Player Matchup

Cabrakan
Cabrakan
DJProblemchild
Cabrakan
Level 141
God Stats
12W - 10L
1,806 SR
Queue Stats
544W - 408L
1,714 Elo+
Party 1
Sol
Sol
fatbackthemillio
Sol
Level 148
God Stats
15W - 8L
1,751 SR
Queue Stats
321W - 249L
1,661 Elo+
Party 1
Skadi
Skadi
spiderrider07
Skadi
Level 157
God Stats
4W - 2L
1,557 SR
Queue Stats
442W - 264L
1,788 Elo+
Party 1
Team Averages
Level 149
1,705 SR
1,721 Elo+

VS

Team Averages
Level 70
1,514 SR
1,411 Elo+
Cthulhu
Cthulhu
JingBae15
Cthulhu
Level 24
God Stats
1W - 2L
1,369 SR
Queue Stats
5W - 8L
1,362 Elo+
Party 2
Da Ji
Da Ji
TiznaraN
Da Ji
Level 159
God Stats
0W - 1L
1,517 SR
Queue Stats
32W - 38L
1,500 Elo+
Solo
Kukulkan
Kukulkan
YellowNinja14
Kukulkan
Level 26
God Stats
1W - 2L
1,657 SR
Queue Stats
4W - 4L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
3 / 5 / 11
8,474
847
5,283
11,078
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 5 / 11
9,223
922
8,461
9,766
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
10 / 6 / 4
8,949
895
12,447
11,784
4,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JingBae15
Cthulhu
13
8 / 5 / 6
8,710
871
7,309
12,759
11,521
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
TiznaraN
Da Ji
10
3 / 9 / 9
7,529
753
7,705
11,195
3,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
YellowNinja14
Kukulkan
11
5 / 4 / 8
8,067
807
7,161
8,080
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
18
Kills
16
16
Deaths
18
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
5
11
1.7
L
Cthulhu
JingBae15
Cthulhu
8
5
6
2.2
L
Da Ji
TiznaraN
Da Ji
3
9
9
0.83
L
Kukulkan
YellowNinja14
Kukulkan
5
4
8
2.25
W
5
5
11
2.1
W
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
22,175
32,628
Taken
32,034
20,348
Mitigated
17,526
8,308
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,283
521
378
1,931
11,078
11,966
483
4,597
6,481
8,667
0
L
Cthulhu
JingBae15
Cthulhu
7,309
544
543
2,452
12,759
11,521
0
5,361
7,398
20,576
0
L
Da Ji
TiznaraN
Da Ji
7,705
2,442
0
720
11,195
3,644
0
3,533
7,662
0
11,100
L
Kukulkan
YellowNinja14
Kukulkan
7,161
1,159
0
648
8,080
2,361
0
4,113
3,967
23,533
0
W
8,461
3,138
220
3,330
9,766
3,859
1,330
3,470
6,296
24,550
2,612
W
12,447
4,948
79
2,370
11,784
4,523
1,463
6,430
5,354
0
34,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
24,306
81
Minions Killed
70
3
Camps Cleared
1
500,429
Distance Traveled
482,179
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,474
847
8
1
2
177,264
3
L
Cthulhu
8,710
871
20
2
0
179,649
0
L
Da Ji
7,529
753
9
1
1
140,465
3
L
Kukulkan
8,067
807
41
4
0
162,065
1
W
Sol
9,223
922
30
3
1
169,752
1
W
Skadi
8,949
895
43
4
0
153,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role