Player Matchup

Danzaburou
Danzaburou
Matt986
Danzaburou
Level 20
God Stats
6W - 4L
1,489 SR
Queue Stats
84W - 79L
1,502 Elo+
Solo
Ra
Ra
SkumTzu
Ra
Level 12
God Stats
5W - 9L
1,258 SR
Queue Stats
23W - 23L
1,503 Elo+
Party 2
Xing Tian
Xing Tian
Tearraven
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
fishhookrip
Kukulkan
Level 5
God Stats
29W - 32L
1,396 SR
Queue Stats
30W - 32L
1,371 Elo+
Party 2
Hachiman
Hachiman
mefkat
Hachiman
Level 4
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 34
1,392 SR
1,474 Elo+

VS

Team Averages
Level 33
1,526 SR
1,445 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Batosi0
Ymir
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 19L
1,377 Elo+
Party 1
Izanami
Izanami
Flashlights1021
Izanami
Level 8
God Stats
7W - 1L
1,560 SR
Queue Stats
13W - 7L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
Jrby
Xbalanque
Level 14
God Stats
12W - 8L
1,572 SR
Queue Stats
21W - 23L
1,438 Elo+
Party 1
Merlin
Merlin
K0Lt
Merlin
Level 18
God Stats
9W - 8L
1,500 SR
Queue Stats
74W - 68L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Matt986
Danzaburou
16
1 / 3 / 6
10,132
921
14,360
13,605
5,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 6 / 5
10,184
926
5,237
12,525
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Tearraven
Xing Tian
16
1 / 3 / 6
9,802
891
7,889
21,142
21,522
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
fishhookrip
Kukulkan
16
1 / 3 / 2
9,427
857
5,743
8,191
3,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
mefkat
Hachiman
16
3 / 1 / 4
10,134
921
7,972
7,196
2,735
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

142

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
8 / 3 / 3
11,561
1,051
15,006
5,034
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Batosi0
Ymir
17
0 / 1 / 10
10,022
911
4,963
11,530
12,295
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
6 / 2 / 6
11,596
1,054
16,538
12,194
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Jrby
Xbalanque
17
1 / 2 / 12
10,520
956
13,820
9,827
4,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
K0Lt
Merlin
17
1 / 0 / 9
10,249
932
8,792
6,199
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
8
Kills
16
16
Deaths
8
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
3
3
3.17
W
Ymir
Batosi0
Ymir
0
1
10
5
W
6
2
6
4.5
W
Xbalanque
Jrby
Xbalanque
1
2
12
3.5
W
Merlin
K0Lt
Merlin
1
0
9
5.5
L
Danzaburou
Matt986
Danzaburou
1
3
6
1.33
L
2
6
5
0.75
L
Xing Tian
Tearraven
Xing Tian
1
3
6
1.33
L
Kukulkan
fishhookrip
Kukulkan
1
3
2
0.67
L
Hachiman
mefkat
Hachiman
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,201
Damage
59,119
62,659
Taken
44,784
37,980
Mitigated
26,729
6,964
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,006
158
0
0
5,034
2,550
0
1,674
3,360
45,701
0
W
Ymir
Batosi0
Ymir
4,963
642
0
0
11,530
12,295
0
4,308
7,222
10,448
0
W
16,538
9,571
0
3,336
12,194
4,975
0
5,817
6,377
0
36,918
W
Xbalanque
Jrby
Xbalanque
13,820
6,500
0
511
9,827
4,439
0
3,521
6,306
0
23,561
W
Merlin
K0Lt
Merlin
8,792
879
47
713
6,199
2,470
0
3,549
2,650
27,136
0
L
Danzaburou
Matt986
Danzaburou
14,360
8,161
0
1,609
13,605
5,488
0
5,697
7,644
0
39,775
L
5,237
325
1,507
708
12,525
4,793
0
6,992
5,049
25,224
0
L
Xing Tian
Tearraven
Xing Tian
7,889
434
571
1,433
21,142
21,522
0
7,216
13,444
18,035
0
L
Kukulkan
fishhookrip
Kukulkan
5,743
248
0
93
8,191
3,442
0
4,023
4,038
21,244
0
L
Hachiman
mefkat
Hachiman
7,972
4,088
0
1,043
7,196
2,735
0
3,247
3,723
0
23,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,679
Gold Earned
53,948
201
Minions Killed
219
5
Camps Cleared
6
981,148
Distance Traveled
1,099,002
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,561
1,051
77
7
0
232,231
2
W
Ymir
10,022
911
6
1
1
226,399
0
W
Izanami
11,596
1,054
52
5
2
197,671
0
W
Xbalanque
10,520
956
20
2
3
222,554
0
W
Merlin
10,249
932
64
6
0
220,147
1
L
Danzaburou
10,132
921
68
6
0
196,085
0
L
Ra
10,184
926
52
5
1
199,061
0
L
Xing Tian
9,802
891
25
2
1
226,845
0
L
Kukulkan
9,427
857
30
3
2
207,338
0
L
Hachiman
10,134
921
26
2
1
151,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role