Player Matchup

Achilles
Achilles
Adrianmñz99
Achilles
Level 28
God Stats
1W - 1L
1,383 SR
Queue Stats
22W - 31L
1,382 Elo+
Party 2
Nemesis
Nemesis
Atoxiro
Nemesis
Level 27
God Stats
0W - 2L
1,262 SR
Queue Stats
40W - 50L
1,496 Elo+
Solo
Medusa
Medusa
Hemiony
Medusa
Level 29
God Stats
1W - 2L
1,624 SR
Queue Stats
8W - 9L
1,473 Elo+
Party 1
Hel
Hel
Lucky38rus
Hel
Level 27
God Stats
1W - 6L
1,306 SR
Queue Stats
16W - 15L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
OldSchoolRaMi
Kukulkan
Level 18
God Stats
0W - 1L
1,157 SR
Queue Stats
16W - 18L
1,398 Elo+
Party 2
Team Averages
Level 26
1,346 SR
1,451 Elo+

VS

Team Averages
Level 22
1,455 SR
1,567 Elo+
Pele
Pele
 
Pele
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AlexandaR98
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,270 Elo+
Solo
Tiamat
Tiamat
PaizuriPrincess
Tiamat
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 55L
1,805 Elo+
Party 3
Merlin
Merlin
ThеKing
Merlin
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 11L
1,872 Elo+
Party 3
Susano
Susano
imborede
Susano
Level 15
God Stats
3W - 4L
1,273 SR
Queue Stats
35W - 45L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adrianmñz99
Achilles
19
9 / 8 / 9
14,376
1,027
20,162
33,241
53,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Atoxiro
Nemesis
19
2 / 11 / 12
12,269
876
13,506
29,425
11,303
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Hemiony
Medusa
19
4 / 8 / 12
13,523
966
19,870
28,600
12,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 7 / 9
12,140
867
8,539
21,722
17,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
OldSchoolRaMi
Kukulkan
19
4 / 8 / 12
13,287
949
15,117
18,191
7,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
9 / 5 / 18
14,484
1,035
17,340
14,058
9,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
AlexandaR98
Amaterasu
20
7 / 6 / 17
14,639
1,046
12,185
23,578
21,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 1 / 25
15,911
1,137
41,374
14,674
12,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
ThеKing
Merlin
20
11 / 3 / 24
16,226
1,159
44,427
16,208
6,521
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
imborede
Susano
20
5 / 6 / 9
12,567
898
12,088
17,870
6,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
135
21
Kills
42
42
Deaths
21
54
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
5
18
3.6
L
Achilles
Adrianmñz99
Achilles
9
8
9
1.69
W
Amaterasu
AlexandaR98
Amaterasu
7
6
17
2.58
L
Nemesis
Atoxiro
Nemesis
2
11
12
0.73
L
Medusa
Hemiony
Medusa
4
8
12
1.25
L
2
7
9
0.93
L
Kukulkan
OldSchoolRaMi
Kukulkan
4
8
12
1.25
W
10
1
25
22.5
W
Merlin
ThеKing
Merlin
11
3
24
7.67
W
Susano
imborede
Susano
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,194
Damage
127,414
131,179
Taken
86,388
102,438
Mitigated
57,186
25,434
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,340
2,946
0
1,929
14,058
9,671
0
3,230
10,599
0
27,429
L
Achilles
Adrianmñz99
Achilles
20,162
3,468
0
2,778
33,241
53,355
0
24,744
8,027
0
25,872
W
Amaterasu
AlexandaR98
Amaterasu
12,185
4,558
0
4,124
23,578
21,083
0
6,692
16,380
9,883
21,276
L
Nemesis
Atoxiro
Nemesis
13,506
5,758
0
3,179
29,425
11,303
0
18,401
10,635
0
26,768
L
Medusa
Hemiony
Medusa
19,870
10,268
0
1,351
28,600
12,335
0
16,780
11,590
0
55,635
L
8,539
981
11,039
6,677
21,722
17,746
0
16,762
4,504
18,876
0
L
Kukulkan
OldSchoolRaMi
Kukulkan
15,117
3,331
0
410
18,191
7,699
0
10,281
7,696
51,455
0
W
41,374
2,838
350
5,733
14,674
12,960
0
3,207
11,183
70,327
0
W
Merlin
ThеKing
Merlin
44,427
2,122
295
2,120
16,208
6,521
0
5,063
10,682
79,130
0
W
Susano
imborede
Susano
12,088
1,979
0
0
17,870
6,951
0
5,464
11,971
0
31,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,595
Gold Earned
73,827
247
Minions Killed
257
3
Camps Cleared
12
1,299,475
Distance Traveled
1,360,286
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,484
1,035
11
1
7
269,518
2
L
Achilles
14,376
1,027
18
1
0
274,035
0
W
Amaterasu
14,639
1,046
39
3
1
262,882
2
L
Nemesis
12,269
876
27
2
1
266,109
1
L
Medusa
13,523
966
72
5
1
255,756
0
L
Hel
12,140
867
28
2
0
270,361
0
L
Kukulkan
13,287
949
102
7
1
233,214
0
W
Tiamat
15,911
1,137
69
5
2
302,419
0
W
Merlin
16,226
1,159
90
6
1
270,980
1
W
Susano
12,567
898
48
3
1
254,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role