Player Matchup

Hercules
Hercules
iJvke
Hercules
Level 82
God Stats
6W - 12L
1,441 SR
Queue Stats
177W - 192L
1,476 Elo+
Solo
Susano
Susano
ozxa99
Susano
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 363L
1,494 Elo+
Party 2
Sol
Sol
znyw
Sol
Level 129
God Stats
1W - 3L
1,386 SR
Queue Stats
118W - 107L
1,500 Elo+
Party 2
Team Averages
Level 106
1,442 SR
1,490 Elo+

VS

Team Averages
Level 46
1,563 SR
1,266 Elo+
Cthulhu
Cthulhu
Masafune
Cthulhu
Level 28
God Stats
8W - 2L
1,707 SR
Queue Stats
63W - 65L
1,437 Elo+
Solo
Artemis
Artemis
bonglord98
Artemis
Level 56
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 4L
1,200 Elo+
Party 1
Merlin
Merlin
dryyback
Merlin
Level 54
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
iJvke
Hercules
11
4 / 0 / 6
6,768
846
4,841
5,839
4,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
ozxa99
Susano
10
3 / 0 / 6
6,456
807
4,859
4,631
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
znyw
Sol
10
3 / 0 / 6
6,748
844
5,163
3,883
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Masafune
Cthulhu
8
0 / 2 / 0
5,101
638
2,929
7,431
6,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
bonglord98
Artemis
4
0 / 5 / 0
4,730
591
751
4,323
1,171
Mace

Mace

+10
Physical Power

Merlin
dryyback
Merlin
8
0 / 3 / 0
5,114
639
2,573
5,544
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Masafune
Cthulhu
0
2
0
0
L
Artemis
bonglord98
Artemis
0
5
0
0
L
Merlin
dryyback
Merlin
0
3
0
0
W
Hercules
iJvke
Hercules
4
0
6
7
W
Susano
ozxa99
Susano
3
0
6
6
W
Sol
znyw
Sol
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,863
Damage
6,253
14,353
Taken
17,298
7,838
Mitigated
9,564
5,585
Healing
509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Masafune
Cthulhu
2,929
449
0
509
7,431
6,172
0
2,289
5,142
11,214
0
L
Artemis
bonglord98
Artemis
751
228
0
0
4,323
1,171
0
1,964
2,359
0
4,259
L
Merlin
dryyback
Merlin
2,573
106
0
0
5,544
2,221
52
1,043
4,501
15,131
0
W
Hercules
iJvke
Hercules
4,841
687
0
1,984
5,839
4,848
591
1,914
3,818
0
15,818
W
Susano
ozxa99
Susano
4,859
1,065
0
1,140
4,631
1,694
308
1,899
2,732
0
12,129
W
Sol
znyw
Sol
5,163
2,004
0
2,461
3,883
1,296
1,481
2,215
1,668
31,467
3,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,972
Gold Earned
14,945
105
Minions Killed
56
6
Camps Cleared
2
507,801
Distance Traveled
339,504
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,101
638
23
3
0
130,969
2
L
Artemis
4,730
591
6
1
1
62,017
1
L
Merlin
5,114
639
27
3
1
146,518
0
W
Hercules
6,768
846
28
4
0
169,345
2
W
Susano
6,456
807
22
3
1
180,659
7
W
Sol
6,748
844
55
7
5
157,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role