Player Matchup

Anubis
Anubis
Gold III
ADK Colt
Anubis
Gold III
Level 54
God Stats
11W - 9L
1,588 SR
Queue Stats
40W - 36L
1,475 MMR
Solo
Skadi
Skadi
Bronze III
CloutStrokin
Skadi
Bronze III
Level 65
God Stats
1W - 1L
1,676 SR
Queue Stats
5W - 8L
1,482 MMR
Party 2
Bacchus
Bacchus
Bronze III
YungBlakee_
Bacchus
Bronze III
Level 43
God Stats
1W - 2L
1,548 SR
Queue Stats
2W - 4L
1,445 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 54
1,604 SR
1,467 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,571 SR
1,544 MMR
Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
Al_TunaCan
Chiron
Gold IV
Level 122
God Stats
40W - 36L
1,597 SR
Queue Stats
96W - 110L
1,388 MMR
Party 1
Odin
Odin
Platinum IV
binkums
Odin
Platinum IV
Level 107
God Stats
65W - 57L
1,615 SR
Queue Stats
101W - 116L
1,744 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ADK Colt
Anubis
13
4 / 6 / 1
8,954
689
5,469
9,962
4,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 3
8,416
647
5,864
8,793
2,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
YungBlakee_
Bacchus
12
1 / 3 / 2
7,924
610
3,520
8,153
7,520
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CthulhuGilgameshKing ArthurCabrakanCu Chulainn

VS

Bans
HerculesFenrirKumbhakarnaArtemisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 3 / 8
9,047
696
10,857
6,974
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Al_TunaCan
Chiron
13
6 / 2 / 7
9,511
732
8,832
7,215
2,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
binkums
Odin
14
3 / 1 / 11
8,998
692
4,404
9,973
9,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
14
14
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
3
8
3
L
Anubis
ADK Colt
Anubis
4
6
1
0.75
W
Chiron
Al_TunaCan
Chiron
6
2
7
4.75
L
1
5
3
0.5
L
Bacchus
YungBlakee_
Bacchus
1
3
2
0.67
W
Odin
binkums
Odin
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,853
Damage
24,093
26,908
Taken
24,162
14,368
Mitigated
14,248
4,826
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,857
122
0
1,792
6,974
2,180
195
3,873
3,101
35,623
0
L
Anubis
ADK Colt
Anubis
5,469
143
0
2,751
9,962
4,189
142
3,348
6,614
34,440
0
W
Chiron
Al_TunaCan
Chiron
8,832
3,345
1,332
2,934
7,215
2,263
1,906
2,976
4,239
0
37,456
L
5,864
2,391
288
1,325
8,793
2,659
0
4,290
4,503
0
24,231
L
Bacchus
YungBlakee_
Bacchus
3,520
249
0
462
8,153
7,520
0
3,447
4,706
5,776
0
W
Odin
binkums
Odin
4,404
514
0
2,123
9,973
9,805
357
2,544
7,429
0
22,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,294
Gold Earned
27,556
147
Minions Killed
141
5
Camps Cleared
7
633,733
Distance Traveled
732,390
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,047
696
53
4
4
222,150
4
L
Anubis
8,954
689
64
5
2
207,328
0
W
Chiron
9,511
732
51
4
2
243,054
4
L
Skadi
8,416
647
71
5
3
192,212
0
L
Bacchus
7,924
610
12
1
0
234,193
0
W
Odin
8,998
692
37
3
1
267,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role