Player Matchup

Persephone
Persephone
FreakiestWood
Persephone
Level 120
God Stats
4W - 8L
1,293 SR
Queue Stats
293W - 216L
1,487 Elo+
Party 1
Hercules
Hercules
Ghostsniper1940
Hercules
Level 111
God Stats
48W - 26L
1,671 SR
Queue Stats
625W - 407L
1,581 Elo+
Party 1
Yemoja
Yemoja
LonelyDragon24
Yemoja
Level 149
God Stats
3W - 2L
1,420 SR
Queue Stats
425W - 339L
1,516 Elo+
Party 1
Team Averages
Level 127
1,462 SR
1,528 Elo+

VS

Team Averages
Level 108
1,626 SR
1,486 Elo+
Chang'e
Chang'e
Darkchaos_Wolf
Chang'e
Level 62
God Stats
15W - 11L
1,757 SR
Queue Stats
172W - 124L
1,483 Elo+
Party 2
Odin
Odin
RaptorTurds
Odin
Level 108
God Stats
3W - 1L
1,557 SR
Queue Stats
141W - 127L
1,528 Elo+
Party 2
Chaac
Chaac
TrollsTheKing93
Chaac
Level 155
God Stats
4W - 2L
1,564 SR
Queue Stats
216W - 227L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FreakiestWood
Persephone
15
6 / 5 / 3
11,579
681
15,142
18,363
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
13
4 / 5 / 7
10,441
614
14,097
23,164
27,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 9
10,379
611
11,866
18,648
15,510
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
12,499
735
23,531
18,725
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 6 / 8
11,619
683
10,242
26,321
31,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 1 / 10
12,432
731
18,268
22,306
30,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
12
Kills
15
15
Deaths
12
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
L
Persephone
FreakiestWood
Persephone
6
5
3
1.5
L
Hercules
4
5
7
1.5
L
2
5
9
1.3
W
4
6
8
1.33
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,105
Damage
52,041
60,175
Taken
67,352
50,233
Mitigated
69,214
20,192
Healing
32,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,531
1,552
11,612
10,779
18,725
7,498
146
8,293
9,735
64,902
0
L
Persephone
FreakiestWood
Persephone
15,142
1,388
1,236
3,842
18,363
7,236
120
7,571
10,787
57,291
0
L
Hercules
14,097
2,452
1,241
7,002
23,164
27,487
34
11,918
11,246
580
26,203
L
11,866
3,432
4,434
2,437
18,648
15,510
100
5,869
12,779
31,681
0
W
10,242
2,895
0
2,300
26,321
31,082
729
9,120
16,144
588
27,045
W
18,268
2,764
0
7,880
22,306
30,634
1,650
10,245
11,296
3,195
47,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
36,550
171
Minions Killed
185
6
Camps Cleared
6
853,593
Distance Traveled
996,259
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,499
735
83
5
4
324,020
0
L
Persephone
11,579
681
105
6
4
291,053
0
L
Hercules
10,441
614
31
2
0
298,368
0
L
Yemoja
10,379
611
35
2
2
264,172
4
W
Odin
11,619
683
53
3
1
322,858
1
W
Chaac
12,432
731
49
3
1
349,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role