Player Matchup

Artio
Artio
THATCRACKER3990
Artio
Level 14
God Stats
2W - 1L
1,459 SR
Queue Stats
46W - 17L
1,783 Elo+
Party 1
Ao Kuang
Ao Kuang
TimeforBeans
Ao Kuang
Level 21
God Stats
6W - 0L
1,826 SR
Queue Stats
191W - 89L
1,794 Elo+
Party 1
Gilgamesh
Gilgamesh
WOWULOST
Gilgamesh
Level 26
God Stats
24W - 18L
1,726 SR
Queue Stats
256W - 213L
1,671 Elo+
Solo
Nu Wa
Nu Wa
biggestbois
Nu Wa
Level 28
God Stats
10W - 7L
1,554 SR
Queue Stats
220W - 192L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
juangamer351651
Danzaburou
Level 18
God Stats
24W - 10L
1,753 SR
Queue Stats
153W - 119L
1,655 Elo+
Party 1
Team Averages
Level 21
1,663 SR
1,698 Elo+

VS

Team Averages
Level 18
1,476 SR
1,595 Elo+
Discordia
Discordia
 
Discordia
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BlntmanandChonic
Ares
Level 7
God Stats
4W - 3L
1,496 SR
Queue Stats
46W - 49L
1,688 Elo+
Solo
Set
Set
Mantã
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 131L
1,590 Elo+
Solo
Heimdallr
Heimdallr
UpgradedSprint
Heimdallr
Level 17
God Stats
1W - 2L
1,599 SR
Queue Stats
29W - 19L
1,679 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fluxypoo
Tsukuyomi
Level 19
God Stats
0W - 3L
1,285 SR
Queue Stats
49W - 55L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
10,137
507
7,813
18,002
18,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
TimeforBeans
Ao Kuang
20
8 / 0 / 2
12,889
644
12,480
11,342
11,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
WOWULOST
Gilgamesh
20
7 / 2 / 5
11,814
591
12,789
16,323
9,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 5 / 7
10,083
504
10,120
9,538
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
juangamer351651
Danzaburou
19
8 / 1 / 3
12,185
609
10,210
9,325
3,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 4 / 2
9,913
496
13,041
12,777
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 3
7,028
351
4,381
14,089
10,627
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Set
Mantã
Set
15
1 / 4 / 0
8,920
446
5,022
13,346
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
UpgradedSprint
Heimdallr
15
1 / 4 / 1
9,141
457
6,334
13,551
3,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
fluxypoo
Tsukuyomi
14
5 / 7 / 0
9,257
463
8,402
14,388
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
24
Kills
10
11
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
2
1
L
0
5
3
0.3
L
Set
Mantã
Set
1
4
0
0.25
W
1
3
7
1.5
W
Ao Kuang
TimeforBeans
Ao Kuang
8
0
2
9
L
Heimdallr
UpgradedSprint
Heimdallr
1
4
1
0.38
W
Gilgamesh
WOWULOST
Gilgamesh
7
2
5
4.75
W
0
5
7
0.7
L
Tsukuyomi
fluxypoo
Tsukuyomi
5
7
0
0.71
W
Danzaburou
juangamer351651
Danzaburou
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,412
Damage
37,180
64,530
Taken
68,151
46,716
Mitigated
35,077
27,232
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,041
586
0
2,576
12,777
4,585
0
8,249
4,495
76,562
0
L
4,381
233
0
0
14,089
10,627
0
3,496
10,466
18,517
0
L
Set
Mantã
Set
5,022
2,152
0
1,798
13,346
10,163
0
6,666
6,639
0
53,977
W
7,813
413
64
3,714
18,002
18,494
191
4,876
12,797
35,097
0
W
Ao Kuang
TimeforBeans
Ao Kuang
12,480
3,633
0
7,072
11,342
11,627
2,337
1,925
9,037
75,329
11,235
L
Heimdallr
UpgradedSprint
Heimdallr
6,334
3,564
0
2,802
13,551
3,915
0
4,357
9,194
0
65,538
W
Gilgamesh
WOWULOST
Gilgamesh
12,789
5,127
0
10,104
16,323
9,757
0
3,939
12,066
0
99,566
W
10,120
1,011
0
1,181
9,538
3,431
564
4,986
4,208
84,641
0
L
Tsukuyomi
fluxypoo
Tsukuyomi
8,402
2,119
0
2,677
14,388
5,787
0
6,659
7,729
0
64,455
W
Danzaburou
juangamer351651
Danzaburou
10,210
4,409
0
5,097
9,325
3,407
2,443
895
8,404
0
101,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,108
Gold Earned
44,259
658
Minions Killed
525
0
Camps Cleared
0
1,979,707
Distance Traveled
1,798,758
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,913
496
154
8
0
362,417
3
L
Ares
7,028
351
20
1
0
360,383
3
L
Set
8,920
446
116
6
0
372,484
9
W
Artio
10,137
507
40
2
0
416,711
0
W
Ao Kuang
12,889
644
159
8
0
428,529
1
L
Heimdallr
9,141
457
131
7
0
372,223
6
W
Gilgamesh
11,814
591
144
7
0
426,265
2
W
Nu Wa
10,083
504
151
8
0
334,873
0
L
Tsukuyomi
9,257
463
104
5
0
331,251
4
W
Danzaburou
12,185
609
164
8
0
373,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role