5L
1,627 SR
Queue Stats
95W - 91L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Just A Tako
Amaterasu
15
4 / 0 / 22
11,119
695
7,043
11,268
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Thicc AP
Fenrir
15
11 / 1 / 12
11,960
748
10,951
11,502
9,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
xxxToadettexxx
Morgan Le Fay
16
11 / 1 / 15
12,080
755
22,403
10,319
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
9,234
577
11,213
22,491
12,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 10 / 1
8,426
527
4,648
9,879
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 9 / 0
9,066
567
7,585
15,406
6,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
4
26
Kills
2
2
Deaths
26
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Just A Tako
Amaterasu
4
0
22
15
L
1
7
1
0.21
W
Fenrir
Thicc AP
Fenrir
11
1
12
17
L
0
10
1
0.05
L
1
9
0
0.11
W
Morgan Le Fay
xxxToadettexxx
Morgan Le Fay
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,397
Damage
23,446
33,089
Taken
47,776
26,161
Mitigated
23,810
11,597
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Just A Tako
Amaterasu
7,043
1,959
0
5,703
11,268
12,875
460
1,769
9,283
0
17,972
L
11,213
921
0
3,856
22,491
12,703
0
10,697
10,779
4,496
26,921
W
Fenrir
Thicc AP
Fenrir
10,951
1,259
0
4,040
11,502
9,252
1,058
1,788
9,474
0
28,719
L
4,648
619
436
181
9,879
4,319
0
4,822
4,867
15,640
0
L
7,585
856
0
714
15,406
6,788
0
7,402
7,250
0
22,179
W
Morgan Le Fay
xxxToadettexxx
Morgan Le Fay
22,403
2,907
0
1,854
10,319
4,034
1,026
2,668
7,473
66,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
26,726
140
Minions Killed
108
8
Camps Cleared
5
905,712
Distance Traveled
742,423
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,119
695
18
1
0
320,699
0
L
Mulan
9,234
577
45
3
0
261,198
3
W
Fenrir
11,960
748
37
2
3
269,527
2
L
Ra
8,426
527
32
2
1
208,068
0
L
Fenrir
9,066
567
31
2
4
273,157
5
W
Morgan Le Fay
12,080
755
85
5
5
315,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role