Player Matchup

Chiron
Chiron
BigMeatyUwU
Chiron
Level 140
God Stats
3W - 0L
1,466 SR
Queue Stats
134W - 123L
1,529 Elo+
Party 1
Hel
Hel
Mirechi
Hel
Level 116
God Stats
67W - 31L
1,707 SR
Queue Stats
477W - 419L
1,587 Elo+
Party 3
Ne Zha
Ne Zha
RileMeUp
Ne Zha
Level 132
God Stats
2W - 2L
1,410 SR
Queue Stats
96W - 80L
1,539 Elo+
Party 1
Geb
Geb
Suplolu
Geb
Level 8
God Stats
19W - 12L
1,522 SR
Queue Stats
28W - 18L
1,374 Elo+
Party 1
Discordia
Discordia
계란머리
Discordia
Level 44
God Stats
37W - 24L
1,603 SR
Queue Stats
151W - 115L
1,567 Elo+
Party 3
Team Averages
Level 88
1,542 SR
1,519 Elo+

VS

Team Averages
Level 75
1,557 SR
1,507 Elo+
He Bo
He Bo
Elroda
He Bo
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Pele
Pele
Fuyu_Okami-Kun
Pele
Level 123
God Stats
1W - 1L
1,470 SR
Queue Stats
20W - 22L
1,568 Elo+
Party 2
Horus
Horus
LAMBOBOVINOX3
Horus
Level 153
God Stats
0W - 1L
1,722 SR
Queue Stats
62W - 54L
1,540 Elo+
Solo
Sobek
Sobek
MaggotFace
Sobek
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PajamaShirt
Danzaburou
Level 54
God Stats
2W - 9L
1,595 SR
Queue Stats
103W - 109L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
15 / 1 / 11
16,222
1,159
29,480
11,751
6,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
20
8 / 0 / 20
15,782
1,127
25,797
16,114
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
RileMeUp
Ne Zha
20
4 / 4 / 16
12,897
921
14,226
16,794
8,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
20
2 / 1 / 26
14,207
1,015
15,530
22,115
30,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
계란머리
Discordia
20
6 / 4 / 17
13,406
958
32,841
11,723
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Elroda
He Bo
18
3 / 8 / 3
12,392
885
13,764
16,863
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 13 / 7
12,511
894
20,991
27,771
10,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 3 / 8
12,478
891
12,611
25,363
28,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
19
0 / 8 / 7
12,660
904
9,409
33,090
35,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
PajamaShirt
Danzaburou
18
2 / 3 / 4
12,594
900
17,182
20,481
6,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
39
35
Kills
10
10
Deaths
35
90
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
15
1
11
20.5
L
He Bo
Elroda
He Bo
3
8
3
0.56
L
3
13
7
0.5
L
2
3
8
2
L
Sobek
0
8
7
0.44
W
Hel
8
0
20
18
L
Danzaburou
PajamaShirt
Danzaburou
2
3
4
1.33
W
Ne Zha
RileMeUp
Ne Zha
4
4
16
3
W
Geb
2
1
26
15
W
Discordia
계란머리
Discordia
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,874
Damage
73,957
78,497
Taken
123,568
60,619
Mitigated
84,954
36,616
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
29,480
12,413
1,551
3,269
11,751
6,332
0
2,372
9,365
0
66,645
L
He Bo
Elroda
He Bo
13,764
261
0
0
16,863
4,668
0
6,952
9,750
31,181
0
L
20,991
1,789
0
1,252
27,771
10,243
0
17,615
9,717
0
39,702
L
12,611
6,911
3,019
3,987
25,363
28,002
0
14,656
10,367
0
28,702
L
Sobek
9,409
796
0
3,183
33,090
35,686
0
21,087
11,664
23,483
0
W
Hel
25,797
373
15,201
11,690
16,114
10,133
0
4,381
11,591
58,707
0
L
Danzaburou
PajamaShirt
Danzaburou
17,182
5,897
0
4,189
20,481
6,355
0
12,437
7,902
0
57,010
W
Ne Zha
RileMeUp
Ne Zha
14,226
2,750
0
1,828
16,794
8,538
0
5,941
10,761
0
30,510
W
Geb
15,530
1,529
0
2,855
22,115
30,699
0
8,498
13,257
25,808
0
W
Discordia
계란머리
Discordia
32,841
1,890
0
222
11,723
4,917
0
1,321
10,350
44,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,514
Gold Earned
62,635
258
Minions Killed
242
10
Camps Cleared
8
1,370,692
Distance Traveled
1,329,125
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,222
1,159
91
7
5
238,102
0
L
He Bo
12,392
885
62
4
0
237,608
0
L
Pele
12,511
894
42
3
6
285,343
0
L
Horus
12,478
891
24
2
1
288,701
2
L
Sobek
12,660
904
38
3
0
253,488
1
W
Hel
15,782
1,127
102
7
2
315,260
0
L
Danzaburou
12,594
900
76
5
1
263,985
2
W
Ne Zha
12,897
921
26
2
2
254,896
0
W
Geb
14,207
1,015
12
1
0
296,166
0
W
Discordia
13,406
958
27
2
1
266,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role