Player Matchup

Sun Wukong
Sun Wukong
DarthRogue115
Sun Wukong
Level 158
God Stats
5W - 6L
1,538 SR
Queue Stats
110W - 119L
1,422 Elo+
Party 1
Tiamat
Tiamat
KuriBran
Tiamat
Level 26
God Stats
1W - 5L
1,479 SR
Queue Stats
11W - 16L
1,381 Elo+
Solo
Fenrir
Fenrir
RoGu3 tRo0p3r
Fenrir
Level 109
God Stats
0W - 1L
1,333 SR
Queue Stats
197W - 229L
1,419 Elo+
Party 1
Team Averages
Level 98
1,450 SR
1,408 Elo+

VS

Team Averages
Level 73
1,478 SR
1,443 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
SinonNH
Hel
Level 104
God Stats
2W - 3L
1,486 SR
Queue Stats
46W - 69L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
latido_baixo
Sylvanus
Level 26
God Stats
5W - 1L
1,449 SR
Queue Stats
20W - 26L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthRogue115
Sun Wukong
13
3 / 4 / 2
9,393
626
17,435
23,477
15,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
KuriBran
Tiamat
11
0 / 6 / 4
8,518
568
7,767
9,882
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 10 / 2
9,039
603
8,215
17,905
6,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 2 / 10
12,015
801
15,890
11,490
4,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
16
11 / 2 / 7
12,497
833
17,933
13,060
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
latido_baixo
Sylvanus
14
1 / 2 / 17
11,419
761
7,532
23,223
23,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
20
20
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
10
6.5
L
Sun Wukong
DarthRogue115
Sun Wukong
3
4
2
1
L
Tiamat
KuriBran
Tiamat
0
6
4
0.33
L
3
10
2
0.4
W
Hel
11
2
7
7.25
W
Sylvanus
latido_baixo
Sylvanus
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
41,355
51,264
Taken
47,773
27,058
Mitigated
31,863
13,475
Healing
31,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,890
5,897
0
2,730
11,490
4,262
2,039
2,202
9,134
0
58,889
L
Sun Wukong
DarthRogue115
Sun Wukong
17,435
1,383
0
10,012
23,477
15,274
0
13,444
10,033
0
52,175
L
Tiamat
KuriBran
Tiamat
7,767
783
119
1,528
9,882
5,274
0
4,024
5,858
21,935
0
L
8,215
1,299
0
1,816
17,905
6,510
0
8,653
9,252
0
20,151
W
Hel
17,933
1,170
8,490
7,969
13,060
4,401
493
1,990
10,832
65,701
0
W
Sylvanus
latido_baixo
Sylvanus
7,532
942
2,930
8,920
23,223
23,200
362
3,428
19,299
17,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,950
Gold Earned
35,931
145
Minions Killed
207
6
Camps Cleared
9
723,437
Distance Traveled
826,627
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,015
801
91
6
4
267,157
4
L
Sun Wukong
9,393
626
66
4
3
292,607
3
L
Tiamat
8,518
568
47
3
0
201,515
1
L
Fenrir
9,039
603
32
2
3
229,315
3
W
Hel
12,497
833
95
6
5
310,220
1
W
Sylvanus
11,419
761
21
1
0
249,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role