Player Matchup

Achilles
Achilles
NelsonELP_toAmo
Achilles
Level 68
God Stats
0W - 5L
1,190 SR
Queue Stats
276W - 332L
1,346 Elo+
Party 4
Anubis
Anubis
TFA_ElConde
Anubis
Level 8
God Stats
0W - 5L
1,204 SR
Queue Stats
18W - 23L
1,393 Elo+
Party 4
Kuzenbo
Kuzenbo
TheDarkFlow
Kuzenbo
Level 29
God Stats
1W - 7L
1,010 SR
Queue Stats
46W - 51L
1,413 Elo+
Party 2
Odin
Odin
TheHandOfScioli
Odin
Level 26
God Stats
3W - 2L
1,705 SR
Queue Stats
41W - 48L
1,440 Elo+
Party 2
Izanami
Izanami
elcrak_2421
Izanami
Level 26
God Stats
4W - 7L
1,269 SR
Queue Stats
116W - 188L
1,230 Elo+
Party 4
Team Averages
Level 31
1,276 SR
1,364 Elo+

VS

Team Averages
Level 27
1,493 SR
1,399 Elo+
Cthulhu
Cthulhu
Patowako
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,324 Elo+
Party 1
Charybdis
Charybdis
Vulgrim78
Charybdis
Level 20
God Stats
5W - 2L
1,730 SR
Queue Stats
14W - 16L
1,385 Elo+
Party 1
King Arthur
King Arthur
XxxLiOnHeArTsxxX
King Arthur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 90L
1,358 Elo+
Solo
Agni
Agni
kiv1515
Agni
Level 26
God Stats
1W - 2L
1,184 SR
Queue Stats
46W - 44L
1,445 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tripodz
Tsukuyomi
Level 35
God Stats
7W - 5L
1,549 SR
Queue Stats
56W - 49L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
3 / 7 / 4
10,591
481
9,396
20,418
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Anubis
17
8 / 7 / 3
10,948
498
11,228
18,741
8,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TheDarkFlow
Kuzenbo
15
2 / 2 / 6
9,891
450
8,905
12,861
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 3 / 6
9,533
433
4,142
13,975
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
elcrak_2421
Izanami
15
2 / 6 / 6
9,310
423
6,129
12,432
3,924
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Patowako
Cthulhu
16
2 / 5 / 2
9,507
432
5,215
13,045
7,397
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
Vulgrim78
Charybdis
16
1 / 3 / 4
9,513
432
5,611
12,976
4,081
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
XxxLiOnHeArTsxxX
King Arthur
18
6 / 4 / 7
12,034
547
9,729
14,292
10,621
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
kiv1515
Agni
18
4 / 4 / 10
11,809
537
11,244
12,157
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
tripodz
Tsukuyomi
20
12 / 2 / 9
13,432
611
23,697
16,210
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
17
Kills
25
25
Deaths
18
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
7
4
0.71
W
Cthulhu
Patowako
Cthulhu
2
5
2
0.6
L
Anubis
8
7
3
1.36
L
Kuzenbo
TheDarkFlow
Kuzenbo
2
2
6
2.5
L
2
3
6
1.67
W
Charybdis
Vulgrim78
Charybdis
1
3
4
1
W
King Arthur
XxxLiOnHeArTsxxX
King Arthur
6
4
7
2.38
L
Izanami
elcrak_2421
Izanami
2
6
6
0.83
W
Agni
kiv1515
Agni
4
4
10
2.25
W
Tsukuyomi
tripodz
Tsukuyomi
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,800
Damage
55,496
78,427
Taken
68,680
45,463
Mitigated
32,426
17,783
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,396
3,788
0
4,158
20,418
8,403
0
2,003
18,287
0
73,664
W
Cthulhu
Patowako
Cthulhu
5,215
503
644
906
13,045
7,397
280
7,243
5,712
34,909
0
L
Anubis
11,228
267
0
7,796
18,741
8,430
0
6,168
12,175
78,126
0
L
Kuzenbo
TheDarkFlow
Kuzenbo
8,905
2,561
0
3,701
12,861
13,940
674
3,776
8,931
34,035
0
L
4,142
1,205
0
1,095
13,975
10,766
860
1,009
12,856
0
28,911
W
Charybdis
Vulgrim78
Charybdis
5,611
3,007
0
3,347
12,976
4,081
968
4,317
8,528
0
69,056
W
King Arthur
XxxLiOnHeArTsxxX
King Arthur
9,729
1,515
0
3,172
14,292
10,621
711
2,246
11,559
0
46,024
L
Izanami
elcrak_2421
Izanami
6,129
5,295
0
1,033
12,432
3,924
0
2,860
9,476
0
48,437
W
Agni
kiv1515
Agni
11,244
860
0
2,158
12,157
3,552
1,408
4,050
8,107
68,160
0
W
Tsukuyomi
tripodz
Tsukuyomi
23,697
7,335
0
7,498
16,210
6,775
1,845
2,277
13,672
0
114,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,273
Gold Earned
56,295
426
Minions Killed
512
0
Camps Cleared
0
2,128,894
Distance Traveled
2,103,403
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,591
481
132
6
0
447,383
2
W
Cthulhu
9,507
432
40
2
0
380,619
0
L
Anubis
10,948
498
113
5
0
337,769
0
L
Kuzenbo
9,891
450
45
2
0
561,846
5
L
Odin
9,533
433
43
2
0
425,009
3
W
Charybdis
9,513
432
117
5
0
383,360
6
W
King Arthur
12,034
547
74
3
0
432,017
0
L
Izanami
9,310
423
93
4
0
356,887
0
W
Agni
11,809
537
131
6
0
400,950
2
W
Tsukuyomi
13,432
611
150
7
0
506,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role