Player Matchup

Tiamat
Tiamat
LALO HALO 12
Tiamat
Level 23
God Stats
11W - 21L
1,265 SR
Queue Stats
165W - 180L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
galerty
Tsukuyomi
Level 28
God Stats
1W - 4L
1,310 SR
Queue Stats
19W - 24L
1,313 Elo+
Party 1
Ares
Ares
gius1107
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,350 Elo+
Party 1
Anhur
Anhur
troleado1107
Anhur
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 77L
1,318 Elo+
Party 1
Bellona
Bellona
yanksnorth
Bellona
Level 13
God Stats
12W - 12L
1,557 SR
Queue Stats
41W - 40L
1,390 Elo+
Solo
Team Averages
Level 25
1,426 SR
1,352 Elo+

VS

Team Averages
Level 15
1,494 SR
1,329 Elo+
Susano
Susano
DuRaG-OFF
Susano
Level 3
God Stats
2W - 4L
1,429 SR
Queue Stats
2W - 8L
1,383 Elo+
Party 2
Osiris
Osiris
KingAverett
Osiris
Level 28
God Stats
20W - 21L
1,565 SR
Queue Stats
177W - 186L
1,352 Elo+
Solo
Pele
Pele
LoztHunter
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,281 Elo+
Solo
Hachiman
Hachiman
Syllaff_14
Hachiman
Level 16
God Stats
8W - 3L
1,522 SR
Queue Stats
46W - 28L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
cjlambo13
Sun Wukong
Level 14
God Stats
5W - 5L
1,454 SR
Queue Stats
17W - 26L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
8 / 5 / 3
10,837
542
11,496
12,296
7,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
galerty
Tsukuyomi
14
1 / 6 / 3
8,798
440
8,275
20,293
8,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
1 / 5 / 2
8,543
427
5,661
22,900
30,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 7 / 2
8,295
415
7,008
16,129
7,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
yanksnorth
Bellona
9
2 / 2 / 1
7,279
364
3,470
7,356
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DuRaG-OFF
Susano
15
4 / 6 / 5
9,816
491
7,218
10,743
3,837
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
20
6 / 1 / 10
12,384
619
17,397
15,690
15,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 5 / 4
9,795
490
4,428
14,909
4,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Syllaff_14
Hachiman
18
10 / 2 / 4
11,311
566
20,039
12,446
3,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
cjlambo13
Sun Wukong
17
3 / 3 / 5
10,827
541
8,009
11,155
5,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
15
Kills
25
25
Deaths
17
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Susano
DuRaG-OFF
Susano
4
6
5
1.08
W
Osiris
6
1
10
11
L
Tiamat
8
5
3
1.9
W
2
5
4
0.8
W
Hachiman
Syllaff_14
Hachiman
10
2
4
6
W
Sun Wukong
cjlambo13
Sun Wukong
3
3
5
1.83
L
Tsukuyomi
galerty
Tsukuyomi
1
6
3
0.42
L
Ares
1
5
2
0.4
L
3
7
2
0.57
L
Bellona
yanksnorth
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,910
Damage
57,091
78,974
Taken
64,943
59,786
Mitigated
32,608
9,620
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DuRaG-OFF
Susano
7,218
2,183
0
695
10,743
3,837
1,960
3,455
7,002
0
21,899
W
Osiris
17,397
7,313
0
3,546
15,690
15,184
1,347
3,818
11,852
10,919
95,005
L
Tiamat
11,496
2,143
60
2,094
12,296
7,525
1,511
297
11,999
51,644
0
W
4,428
1,434
0
1,592
14,909
4,454
813
1,666
13,233
0
49,746
W
Hachiman
Syllaff_14
Hachiman
20,039
10,731
0
4,796
12,446
3,652
1,511
4,685
7,639
0
73,420
W
Sun Wukong
cjlambo13
Sun Wukong
8,009
2,575
0
189
11,155
5,481
1,783
3,405
7,482
0
60,506
L
Tsukuyomi
galerty
Tsukuyomi
8,275
1,597
0
1,336
20,293
8,730
0
744
19,549
0
64,231
L
Ares
5,661
649
586
2,177
22,900
30,040
72
918
21,982
35,815
0
L
7,008
2,597
270
2,951
16,129
7,126
1,417
360
15,769
0
47,656
L
Bellona
yanksnorth
Bellona
3,470
886
0
146
7,356
6,365
0
0
7,356
1,444
12,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,752
Gold Earned
54,133
373
Minions Killed
507
0
Camps Cleared
0
1,535,376
Distance Traveled
1,901,282
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,816
491
48
2
0
381,037
6
W
Osiris
12,384
619
168
8
0
376,931
5
L
Tiamat
10,837
542
106
5
0
333,332
1
W
Pele
9,795
490
83
4
0
406,382
0
W
Hachiman
11,311
566
100
5
0
337,074
2
W
Sun Wukong
10,827
541
108
5
0
399,858
0
L
Tsukuyomi
8,798
440
102
5
0
335,667
0
L
Ares
8,543
427
54
3
0
342,200
0
L
Anhur
8,295
415
85
4
0
329,936
0
L
Bellona
7,279
364
26
1
0
194,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role