Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GaelGomez4
Guan Yu
Level 5
God Stats
1W - 0L
1,275 SR
Queue Stats
3W - 1L
1,652 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shokolat56
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,506 Elo+
Party 1
Chaac
Chaac
WithYaGranny
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 176L
1,526 Elo+
Solo
Team Averages
Level 44
1,455 SR
1,537 Elo+

VS

Team Averages
Level 20
1,425 SR
1,418 Elo+
Hades
Hades
 
Hades
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alakabl4m
Charybdis
Level 22
God Stats
0W - 4L
1,303 SR
Queue Stats
24W - 37L
1,447 Elo+
Solo
Athena
Athena
Angxlic Bear
Athena
Level 25
God Stats
3W - 5L
1,532 SR
Queue Stats
17W - 25L
1,457 Elo+
Solo
Hun Batz
Hun Batz
Petesports
Hun Batz
Level 23
God Stats
0W - 10L
1,500 SR
Queue Stats
323W - 373L
1,368 Elo+
Solo
Olorun
Olorun
Saitama518
Olorun
Level 8
God Stats
0W - 3L
1,288 SR
Queue Stats
88W - 82L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 3 / 5
10,045
558
12,697
8,465
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
 
Ao Kuang
16
9 / 4 / 4
9,814
545
15,287
19,539
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
GaelGomez4
Guan Yu
9
0 / 5 / 5
6,370
354
1,231
6,853
2,735
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Shokolat56
Kumbhakarna
5
0 / 1 / 2
5,715
318
369
3,381
1,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
6 / 1 / 4
10,573
587
14,525
13,530
14,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 1 / 0
8,626
479
5,844
9,654
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Alakabl4m
Charybdis
16
3 / 3 / 1
9,726
540
7,439
16,032
5,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
12
3 / 3 / 3
8,270
459
4,250
16,575
16,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Petesports
Hun Batz
14
1 / 6 / 3
8,473
471
5,714
13,656
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Saitama518
Olorun
12
4 / 7 / 3
8,542
475
8,257
15,016
6,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
19
Kills
14
14
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
5
2.17
W
Ao Kuang
 
Ao Kuang
9
4
4
2.75
L
Hades
 
Hades
3
1
0
3
L
Charybdis
Alakabl4m
Charybdis
3
3
1
1.17
L
Athena
3
3
3
1.5
W
Guan Yu
GaelGomez4
Guan Yu
0
5
5
0.5
L
Hun Batz
Petesports
Hun Batz
1
6
3
0.42
L
Olorun
Saitama518
Olorun
4
7
3
0.79
W
Kumbhakarna
Shokolat56
Kumbhakarna
0
1
2
1
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
31,504
51,768
Taken
70,933
28,342
Mitigated
39,939
15,805
Healing
23,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,697
497
0
500
8,465
2,840
594
2,820
5,645
75,734
0
W
Ao Kuang
 
Ao Kuang
15,287
4,919
0
9,027
19,539
6,961
0
6,243
13,296
60,896
0
L
Hades
 
Hades
5,844
770
0
4,178
9,654
5,820
410
2,444
6,418
44,526
0
L
Charybdis
Alakabl4m
Charybdis
7,439
5,429
0
8,909
16,032
5,947
2,385
5,260
10,612
0
74,506
L
Athena
4,250
1,332
0
2,788
16,575
16,922
614
8,749
7,232
19,137
0
W
Guan Yu
GaelGomez4
Guan Yu
1,231
216
625
960
6,853
2,735
0
4,638
2,215
0
4,544
L
Hun Batz
Petesports
Hun Batz
5,714
2,212
0
3,807
13,656
4,748
0
3,355
10,113
0
60,820
L
Olorun
Saitama518
Olorun
8,257
4,926
378
2,978
15,016
6,502
1,240
9,644
4,756
48,694
0
W
Kumbhakarna
Shokolat56
Kumbhakarna
369
70
0
156
3,381
1,117
0
288
3,093
3,312
0
W
14,525
3,950
0
4,537
13,530
14,689
337
4,362
9,168
9,890
68,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
43,637
370
Minions Killed
463
0
Camps Cleared
0
1,474,196
Distance Traveled
1,466,849
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,045
558
140
8
0
349,295
2
W
Ao Kuang
9,814
545
78
4
0
357,751
0
L
Hades
8,626
479
105
6
0
224,177
2
L
Charybdis
9,726
540
126
7
0
289,451
3
L
Athena
8,270
459
25
1
0
306,905
0
W
Guan Yu
6,370
354
7
0
0
308,916
1
L
Hun Batz
8,473
471
100
6
0
356,652
3
L
Olorun
8,542
475
107
6
0
289,664
1
W
Kumbhakarna
5,715
318
2
0
0
98,273
0
W
Chaac
10,573
587
143
8
0
359,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role