Player Matchup

Vulcan
Vulcan
Hectic Arsenic
Vulcan
Level 104
God Stats
4W - 3L
1,412 SR
Queue Stats
172W - 194L
1,458 Elo+
Party 1
Skadi
Skadi
Hectic Evade
Skadi
Level 104
God Stats
15W - 6L
1,611 SR
Queue Stats
97W - 83L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Hectic Sunset
Cthulhu
Level 48
God Stats
20W - 34L
1,504 SR
Queue Stats
65W - 96L
1,389 Elo+
Party 1
Team Averages
Level 85
1,509 SR
1,449 Elo+

VS

Team Averages
Level 86
1,456 SR
1,557 Elo+
Vulcan
Vulcan
ILSV Powers
Vulcan
Level 142
God Stats
16W - 18L
1,407 SR
Queue Stats
340W - 437L
1,426 Elo+
Solo
Chaac
Chaac
InstiinctCurse
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,726 Elo+
Solo
Susano
Susano
LordSlime5573
Susano
Level 108
God Stats
23W - 23L
1,460 SR
Queue Stats
685W - 563L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
8,115
624
5,858
7,712
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 3
8,418
648
4,030
11,303
3,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
11
1 / 3 / 2
8,402
646
4,893
14,526
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
4 / 1 / 6
9,326
717
12,458
5,015
1,856
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 9
9,532
733
10,485
11,291
10,802
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 1 / 5
9,704
746
8,134
9,370
3,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
14
14
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
2
6
3
0.58
L
Cthulhu
1
3
2
0.67
W
Vulcan
4
1
6
7
W
4
3
9
2.83
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,781
Damage
31,077
33,541
Taken
25,676
19,078
Mitigated
15,952
1,327
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,858
1,781
0
450
7,712
2,744
0
2,008
5,704
28,692
0
L
4,030
1,398
0
76
11,303
3,668
0
3,186
8,117
0
18,534
L
Cthulhu
4,893
415
81
720
14,526
12,666
0
7,362
7,164
23,667
0
W
Vulcan
12,458
8,307
0
466
5,015
1,856
994
2,826
2,189
51,041
0
W
10,485
2,665
303
4,033
11,291
10,802
294
4,685
6,606
0
35,531
W
8,134
1,406
0
2,914
9,370
3,294
959
3,827
5,543
0
20,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
28,562
134
Minions Killed
161
3
Camps Cleared
7
706,029
Distance Traveled
771,000
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,115
624
61
5
2
235,240
2
L
Skadi
8,418
648
40
3
1
216,271
5
L
Cthulhu
8,402
646
33
3
0
254,518
1
W
Vulcan
9,326
717
80
6
3
253,470
2
W
Chaac
9,532
733
63
5
3
250,917
1
W
Susano
9,704
746
18
1
1
266,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role